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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-02-14
Add an event and some logic to allow customizing Simulator Features by avatar
Melanie
2
-5
/
+26
2013-02-14
Small fix to sim features module
Melanie
1
-0
/
+2
2013-02-12
Revert "Make keyframes use the sim's frame timer"
Melanie
1
-8
/
+15
2013-02-12
Revert "Push updates from keyframe directly to the front of the output queue ...
Melanie
4
-44
/
+9
2013-02-12
Revert "Use actual time dilation for unqueued updates"
Melanie
1
-1
/
+1
2013-02-12
Use actual time dilation for unqueued updates
Melanie
1
-1
/
+1
2013-02-12
Push updates from keyframe directly to the front of the output queue rather
Melanie
4
-9
/
+44
2013-02-11
Make keyframes use the sim's frame timer
Melanie
1
-15
/
+8
2013-02-11
Refactor KeyframeMotion to use one timer class per scene
Melanie
1
-20
/
+75
2013-02-07
Actually plumb the new values to physics.
Melanie
1
-0
/
+20
2013-02-07
Rename "Bounce" to "Restitution" in PhysicsActor as well. It appears these
Melanie
1
-1
/
+1
2013-02-07
Rename Bounciness to Restitution
Melanie
5
-10
/
+10
2013-02-06
Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
4
-115
/
+79
2013-02-05
Make scripts shout a error but not stop when button count is overrun on llDialog
Melanie
1
-7
/
+9
2013-01-31
* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
1
-10
/
+50
2013-01-31
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
2
-2
/
+84
2013-01-30
Change keyframe motion to use a single timer for all objects. This is required
Melanie
1
-236
/
+229
2013-01-29
* This Checks the asset of each wearable asynchronously and repairs if it's r...
teravus
1
-12
/
+23
2013-01-28
Change default avatar replacements to be ruth rather than urban male
Melanie
1
-13
/
+10
2013-01-27
Send moving_end event to scripts when keyframed motion ends.
Melanie
1
-0
/
+10
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2
-7
/
+9
2013-01-26
Reinstate cleaning objects from parcel when avatars sit on them. Instead do it
Melanie
2
-2
/
+2
2013-01-26
Stop temp-on-rez object from being deleted while an avatar sits on them
Melanie
1
-1
/
+1
2013-01-26
* This update is ugly as sin, but it 'fills in the blanks' of your appearance...
teravus
1
-4
/
+259
2013-01-26
bug fix: crash when too many collisions on a ode step
UbitUmarov
1
-36
/
+40
2013-01-24
Make llGiveMoney async again. The return value is now the constant 1 to make
Melanie
1
-8
/
+10
2013-01-24
Reintroduce the return value of llGiveMoney. The grid will crash and burn wit...
Melanie
3
-12
/
+12
2013-01-24
Null check the response body to make sure we're not crashing the script engine
Melanie
1
-0
/
+6
2013-01-23
Prevent double ground collisions and prefer the physics result if there is one.
Melanie
1
-3
/
+15
2013-01-23
Fix a type (Suports => Supports). Also put the normal terrain collision check
Melanie
4
-12
/
+12
2013-01-23
Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and
Melanie
3
-31
/
+29
2013-01-23
EXPERIMENTAL - Comment out the check for the agent already being in transit
Melanie
1
-8
/
+9
2013-01-23
Guard against XMLRPC module ref being null, which will happen if it's disabled
Melanie
1
-3
/
+7
2013-01-22
* Handle a NRE with Baked Textures that may result in a failed appearance. ...
teravus
1
-3
/
+18
2013-01-21
* Fix notecard loading - If the notecard name is formatted like a UUID but is...
teravus
1
-11
/
+35
2013-01-21
Add accessors to allow serializing rot and position targets
Melanie
1
-2
/
+12
2013-01-21
Limit active at targets to 8
Melanie
1
-2
/
+6
2013-01-21
Prevent scene from holding references to SOGs with attargets beyond SOG deletion
Melanie
1
-6
/
+12
2013-01-21
Allow TeleportCancel packets to reset the transfer state machine
Melanie
1
-0
/
+6
2013-01-20
Implement HTTP Request froma thread pool to avoid packet congestion
Melanie
1
-14
/
+45
2013-01-20
Revert "Refactor scripted http request to use async calls rather than hard th...
Melanie
1
-87
/
+53
2013-01-20
Refactor scripted http request to use async calls rather than hard threads
Melanie
1
-53
/
+87
2013-01-19
Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFast
Melanie
1
-2
/
+0
2013-01-19
Remove group IM test code also mentioning "OpenSimulator Testing"
Melanie
1
-26
/
+1
2013-01-19
Remove the core groups module
Melanie
1
-252
/
+0
2013-01-19
Kill the dumb Opensimulator Testing group again - for good.
Melanie
1
-8
/
+3
2013-01-17
revert the test, sending again appearance to self in
UbitUmarov
1
-1
/
+1
2013-01-17
*TEST TEST TEST* don't send AvatarAppearance to self
UbitUmarov
1
-1
/
+1
2013-01-16
* Enables loading cached bakes on teleport by filling in the appropriate avat...
teravus
1
-2
/
+71
2013-01-16
dont send a full grp update on stopmovetotarget. just a rootpart terse
UbitUmarov
2
-1
/
+3
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