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My fork of OpenSim for IG and DG, called SledjChisl.
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2015-08-31
dont change camera on crossings
UbitUmarov
1
-4
/
+4
2015-08-31
start sending terrain patchs in completmovement where we know its
UbitUmarov
2
-2
/
+8
2015-08-31
fix slow moving physical objects moving without sending updates
UbitUmarov
1
-9
/
+9
2015-08-31
minor changes
UbitUmarov
1
-15
/
+21
2015-08-30
more on tps and crossings
UbitUmarov
3
-157
/
+193
2015-08-29
improve object crossings
UbitUmarov
1
-37
/
+15
2015-08-29
fix some effects ranges
UbitUmarov
5
-7
/
+7
2015-08-29
fix NeighborRegions code
UbitUmarov
2
-55
/
+21
2015-08-28
stop sending parcel overlays on parcels crossings since SL seems to have
UbitUmarov
1
-1
/
+2
2015-08-28
send land parcels overlay in cat Land not Task, or avatar freezes
UbitUmarov
1
-1
/
+2
2015-08-28
also limit terrain flood effects ( like on pait change this should have
UbitUmarov
9
-35
/
+37
2015-08-27
restrict terrain PaintBrushes to the requested area
UbitUmarov
12
-102
/
+97
2015-08-27
remove the rest of #justEditedTerrain, it was sending patchs non
UbitUmarov
1
-16
/
+0
2015-08-27
make terrain undo non op, it is broken and can't be global but per agent
UbitUmarov
1
-27
/
+2
2015-08-27
fix terrain bake for revert. just good enought fix
UbitUmarov
1
-11
/
+3
2015-08-27
rename revert map as baked map, bc thats what it is
UbitUmarov
1
-20
/
+20
2015-08-27
take taints check terrain out of Onframe event and add a new event for it. S...
UbitUmarov
3
-11
/
+50
2015-08-27
change osd encoding of region size
UbitUmarov
1
-8
/
+8
2015-08-26
NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!
UbitUmarov
1
-26
/
+13
2015-08-26
add more of the v03 checks and homeURL. Sending side only for now
UbitUmarov
3
-11
/
+36
2015-08-26
change teleport version number to v0.3, without actually adding the checks
UbitUmarov
2
-52
/
+29
2015-08-25
fix bug
UbitUmarov
1
-1
/
+1
2015-08-25
update raw32 file reader to core one. Warning only suports square regions
UbitUmarov
1
-0
/
+11
2015-08-25
change terrain internal representation to float. ushort work with legal
UbitUmarov
2
-30
/
+2
2015-08-25
terrain stored as ushorts with gzip compression
UbitUmarov
2
-7
/
+48
2015-08-24
change internal representation of terrain from int to ushort. This will
UbitUmarov
1
-2
/
+2
2015-08-24
try to implement core load oar options
UbitUmarov
8
-206
/
+535
2015-08-24
rename ImapTileModule as IMAPImageUploadModule to match core
UbitUmarov
3
-6
/
+6
2015-08-24
turn off KeepAlive
UbitUmarov
2
-5
/
+5
2015-08-23
add missing culture format on lslvector toString
UbitUmarov
1
-3
/
+3
2015-08-23
more on world map
UbitUmarov
1
-2
/
+19
2015-08-23
more fixes on map
UbitUmarov
3
-6
/
+11
2015-08-22
Warp3D map now seems to work
UbitUmarov
3
-15
/
+51
2015-08-22
update MapSearchModule
UbitUmarov
3
-17
/
+44
2015-08-22
fix worldMapModule
UbitUmarov
2
-49
/
+124
2015-08-22
delay terrain sending if land queue is 2 busy
UbitUmarov
5
-2
/
+41
2015-08-21
"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or
UbitUmarov
1
-28
/
+71
2015-08-21
dont use SendTerrainUpdatesByViewDistance option, code executes as true.
UbitUmarov
1
-45
/
+19
2015-08-21
remove the noise part on the PinHeadIsland. why to want something that
UbitUmarov
1
-1
/
+2
2015-08-21
remove a 256m check
UbitUmarov
1
-4
/
+13
2015-08-20
send regions size on map blocks
UbitUmarov
1
-0
/
+2
2015-08-20
ubitode a bit more friendly for megas (still disabled)
UbitUmarov
1
-171
/
+49
2015-08-20
make basic ode work with var regions for contribution back to CORE. ( avn
UbitUmarov
2
-152
/
+147
2015-08-20
make it compatible with avn, no point making avn compatible with it
UbitUmarov
3
-6
/
+30
2015-08-20
update old git to os core version
UbitUmarov
4
-60
/
+55
2015-08-19
put back entities remove from updates on SendKillObject.
UbitUmarov
1
-1
/
+11
2015-08-19
another funny bug (mine this time)
UbitUmarov
1
-2
/
+2
2015-08-19
funny bug
UbitUmarov
1
-1
/
+1
2015-08-19
find sending of initial terrain using PushTerrain as os core
UbitUmarov
2
-2
/
+14
2015-08-19
minor change
UbitUmarov
1
-7
/
+11
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