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My fork of OpenSim for IG and DG, called SledjChisl.
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Lines
2016-11-17
minor changes to ubMeshmerizer memory use
UbitUmarov
2
-68
/
+67
2016-11-17
restore large useracconts expire time for testing
UbitUmarov
1
-2
/
+4
2016-11-16
minor: dont let rcvd agentupdates time jump back
UbitUmarov
2
-12
/
+33
2016-11-16
fix parsing of a vector4 and storing on a lsl quaternion needed for lightSha...
UbitUmarov
2
-5
/
+30
2016-11-16
minor change to getdisplaynames cap url
UbitUmarov
2
-46
/
+5
2016-11-14
change camera collision check rules
UbitUmarov
1
-23
/
+34
2016-11-14
fix a vector range parsing
UbitUmarov
1
-1
/
+1
2016-11-14
fix unack bytes stats report
UbitUmarov
1
-1
/
+3
2016-11-14
reduce calls to physics world cast rays for camera collision check
UbitUmarov
2
-51
/
+54
2016-11-13
prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine
UbitUmarov
3
-5
/
+13
2016-11-13
BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
Robert Adams
4
-51
/
+47
2016-11-12
ubOde fix a multhreading timming issue
UbitUmarov
1
-2
/
+2
2016-11-11
reduce useraccouts cache time
UbitUmarov
1
-3
/
+3
2016-11-10
GetUserAccounts cannot cache null accounts
UbitUmarov
3
-5
/
+13
2016-11-10
ubOde: add a needed lock
UbitUmarov
1
-5
/
+11
2016-11-10
also cache not found useraccounts when search by ID. Change the expire time t...
UbitUmarov
3
-13
/
+11
2016-11-10
on Select use again the priority queues to send ObjectProperties, including p...
UbitUmarov
2
-41
/
+34
2016-11-09
fix some invalid string.format arguments
UbitUmarov
3
-4
/
+89
2016-11-09
stop warning about integer division cast to float
UbitUmarov
2
-5
/
+4
2016-11-09
move UserAccountCache access locking to its methods and not callers.
UbitUmarov
3
-55
/
+54
2016-11-09
minor cleanup
UbitUmarov
1
-6
/
+9
2016-11-09
also log estimated average Util.GetTimeStampMS() resolution
UbitUmarov
1
-3
/
+15
2016-11-09
change the clock source on udp outgoing, remove some dead code
UbitUmarov
3
-153
/
+10
2016-11-08
change the clock source on tokenBucket
UbitUmarov
1
-13
/
+11
2016-11-08
change display and log of normal script errors
UbitUmarov
1
-20
/
+47
2016-11-07
partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh ass...
UbitUmarov
1
-135
/
+141
2016-11-07
a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need t...
UbitUmarov
1
-1
/
+29
2016-11-07
start removing old hack of using SetMomentum to just set instant velocity, no...
UbitUmarov
3
-7
/
+39
2016-11-07
add a few more lsl constants for attachments
UbitUmarov
1
-0
/
+15
2016-11-06
oops bug fix
UbitUmarov
1
-19
/
+29
2016-11-06
restrict ubOde castray with terrain range only on horizontal plane, let it fi...
UbitUmarov
2
-9
/
+22
2016-11-06
change llGetTime() source clock
UbitUmarov
1
-10
/
+9
2016-11-05
avoid a null ref, few changes to udp updates send
UbitUmarov
3
-48
/
+19
2016-11-05
some types may already be native in MOD_Api ConvertFromLSL
UbitUmarov
3
-3
/
+7
2016-11-05
disable bad/broken throttle options
UbitUmarov
1
-3
/
+8
2016-11-05
Regression, really ???
UbitUmarov
1
-0
/
+2
2016-11-05
add suport for PRIM_SIT_TARGET on Set(link)PrimitveParameters. This may not b...
UbitUmarov
2
-2
/
+54
2016-11-05
add suport for PRIM_SIT_TARGET on get(link)PrimitveParameters and fix typos
UbitUmarov
2
-12
/
+24
2016-11-05
add a few lsl constants and move some around
UbitUmarov
1
-7
/
+20
2016-11-05
It looks, that attachments show console command incorrectly returns Item ID. ...
Mandarinka Tasty
1
-14
/
+9
2016-11-04
by design HUD objects are private
UbitUmarov
1
-12
/
+13
2016-11-04
Implementation of new LSL function: list llGetAttachedList(key avatar); It al...
Mandarinka Tasty
3
-0
/
+32
2016-11-03
XEngine: make calls to gc.collect on region startup scripts loading a configu...
UbitUmarov
1
-6
/
+6
2016-11-02
ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...
UbitUmarov
1
-1
/
+6
2016-11-02
only add a prim to physics in PhysicsShapeType if changing from type none. wh...
UbitUmarov
3
-57
/
+43
2016-10-25
ignore prims with shape type none on max size check for physics
UbitUmarov
1
-6
/
+5
2016-10-25
mantis 8041: check target user password on save/load IAR
UbitUmarov
1
-3
/
+0
2016-10-24
viewer crash bug fix: fis the udp packets split of SendEstateList() large lis...
UbitUmarov
2
-276
/
+380
2016-10-17
ignore prims with shape type none on max size check for physics
UbitUmarov
1
-8
/
+12
2016-10-15
bug fix: let ALL avatar controls have a repeat rate controled by viewer (so a...
UbitUmarov
1
-1
/
+1
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