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2017-04-25 finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵UbitUmarov3-33/+41
*HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
2017-04-24 some fixes on the materials paramenters of llGetPrimitiveParams()UbitUmarov2-16/+56
2017-04-24 add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and ↵UbitUmarov2-0/+170
PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong
2017-04-24 fix (or actually break) llList2float() since LSL_Key is same as ↵UbitUmarov1-2/+3
LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string
2017-04-21 mantis 8154 dont let self lResetOtherScript mean harakiriUbitUmarov1-89/+77
2017-04-20 update ode binaries for windows; add a minimal velocity for bounceUbitUmarov1-0/+1
2017-04-18 deleted a bit 2 much on last commitUbitUmarov2-2/+5
2017-04-18 update ODE binaries for windows. Other platforms need to compile from ↵UbitUmarov1-122/+77
opensim-libs repo, folder ODE-OpenSim-0.13.2, read file OPENSIM-README.txt. Remove code to reduce bounce on non physical placement, new unmanaged should handle that
2017-04-16 fix active objects count down, a path at leastUbitUmarov1-2/+7
2017-04-15missing file and remove warningsUbitUmarov3-2/+4
2017-04-15several changes for osTeleportObjectUbitUmarov9-199/+409
2017-04-15still issues with volume detectors and sleeping bodiesUbitUmarov2-2/+8
2017-04-15still issues with volume detectors and sleeping bodiesUbitUmarov2-23/+41
2017-04-14increase the updates priority of linkset where avatar is sittingUbitUmarov1-2/+21
2017-04-14add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov4-14/+108
they should be use to bypass normal delayed updates, for debug
2017-04-14some reduction on large colision repulsive force on non physical placement ↵UbitUmarov3-124/+255
of physical prims
2017-04-06 mantis 8740: fix osTeleportObject set rotationUbitUmarov1-4/+5
2017-04-05add missing invalidation of osGetLinkNumber cacheUbitUmarov1-0/+2
2017-04-05OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. ↵UbitUmarov1-4/+28
Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template.
2017-04-05 give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov1-2/+2
2017-04-04add a little speedup on repeated requests for same name on osGetLinkNumber.UbitUmarov2-7/+29
2017-04-04 add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the ↵UbitUmarov4-0/+77
string to linknumber map, cache invalidations may still be missing :(
2017-04-04 mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ↵UbitUmarov5-18/+37
parameter by flags, add flags OSTPOBJ_STOPATTARRGET and OSTPOBJ_SETROT
2017-04-04mantis 8130: improve keyframes motionUbitUmarov1-70/+63
2017-04-04mantis 8140: fix objectTeleport rotation if stop TRUEUbitUmarov1-1/+9
2017-04-03oopsUbitUmarov1-4/+4
2017-04-03fix typoUbitUmarov1-1/+2
2017-04-03add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, ↵UbitUmarov5-7/+161
LSL_Rotation rotation, LSL_Integer stop)
2017-04-03add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) ↵UbitUmarov3-0/+91
permissions check
2017-04-01 store the physics inertia override in Mysql and add it to serializer. run ↵UbitUmarov5-36/+53
prebuild is required
2017-03-31 add missing file. Changes of inertia data of objects running does notUbitUmarov1-1/+2
produce correct physical results, namely linear and angular momentum are not conserved.
2017-03-31 add OSSL functions to override linksets total mass, center of mass and ↵UbitUmarov6-46/+531
inertia. replacing the crude automatic estimation based on prims known to physics and density. Changed parameters are still not saved, and are lost on region crossings. only suported by UbODE. EXPERIMENTAL feature, only test it for now.. don't try to use in products.
2017-03-31Adapt to a variable name that has changed in coreMelanie Thielker1-2/+2
2017-03-31Prevent error spew when script send IM to HG users before HG is upMelanie Thielker1-3/+8
2017-03-31Also ignore NPCs in short-circuiting region restartsMelanie Thielker1-2/+2
2017-03-31Add the ability to post to and act uponconfiguration in etcdMelanie Thielker3-3/+276
Etcd is a distributed, highly available name-value store that is the basis of many clustered applications. However, it can also be run on a standalone machine. Using etcd allows live monitoring and possibly changing configuration while the sim is running.
2017-03-31Allow short-circuiting region restart delays of there are no users leftMelanie Thielker1-0/+43
2017-03-31Set a startup marker to let external scripts know the scene is up.Melanie Thielker1-0/+22
2017-03-31Change a misleading message that could lead users to believe a grid is downMelanie Thielker1-1/+3
2017-03-31Add the option to link a scene object with a monitoring objectMelanie Thielker2-0/+15
For debugging purposes.
2017-03-31A god is a god is a god. Let gods access scripts and NCsMelanie Thielker1-0/+8
Support staff are not of much help if they can't see the script a user has issues with.
2017-03-31Squelch an error that happens when the asset cache was mounted RO.Melanie Thielker1-0/+3
Nothing we can do about that, blame Docker.
2017-03-30add CanSellObject() permitions check functionsUbitUmarov4-66/+151
2017-03-30mantis 8131: make the new Offline IM code optional and disabled by default, ↵UbitUmarov1-32/+55
since it is not compatible with current central servers, like in osgrid.
2017-02-02Fix an error that would cause a rebake loop on HG gridsMelanie Thielker1-1/+1
2017-02-01Correct whimsical spelling on a log messageMelanie Thielker1-1/+1
2017-02-01Refactor part IIMelanie Thielker1-9/+4
2017-02-01Refactor asset handling as per Ubit's suggestionMelanie Thielker8-72/+50
2017-02-01Secure sim stats with an (optional) password.Melanie Thielker2-0/+3
There is way too much in these stats to expose them to the world, at least for some of us.
2017-01-30Make negative asset caching actually workMelanie Thielker9-33/+97
Also fixes some merge artefacts in HGAssetBroker where cached assets were requested but not actually used and completely squelch a materials debug message because there is nothing the user can do to fix it anyway.