Commit message (Collapse) | Author | Files | Lines | ||
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2010-05-29 | Stop IGridService from throwing a fatal exception when an IPEndPoint cannot ↵ | Tom Grimshaw | 1 | -11/+20 | |
be resolved, and add some handlers to deal with this cleanly; a condition was observed on OSGrid where a neighbouring region with an invalid (unresolveable) hostname would prevent a region from starting. This is bad. | |||||
2010-05-27 | fix hanging output throttle arithmetic | Mike Rieker | 1 | -39/+27 | |
had multiply overflow and subtract wrap-around errors | |||||
2010-05-28 | Apply Mike's TokenBucket fix | Melanie Thielker | 1 | -39/+27 | |
2010-05-27 | Prevent a null ref | Melanie Thielker | 1 | -0/+3 | |
2010-05-26 | Just because there is an agent update handler, that doesn't mean there is | Melanie Thielker | 1 | -3/+4 | |
a pre agent update handler. Null check these separately. | |||||
2010-05-24 | fix sculpt normal direction for mirrored plane sculpts | dahlia | 1 | -2/+1 | |
2010-05-24 | Change the way alpha is interpreted on prim text. Manris #4723 | Melanie | 1 | -1/+1 | |
2010-05-24 | minor: expand upon comments about not scheduling two full updates for ↵ | Justin Clark-Casey (justincc) | 1 | -2/+3 | |
attachments | |||||
2010-05-23 | Remove an unneeded conditional | Melanie | 1 | -2/+1 | |
2010-05-23 | Add the SitGround flag back in | Melanie | 1 | -1/+4 | |
2010-05-21 | Apply http://opensimulator.org/mantis/view.php?id=4632 | Justin Clark-Casey (justincc) | 2 | -2/+60 | |
Adds dialog methods for MRM. Thanks ziah. | |||||
2010-05-21 | Apply http://opensimulator.org/mantis/view.php?id=4627 | Justin Clark-Casey (justincc) | 2 | -0/+20 | |
Adds OwnerId and CreatorId properties to MRM.IObject | |||||
2010-05-21 | Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628 | Justin Clark-Casey (justincc) | 1 | -3/+2 | |
This prevents a ground-sitting avatar from being moved about in mouselook Thanks mirceakitsune! | |||||
2010-05-21 | Added overload of SendGenericMessage to LLClientView with string list as ↵ | Mikko Pallari | 4 | -0/+29 | |
parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch. | |||||
2010-05-21 | Added a sanity check before using m_config in the Scene constructor | John Hurliman | 1 | -16/+19 | |
2010-05-21 | * Added code comments to Prioritizer.cs that document how to add a new ↵ | John Hurliman | 1 | -1/+13 | |
update priority policy | |||||
2010-05-21 | rearrange SceneGraph.AddSceneObject() to return earlier if an object with ↵ | Justin Clark-Casey (justincc) | 1 | -53/+49 | |
that uuid is already in the scene this means that we don't perform pointless work | |||||
2010-05-21 | * Moving all of the prioritization/reprioritization code into a new file ↵ | John Hurliman | 9 | -299/+193 | |
Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority | |||||
2010-05-21 | minor: remove LongRunning test designator from TestAddSceneObject() since it ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
isn't, really | |||||
2010-05-21 | add test to make sure that adding an object where one already exists in the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+34 | |
scene with that uuid fails | |||||
2010-05-21 | extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean | Justin Clark-Casey (justincc) | 1 | -3/+13 | |
improve test to retrieve object by known uuid rather than dynamically assigned local id | |||||
2010-05-21 | Fix a problem where SceneGraph.AddSceneObject() would return false on ↵ | Justin Clark-Casey (justincc) | 2 | -8/+14 | |
successfully adding an object rather than true, in defiance of its method documentation This meant that the returns were inconsistent - false would be returned both for various scene object failure conditions (e.g. root part was null) and if the object was successfully added. | |||||
2010-05-21 | Add a new priority scheme that works like FrontBack, but completely ↵ | Melanie | 1 | -0/+57 | |
deprioritizes static prims, creating a hierarchy as follows: 0 == own avatar < other avatars < pysical prims < static prims For a child agent, simply acts like FrontBack | |||||
2010-05-21 | make oar object filename/pathname creation a helper method | Justin Clark-Casey (justincc) | 4 | -38/+75 | |
reused in both tests and oar code reduction in checking is outweighed by greater test clarity | |||||
2010-05-21 | add prim item and test asset save in save oar unit test | Justin Clark-Casey (justincc) | 4 | -7/+38 | |
2010-05-21 | Only send dialogs and notices to root agents, not child agents | Justin Clark-Casey (justincc) | 1 | -9/+7 | |
2010-05-21 | Change the way the object perms are propagated to attempt to salvage | Melanie | 1 | -21/+23 | |
some older content | |||||
2010-05-20 | * Made PriorityQueue non-generic so it natively understands EntityUpdate structs | John Hurliman | 1 | -38/+32 | |
* Replaced the per-avatar seen update tracking with update flag combining, to avoid overwriting full updates with terse updates | |||||
2010-05-21 | Ensure that the first update sent out for any given prim is a full update | Melanie Thielker | 1 | -0/+11 | |
2010-05-21 | Ensure that the first update sent out for any given prim is a full update | Melanie Thielker | 1 | -0/+11 | |
2010-05-21 | Refactor scene presence list for lockless iteration. Lock contention will ↵ | Melanie | 1 | -82/+49 | |
now only be for simultaneous add/removes of scene presences from the scene. | |||||
2010-05-21 | Change the way the object perms are propagated to attempt to salvage | Melanie | 1 | -21/+23 | |
some older content | |||||
2010-05-20 | Removed sessionID from GridUserservice again. Removed parcel crossing ↵ | Diva Canto | 3 | -13/+5 | |
detection from Robust connector. Fixed Simian to continue to send those location updates upon parcel crossing, without changing the interface. | |||||
2010-05-20 | * Don't send texture data for prims in ImprovedTerseObjectUpdate packets ↵ | unknown | 1 | -1/+5 | |
unless we were asked to | |||||
2010-05-20 | * Added sessionID to IGridUserService.SetLastPosition(), as some connectors ↵ | unknown | 3 | -6/+6 | |
will want to track position against sessionID instead of userID * Updated SimianPresenceServiceConnector to use the new LoggedOut/SetHome/etc methods and only update session position on parcel crossing | |||||
2010-05-19 | Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo ↵ | Tom Grimshaw | 1 | -1/+1 | |
with kitto | |||||
2010-05-19 | Fix a nullref issue in SitAltitudeCallback | Tom Grimshaw | 1 | -6/+9 | |
2010-05-19 | Fix a nullref issue in SitAltitudeCallback | Tom Grimshaw | 1 | -50/+53 | |
2010-05-19 | Fix a null reference issue in cmGetAvatarList() | Tom Grimshaw | 1 | -1/+1 | |
2010-05-19 | Fix a null reference issue in cmGetAvatarList() | Tom Grimshaw | 1 | -1/+1 | |
2010-05-18 | Don't send kill packets to child agents as we close them | Tom Grimshaw | 1 | -2/+2 | |
2010-05-18 | Fix to the scenario where we send an agent to a neighbouring sim (via ↵ | Tom Grimshaw | 5 | -6/+59 | |
teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it. | |||||
2010-05-18 | Missed a nullref in the previous commit | Tom Grimshaw | 1 | -0/+2 | |
2010-05-18 | Fix for hanging on "Connecting to region".. caused by packets being ↵ | Tom Grimshaw | 5 | -54/+97 | |
processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready. | |||||
2010-05-18 | Prevent an "index out of range" error on login | Melanie Thielker | 1 | -2/+5 | |
2010-05-17 | Following on from the last commit, the stop/disconnect packet should NOT be ↵ | Tom Grimshaw | 1 | -1/+1 | |
sent when the user logs out. This eliminates the annoying "crash on log out" bug, and allows the client to commit important information at the last moment (attachment data!) | |||||
2010-05-17 | Provide interface to prevent the client close function from sending the stop ↵ | Tom Grimshaw | 4 | -3/+30 | |
packet | |||||
2010-05-17 | When killing a zombie session, don't send the stop packet since it often has ↵ | Tom Grimshaw | 5 | -4/+31 | |
the effect of killing a newly connected client. | |||||
2010-05-16 | Fixes mantis #4622. | Diva Canto | 1 | -23/+14 | |
2010-05-16 | * Revert last commit for now at Melanie_T's request. | Teravus Ovares (Dan Olivares) | 1 | -1/+2 | |
* Additional ways of configuring opensim break with this |