Commit message (Collapse) | Author | Files | Lines | ||
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2010-11-17 | Fix gesture and viewer preview sounds not playing | Melanie | 2 | -9/+16 | |
2010-11-17 | Recalculate prim counts when a parcel is deeded | Melanie | 1 | -1/+1 | |
2010-11-16 | Prevent leftover attachments from clogging up the pipes | Melanie | 1 | -1/+4 | |
2010-11-16 | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 9 | -60/+101 | |
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching. | |||||
2010-11-16 | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 10 | -68/+97 | |
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching. | |||||
2010-11-16 | Fix osTeleportAgent for hypergrid destinations. | Marck | 1 | -1/+5 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-11-16 | Add osTeleportOwner. | Marck | 3 | -2/+48 | |
This provides the same functionality as osTeleportAgent but without the griefing potential. Region owners need not be concerned about the use of this function because it only allows to do what is already possible with the world map. The intended use is with HUDs. For example, a list of (hypergrid) destinations could be made available for quick access. Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-11-16 | Can't detach an object from within the script thread because it will throw. ↵ | Melanie | 1 | -6/+14 | |
Use FireAndForget for that. | |||||
2010-11-16 | Diva needs a spanking! Serializing OldItemID breaks script state persistence ↵ | Melanie | 1 | -1/+4 | |
in agent inventory. | |||||
2010-11-16 | Can't detach an object from within the script thread because it will throw. | Melanie | 1 | -6/+14 | |
Use FireAndForget for that. | |||||
2010-11-16 | When detaching a scripted item, always consider it modified. Script states | Melanie | 2 | -1/+9 | |
will have changed and for real usability, we need to save it. It bloats assets, but that can't be avoided. | |||||
2010-11-16 | Diva needs a spanking! Serializing OldItemID breaks script state | Melanie | 1 | -1/+4 | |
persistence in agent inventory. | |||||
2010-11-12 | provide avatar name in log if an exception ends up at the top of an async ↵ | Justin Clark-Casey (justincc) | 1 | -2/+3 | |
packet processing stack | |||||
2010-11-12 | Add PARCEL_DETAILS_ID to LSL | BlueWall | 2 | -0/+4 | |
2010-11-11 | Fix excessive forward motion and flailing while descending a slope, prevent ↵ | Kitto Flora | 2 | -3/+17 | |
adding motion while falling from flying. | |||||
2010-11-10 | Prevent teleporting to a region when the egent is banned in all parcels | Melanie | 1 | -0/+7 | |
2010-11-10 | Prevent teleporting to a region when the egent is banned in all parcels | Melanie | 1 | -0/+7 | |
2010-11-10 | Remove a debug spam | Melanie | 1 | -1/+0 | |
2010-11-09 | Although the Allow Voice setting is per estate rather than per region, | Melanie | 1 | -1/+3 | |
apparently it is required in the region handshake to let the client enable parcel voice controls. So, send it. | |||||
2010-11-09 | Although the Allow Voice setting is per estate rather than per region, | Melanie | 1 | -1/+3 | |
apparently it is required in the region handshake to let the client enable parcel voice controls. So, send it. | |||||
2010-11-09 | Fix parcel bans to work only on the avatars they're supposed to work on ↵ | Melanie | 2 | -15/+15 | |
instead of pushing all avatars, even the ones that are allowed. | |||||
2010-11-09 | Add option SeeIntoBannedRegion to allow band to act like SL, where you can | Melanie | 1 | -1/+9 | |
see in but not enter. Defaults to false, so no change. | |||||
2010-11-09 | Fix parcel bans to work only on the avatars they're supposed to work on ↵ | Melanie | 2 | -15/+15 | |
instead of pushing all avatars, even the ones that are allowed. | |||||
2010-11-08 | Prevent temp-on-rez prims from being persisted | Melanie | 1 | -0/+3 | |
2010-11-08 | Formatting cleanup. | Jeff Ames | 4 | -36/+35 | |
2010-11-08 | Reinstate a lost fix | Melanie | 1 | -2/+1 | |
2010-11-08 | Fix merge artefacts | Melanie | 1 | -14/+19 | |
2010-11-08 | Prevent plants from being treated like dropped attachments and removed | Melanie | 1 | -2/+1 | |
from the sim. | |||||
2010-11-08 | Call the cleanup after saving attachment states, so that the attachments | Melanie | 1 | -1/+3 | |
don't get killed before they can be saved | |||||
2010-11-08 | Call the Cleanup when an agent logs out, when an agent leaves and just | Melanie | 1 | -0/+3 | |
before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport | |||||
2010-11-08 | Call attachment cleanup when an agent crosses out | Melanie Thielker | 1 | -0/+2 | |
2010-11-08 | Add a method to delete left over / dropped attachments | Melanie Thielker | 1 | -0/+32 | |
2010-11-08 | Detach attachments displaced by other attachments | Melanie | 1 | -4/+8 | |
2010-11-07 | Decrease min search length to 2 chars for map search. | Melanie | 1 | -2/+2 | |
2010-11-05 | Fix the inventory transfer module to not cause duplicated text IMs | Melanie | 1 | -3/+6 | |
2010-11-05 | Fix merge artefacts | Melanie | 2 | -59/+22 | |
2010-11-05 | Fix playing sound from HUDs | Melanie | 2 | -2/+17 | |
2010-11-05 | Fix attached sounds from HUDs erroneously being delivered to other avatars | Melanie | 1 | -0/+19 | |
2010-11-05 | Revert "Spin the AddNewClient process off into a new thread to avoid locking ↵ | Melanie | 1 | -24/+1 | |
up the LLUDPServer (and therefore the entire scene)" This reverts commit 40e05f41098bdedac7296d84c9aa8d915c5c9ede. Conflicts: OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||||
2010-11-05 | Revert "Fix for hanging on "Connecting to region".. caused by packets being ↵ | Melanie | 5 | -75/+63 | |
processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready." This reverts commit 91b1d17e5bd3ff6ed006744bc529b53a67af1a64. Conflicts: OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||||
2010-11-04 | Fix child prims returning after being unlinked and deleted where the root is | Melanie | 1 | -0/+5 | |
not deleted | |||||
2010-11-04 | Fix avatar to avatar inventory gives across servers | Melanie | 1 | -8/+50 | |
2010-11-04 | Fix creation of a duplicate physics actor on chained drag-copy operations, | Melanie | 1 | -17/+0 | |
the main cause for "ghost prims" | |||||
2010-11-03 | Fix playing sound from HUDs | Melanie | 2 | -10/+16 | |
2010-11-03 | Add lsClearWindlightScene() to the lightshare module to remove WL settings | Melanie | 5 | -0/+24 | |
from a region and allow normal day cycles to be reestablished | |||||
2010-11-03 | When LightShare is enabled, the standard day cycle is bypassed and replaced by | Melanie | 2 | -1/+3 | |
midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen. | |||||
2010-11-03 | Actually calculate the height before setting it, this isn't done automatically | Melanie | 1 | -1/+7 | |
on incoming transfers in all cases. | |||||
2010-11-03 | Trying to prevent a wrong physical actor size | Melanie | 1 | -0/+3 | |
2010-11-02 | Fix avatar height management | Melanie | 1 | -24/+11 | |
2010-11-02 | Fix sitting and standing up | Melanie | 1 | -5/+14 | |