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2012-02-14Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie5-157/+221
but unscripted default sit anim is lost. Still some Gfx glitching. Physical crossing doesn't work yet.
2012-02-14Prevent object loss and positioning outside the region with failed object simMelanie3-8/+18
crossings
2012-02-10Fix an npc delete race condition with LSL sensors where an initial presence ↵Justin Clark-Casey (justincc)1-9/+20
check could succeed but then the npc removed before the subequent npc check. The resulting null would cause an exception. We now check for null before looking at SenseAsAgent. Hopefully fixes http://opensimulator.org/mantis/view.php?id=5872
2012-02-10Fix: Covenant view fails after updates or cache-clean see mantis ↵PixelTomsen1-0/+12
http://opensimulator.org/mantis/view.php?id=2879 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-10Fix bug where somebody taking a copy of an object they didn't own that was ↵Justin Clark-Casey (justincc)2-3/+12
rezzed before the region was restarted would wrongly place the copy in the object owner's inventory. Addresses http://opensimulator.org/mantis/view.php?id=5825
2012-02-10Fix: Unable to remove AV from friend list (sqldb-bug) ↵PixelTomsen1-7/+7
http://opensimulator.org/mantis/view.php?id=3731
2012-02-10When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵Justin Clark-Casey (justincc)6-11/+40
permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651
2012-02-09If NPCModule.CreateNPC() fails to create the required ScenePresence (which ↵Justin Clark-Casey (justincc)2-9/+8
should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead.
2012-02-09minor: put in commented out logging statements for future reuseJustin Clark-Casey (justincc)2-1/+10
2012-02-08Stop a scene object from attempting to link with itself (which results in an ↵Justin Clark-Casey (justincc)4-10/+54
exception and constant complaints in v3 viewers). Aims to address http://opensimulator.org/mantis/view.php?id=5878
2012-02-08Push more NPC stuff into threadsMelanie2-23/+40
2012-02-07Make WebStats logging report consistently as WEB STATS MODULE instead of VC, ↵Justin Clark-Casey (justincc)1-6/+5
VS and WEBSTATS
2012-02-07Add start GC memory and end GC memory to object stress test printouts.Justin Clark-Casey (justincc)1-1/+2
This illustrates that references to Scene, SOG, etc. are not currently being released when a stress test ends (or at regression test end in general). This means even the current stress tests take much more memory than they need, a problem that will have to be addressed.
2012-02-07Add TestAddTaskInventoryItem()Justin Clark-Casey (justincc)1-1/+25
2012-02-07Remove debug logging if physics actor is null in SOP.ApplyPhysics()Justin Clark-Casey (justincc)1-5/+1
This is not valid in the case of BasicPhysics which can return a null PhysicsActor (though I think it should really return a do-nothing PhysicsActor).
2012-02-07Add a regression test to compile and start a script. Remove ↵Justin Clark-Casey (justincc)6-34/+117
Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText(). The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory. Later path concatenation is already done by Path.Combine() which handles any trailing slash. Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory.
2012-02-06Experimental. Expand Fire & Forget for NPC deleteMelanie1-7/+7
2012-02-05Revert my two quick fixes for the lag issue and put in the real fix, whichMelanie1-1/+2
is to only write to the database if data was changed. I was writing to the db on every step of every avatar. Sure to give us lag, that.
2012-02-05Revert "Remove checks on ban list expiry on every move. To be re-added on ↵Melanie1-4/+4
parcel" This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56.
2012-02-05Revert "Check ban list for a particular parcel only when an avatar moves ↵Melanie2-17/+4
into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461.
2012-02-05Make configuration uniformBlueWall1-3/+3
Pickup the max physical prim size in Scene to make it uniform since adding code to get default size from the OpenSim*.ini.
2012-02-05Check ban list for a particular parcel only when an avatar moves into it.Melanie2-4/+17
This restores functionality remove in the last commit without reintroducing the performance penalty.
2012-02-05Remove checks on ban list expiry on every move. To be re-added on parcelMelanie1-4/+4
boundary crossing only as soon as I'm properly awake. This should fix recent performance issues
2012-02-04change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make thenebadon1-1/+1
variable in OpenSim.ini and Regions.ini match
2012-02-04Quiet the map module loggingBlueWall1-2/+2
2012-02-04Add missing RCERR_UNKNOWN and RCERR_SIM_PERF_LOW LSL constants that would ↵Justin Clark-Casey (justincc)1-0/+2
eventually be used by llCastRay(), though OpenSim does not use these yet.
2012-02-04Correct RC_* LSL constants used by llCastRay().Justin Clark-Casey (justincc)1-12/+12
Many thanks to WhiteStar for doing the research on this.
2012-02-04Only look for an uploaded transactional asset in Scene.UpdateTaskInventory ↵Justin Clark-Casey (justincc)3-22/+21
if we have been passed a non-zero transaction ID. This resolves the recent regression from deeb728 where notecards could not be saved in prim inventories. This looks like a better solution than deeb728 since only non-caps updates pass in a transaction ID. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5873
2012-02-03Change SceneObjectSerializer to use common ↵Justin Clark-Casey (justincc)1-74/+29
ExternalRepresentationUtils.ExecuteReadProcessors() methods. Adds ability to submit a customized exception message to match logging.
2012-02-03Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before ↵Dan Lake1-4/+7
triggering events on a potentially null Scene
2012-02-03Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ↵Justin Clark-Casey (justincc)1-14/+16
presence and population of m_avatars. This is required to stop a race where the SensorRepeat module can detect an NPC avatar before m_avatars is populated. Extending the lock is the easiest to understand solution rather than getting complicated with null checks. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5872
2012-02-03Fix: Covenant changed time not set ↵PixelTomsen4-6/+8
http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵Snoopy Pfeffer3-8/+8
corresponding RemoteAdmin parameter
2012-02-03Corrected console help texts for "save iar"Snoopy Pfeffer1-2/+2
2012-02-02Commenting out new event until I can fix OpenSim tests. Currently, testing ↵Dan Lake1-6/+6
objects does not create a Scene or EventManager so triggering events crashes some tests
2012-02-02OpenSim tests do not always create an EventManager so calls to trigger ↵Dan Lake1-2/+6
events during tests must check for null EventManager
2012-02-02ObjectAddedToScene event should be fired when duplicating objectsDan Lake2-20/+22
2012-02-02Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie6-66/+139
accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
2012-02-02D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not ↵Justin Clark-Casey (justincc)1-1/+1
llGetLinkNumber().
2012-02-02Add llGetLinkNumberOfSides to LSL_Stub and ILSL_ApiJustin Clark-Casey (justincc)2-1/+7
It already existed in LSL_Api but it also needs to exist in these two other places for a script to be able to see it. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5489
2012-02-02Make ban, eject, freeze and the scripted versions of those work.Melanie6-67/+136
2012-02-02Streamline banning code using existing methods.Melanie2-186/+42
2012-02-02Rehook the eject and freeze events that had gotten unhooked in the mergeMelanie1-0/+2
2012-02-02Improve reliability of script state saving by covering various savingMelanie2-14/+17
and loading scenarios which resulted in loss of continuity on item ids
2012-02-02Fix remembering attachment point and position when an item is rezzed in world.Melanie3-50/+81
Also fix PRIM_LOCAL_POS returning 0 when used on child prims from a script in the root.
2012-02-01Add event RegionHeartbeatEnd for modules interested in coordinating activity ↵Dan Lake2-10/+36
with region heartbeats
2012-02-02Improve reliability of script state saving by covering various savingMelanie2-13/+16
and loading scenarios which resulted in loss of continuity on item ids
2012-02-02Re-Add the reading of attachment data hat was lost in the mergeMelanie1-1/+46
2012-02-01Small optimization to last commitMelanie1-5/+5
2012-02-01Fix copy/paste errorsMelanie2-3/+3