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2012-07-06 added llSetVelocity. will refuse to work on vehicles and on attachments ( ↵UbitUmarov4-1/+57
this last may need fix) added also some code for llSetAngularVelocity but not working still
2012-07-05Add an EventType enum and Type field to the poll service event args. This allowsMelanie2-5/+5
the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before.
2012-07-05regrade osFormatString, osMatchString and osReplaceString to VeryLow.Justin Clark-Casey (justincc)1-3/+3
I can't see that these present any real hazard to sim functioning.
2012-07-05porting console commands from raw2sculpt 3.2SignpostMarv1-0/+34
2012-07-05Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)15-41/+293
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high.
2012-07-04Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ↵Justin Clark-Casey (justincc)1-40/+36
dictionary
2012-07-04refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ↵Justin Clark-Casey (justincc)1-10/+4
inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() ↵Justin Clark-Casey (justincc)1-10/+4
rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04refactor: use existing GetInventoryItem() in GetScriptByName(), itself ↵Justin Clark-Casey (justincc)1-13/+9
renamed from ScriptByName()
2012-07-04refactor: In llGetInventoryType() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-11/+5
2012-07-04refactor: In llGetInventoryCreator() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-12/+8
2012-07-04refactor: In llGetInventoryPermMask() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-24/+21
2012-07-04refactor: in llGetInventoryPermMask use existing GetInventoryItem()Justin Clark-Casey (justincc)1-23/+19
2012-07-04refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-20/+5
2012-07-04refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing ↵Justin Clark-Casey (justincc)1-22/+11
GetInventoryItem()
2012-07-04refactor: In llGetInventoryKey() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-15/+9
2012-07-04In llMessageLinked() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)1-4/+2
TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04In llRequestInventoryData() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)1-3/+2
TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04refactor: In llCollisionSound() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)1-11/+5
rather than have it iterate through TaskInventory itself.
2012-07-04refactor: In llRemoveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)1-14/+9
rather than have it iterate through TaskInventory itself.
2012-07-04refactor: make llGiveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)1-24/+11
rather than iterate through TaskInventory itself.
2012-07-04 added a timeout paramenter to PollServiceEventArgs, so each type can define ↵UbitUmarov2-3/+3
it's timeout
2012-07-04refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS ↵Justin Clark-Casey (justincc)1-2/+2
to reflect what it actually is
2012-07-03Correct spelling mistake m_BanedViewers to m_BannedViewersJustin Clark-Casey (justincc)1-4/+4
2012-07-03minor: Add some method doc to HasGroupChanged and Schedule ↵Justin Clark-Casey (justincc)1-2/+21
GroupForFull/PartUpdate() to indicate when region modules need to invoke them
2012-07-03Fix issue in database tests where sogs being stored are not in a scene.Justin Clark-Casey (justincc)1-1/+1
This puts an extra m_part.ParentGroup.Scene == null check at the top of SceneObjectPartInventory.QueryScriptStates()
2012-07-02Adds a list of viewers that are allowed or banned from the region.Michelle Argus1-0/+65
Signed-off-by: Melanie <melanie@t-data.com>
2012-07-02Implement the buggy version of llXorBase64Strings() for compatibility's sakeMelanie1-3/+84
2012-07-01Add preservation of running state of scripts when drag-copying.Melanie3-2/+50
2012-07-01Bring casing of llSHA1String in line with SLMelanie1-1/+1
2012-06-30ubitode: create and use 4 off world collision spaces for offworld static primsUbitUmarov1-11/+38
2012-06-30Remove some mono compiler warningsJustin Clark-Casey (justincc)1-2/+3
2012-06-30Removing unused handling of incoming create object by userID and itemID only.Justin Clark-Casey (justincc)3-48/+1
It appears this was never actually used since attachments were rezzed in other code. This was never available on remote simulator comms, only local.
2012-06-30Remove code listed for removal in 0.7.3 that handled script restart for ↵Justin Clark-Casey (justincc)1-16/+0
incoming attachments from pre-fatpack regions (versions of OpenSimulator more than a year old)
2012-06-29Remove spammy debugMelanie1-1/+1
2012-06-29in CreateAvatarUpdateBlock() change updateflags to 0. Original flags seem ↵UbitUmarov1-0/+3
prim related only. This does fix the wrong viewer side move of a avatar in prim edition mode (anv mantis 854), with no apparent side effects .. may need more testing
2012-06-29don't recoil attachments doing llRezObject()UbitUmarov1-2/+8
2012-06-29Move update of the final optional ODE total frame stat inside the OdeLock ↵Justin Clark-Casey (justincc)1-3/+3
rather than outside to avoid a very occasional race condition with the stat collection thread
2012-06-29refactor: rename _collisionEventPrim to m_collisionEventActors and ↵Justin Clark-Casey (justincc)1-12/+12
_collisionEventPrimChanges to m_collisionEventActorsChanges to reflect their actual contents. These dictionaries handle all actor types, not just physical prims.
2012-06-29Fix a regression where we stopped removing avatars from collision event ↵Justin Clark-Casey (justincc)1-1/+1
reporting on logout, rather than stopping clearing their collision events. This occurred in b18c8c8 (Thu May 17 2012). This was a cause of very occasional race conditions and likely memory leakage as clients came and went from the region.
2012-06-29Add IScene.Name for code clarity to replace the RegionInfo.RegionName used ↵Justin Clark-Casey (justincc)3-32/+33
in many, many log messages.
2012-06-29stop chat being sent to child avs again.Melanie1-3/+2
2012-06-28Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵Justin Clark-Casey (justincc)5-52/+58
directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
2012-06-28Rather than iterating through all SOGs in the scene looking for the one that ↵Justin Clark-Casey (justincc)1-24/+17
matches out fromItemID on detach, go through the agent's attachment sog list instead.
2012-06-28Remove code that tried to delete an attachment back to inventory if ↵Justin Clark-Casey (justincc)1-6/+1
RezSingleAttachmentFromInventoryInternal() returned null. null would only ever be returned if the item couldn't be located within inventory and this would happen immediately. In this case, derezzing wouldn't work anyway since there is no item to derez.
2012-06-28Revert "Mantis 5977 Corrections to llRegionSayTo"Melanie5-99/+59
This reverts commit 679da63da617d031e5e7ae3f2d2a29db1a23ace3. Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
2012-06-28If rest of first line after colon is blank then still warn about running in ↵Justin Clark-Casey (justincc)1-11/+18
XEngine if engine specified does not exist. This is to take account of situations where the user was intending to specify a script engine using colon using its default language. This probably generates few false positive as scripts are less likely to end a first line colon with a comment for other purposes.
2012-06-28Fix llRegionSayTo the right wayMelanie3-11/+30
2012-06-28Return NPC instead of AGENT in the detect parameters for touch, collision andMelanie1-0/+2
sensor.
2012-06-28 reactivate physics raycasts on llCastRay() until it's clear what is its ↵UbitUmarov1-1/+1
problem if any...