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2013-05-22BulletSim: fix problem with walking up stairs that are orientedRobert Adams1-2/+9
2013-05-22Let the event queue do lees work - expire every 40s as per Teravus instead of...Melanie1-1/+1
2013-05-22Implement llSetSoundQueueing().Justin Clark-Casey (justincc)4-6/+33
2013-05-21Revert "BulletSim: add code to experimentally use asset hull data."Robert Adams2-54/+4
2013-05-21BulletSim: add code to experimentally use asset hull data.Robert Adams2-4/+54
2013-05-21BulletSim: add gImpact shape type. Add logic to use gImpact shapeRobert Adams7-14/+167
2013-05-21To further help with tracking down the apperance of too much "Unknown User" i...Justin Clark-Casey (justincc)3-5/+5
2013-05-21Fix compile failure from recent git master 434c3cfJustin Clark-Casey (justincc)1-1/+1
2013-05-21Make "show name" command display HomeURL like "show names"Justin Clark-Casey (justincc)1-4/+11
2013-05-21minor: Change "show names" command to use consistent console display tableJustin Clark-Casey (justincc)1-15/+9
2013-05-21Add "show name" console command to make it possible to show a single binding ...Justin Clark-Casey (justincc)1-0/+34
2013-05-21Log when "Unknown User" is sent to a user because the UMM had no binding for ...Justin Clark-Casey (justincc)1-17/+32
2013-05-21Lock m_UserCache whilst iterating over it in UserManagementModule.GetUserData...Justin Clark-Casey (justincc)1-4/+9
2013-05-20Add commentDiva Canto1-0/+2
2013-05-18fix error in hull point indexingdahlia1-1/+1
2013-05-18remove duplicate hull scalingdahlia1-3/+3
2013-05-18add prototype code to decode convex hulls from mesh assets. Please do not use...dahlia1-21/+110
2013-05-17BulletSim: fix BulletSim crashing if there is no [BulletSim] sectionRobert Adams2-8/+12
2013-05-16minor: remove long commented out scene cache clearing code in EntityTransferM...Justin Clark-Casey (justincc)1-9/+0
2013-05-16minor: Remove completely unused IClientAPI.RequestClientInfo() call from Enti...Justin Clark-Casey (justincc)1-3/+0
2013-05-16Where this is not already happening, trigger asychoronous calls to CloseChild...Justin Clark-Casey (justincc)2-1/+2
2013-05-16On closing child agents, send separate asynchronous requests to each neighbou...Justin Clark-Casey (justincc)3-9/+5
2013-05-16On logout, send close child agent requests to neighbours asynchronously, so u...Justin Clark-Casey (justincc)1-6/+3
2013-05-15fall back to using a display mesh for physics proxy if no physics_mesh entry ...dahlia1-0/+4
2013-05-15Fix issue where osMakeNotecard() would fail if given a list containing vector...Justin Clark-Casey (justincc)1-30/+30
2013-05-14* This fixes the avatar stuck in objects on login and teleport by gently appl...teravus1-0/+12
2013-05-14* Tweaks the hard cut to apply to collisions of Greater then Normal Z 0.95. ...teravus1-1/+27
2013-05-14Eliminate race condition where SimStatsReporter starts reportingRobert Adams1-0/+3
2013-05-14Comment out log message about looking for asset data in remove asset service ...Justin Clark-Casey (justincc)1-1/+1
2013-05-14Comment out some debugging item permission messages since these are highly no...Justin Clark-Casey (justincc)1-3/+3
2013-05-14Second take at HGTP-mesh bug: delay sending the initial data only for agents ...Diva Canto2-1/+8
2013-05-14BulletSim: Fix for mantis 6487, also minor adjustment to fix flying while you...Vegaslon1-2/+5
2013-05-14Revert "HGTP-mesh bug: the mesh download requests were going to the departing...Diva Canto2-3/+3
2013-05-14HGTP-mesh bug: the mesh download requests were going to the departing sims fo...Diva Canto2-3/+3
2013-05-13BulletSim: add a lock to try and catch a native shape creation/destructionRobert Adams1-2/+7
2013-05-13BulletSim: add adjustment for avatar capsule height scaling. MakesRobert Adams2-4/+32
2013-05-13BulletSim: use heightmap terrain when using BulletXNA.Robert Adams2-1/+5
2013-05-13Explicitly zero avatar velocity on sitMelanie1-0/+4
2013-05-13Small adjustments to the floater moduleMelanie2-2/+5
2013-05-11Finalize the logic for SetHome. See comments in Land/LandManagementModule.cs ...Diva Canto3-54/+19
2013-05-11Guard against trying to access terrain heights out of bounds. Clamp to sim.Melanie1-1/+9
2013-05-11Refactor to get closer to coreMelanie2-3/+3
2013-05-11Handle SetHome properlyDiva Canto1-0/+59
2013-05-11Send up the part missing from the Avination Estate commit.Melanie2-2/+12
2013-05-10BulletSim: fix CPU loop that occurs when any 'degenerate' sculptieRobert Adams1-2/+6
2013-05-10Delete debug messageDiva Canto1-1/+0
2013-05-09Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().Justin Clark-Casey (justincc)1-1/+4
2013-05-09Only send one kill object to the deleter when they derez an object rather tha...Justin Clark-Casey (justincc)2-17/+12
2013-05-09remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)6-9/+9
2013-05-09Fix issue where objects removed via llDie() would not disappear for users loo...Justin Clark-Casey (justincc)5-21/+93