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2012-09-20refix prior commitMelanie1-1/+1
2012-09-20Make uploads free for now - we will have to announce thisMelanie1-3/+6
2012-09-20 Fix model upload rotations and offsets ( i hope )UbitUmarov1-103/+56
2012-09-20Don't fail to create an IRC nick if nick randomization is disabled in the IRC...Justin Clark-Casey (justincc)1-3/+3
2012-09-20Documentation of teleport-related eventsSignpostMarv1-0/+19
2012-09-20minor tweaks to existing comments for IDE goodnessSignpostMarv1-4/+7
2012-09-20Documentation of agent-related eventsSignpostMarv1-1/+34
2012-09-20Documentation of object-related eventsSignpostMarv1-1/+38
2012-09-20Documentation of OnPluginConsoleSignpostMarv1-0/+16
2012-09-20Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefa...Justin Clark-Casey (justincc)1-0/+2
2012-09-19Change texture price back to 10 C$Melanie1-3/+2
2012-09-19 be more tolerant to small prims, skipping them, only failing if they areUbitUmarov2-16/+82
2012-09-19 create a single ModelCost provider for the caps instance. Let it know andUbitUmarov2-14/+56
2012-09-19Correctly override and call base OpenSimTestCase.SetUp() method in GridConnec...Justin Clark-Casey (justincc)3-6/+11
2012-09-19 coment out mesh model upload code to add textures and individual meshsUbitUmarov2-204/+255
2012-09-18Cleanup from prev. commitBlueWall1-2/+2
2012-09-18Fix some inconsistencies in configurartion: NonPhys primsBlueWall1-3/+3
2012-09-18Add booleans to control whether we actually crete inventory itemsMelanie1-2/+4
2012-09-18***TEST*** still bad... create inventory itens for model textures and meshs....UbitUmarov1-7/+76
2012-09-17 add some locks to GetTextureModuleUbitUmarov1-10/+13
2012-09-17on upload store mesh list contents as mesh assets. Build prims by instances notUbitUmarov1-8/+23
2012-09-17 make sure client still has money at uploadUbitUmarov1-0/+16
2012-09-17 same cleanupUbitUmarov1-38/+41
2012-09-17removed broken fee compressionUbitUmarov1-15/+1
2012-09-17Moving ScriptModuleComms into the CoreModules tree.Mic Bowman1-0/+0
2012-09-17 let mesh model estimator work even without money module, so otherUbitUmarov1-22/+22
2012-09-17Make use of mesh cost functionsUbitUmarov2-24/+13
2012-09-17Documentation of IScriptModuleComms.RegisterConstant and IScriptModuleComms.L...SignpostMarv1-1/+18
2012-09-17Implementing ability to register script constants and invocations on a region...SignpostMarv2-0/+54
2012-09-17 missing file for suport of mesh upload costUbitUmarov1-0/+596
2012-09-17preventing a null reference exception from being thrownSignpostMarv1-0/+3
2012-09-17script invocations cannot have void return typeSignpostMarv1-9/+9
2012-09-17Remove spammy "axislock" debug.Melanie1-1/+1
2012-09-16HG2.0: Generalized the allowed HG appearances to be more than 1.Diva Canto1-31/+59
2012-09-16Change the close tmeout from 2 to 3 seconds on teleport. This mayMelanie1-1/+1
2012-09-16Make IncomingCloseChildAgent not send a stop packet. This may preventMelanie1-1/+1
2012-09-16Make the agent being kicked a child agent first so there won't be a ghostMelanie1-1/+2
2012-09-15More on HG2.0: added the possibility of controlling the appearance that avies...Diva Canto2-2/+171
2012-09-15BulletSim: update DLLs and SOs and remove some debugging code.Robert Adams1-1/+1
2012-09-15BulletSim: some debugging prints in BSPrim for tracking changes in linkset ch...Robert Adams1-1/+3
2012-09-15BulletSim: add the debugging routine DumpRigidBody2() to API2.Robert Adams1-3/+6
2012-09-15BulletSim: another attempt at computing physics FPS correctly.Robert Adams1-23/+6
2012-09-15BulletSim: remove timeStep parameter from calls for vehicle parameter setting...Robert Adams2-9/+6
2012-09-15BulletSim: Remove calculation and passing of unused collied object type.Robert Adams4-28/+36
2012-09-15BulletSim: set all linkset objects center of mass to the whole linkset's cent...Robert Adams1-2/+15
2012-09-15BulletSim: Add calls to linkset class when object going static or dynamic.Robert Adams2-8/+32
2012-09-15BulletSim: remove unused NeedsMeshing() code from BSScene.Robert Adams1-116/+0
2012-09-15BulletSim: Add 'IsNativeShape2' callRobert Adams1-4/+7
2012-09-15BulletSim: Way too many changes in one commit.Robert Adams9-286/+351
2012-09-15Add basic asset connector tests to check behaviour for normal, local and temp...Justin Clark-Casey (justincc)2-2/+141