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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-09-20
refix prior commit
Melanie
1
-1
/
+1
2012-09-20
Make uploads free for now - we will have to announce this
Melanie
1
-3
/
+6
2012-09-20
Fix model upload rotations and offsets ( i hope )
UbitUmarov
1
-103
/
+56
2012-09-20
Don't fail to create an IRC nick if nick randomization is disabled in the IRC...
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-09-20
Documentation of teleport-related events
SignpostMarv
1
-0
/
+19
2012-09-20
minor tweaks to existing comments for IDE goodness
SignpostMarv
1
-4
/
+7
2012-09-20
Documentation of agent-related events
SignpostMarv
1
-1
/
+34
2012-09-20
Documentation of object-related events
SignpostMarv
1
-1
/
+38
2012-09-20
Documentation of OnPluginConsole
SignpostMarv
1
-0
/
+16
2012-09-20
Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefa...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-09-19
Change texture price back to 10 C$
Melanie
1
-3
/
+2
2012-09-19
be more tolerant to small prims, skipping them, only failing if they are
UbitUmarov
2
-16
/
+82
2012-09-19
create a single ModelCost provider for the caps instance. Let it know and
UbitUmarov
2
-14
/
+56
2012-09-19
Correctly override and call base OpenSimTestCase.SetUp() method in GridConnec...
Justin Clark-Casey (justincc)
3
-6
/
+11
2012-09-19
coment out mesh model upload code to add textures and individual meshs
UbitUmarov
2
-204
/
+255
2012-09-18
Cleanup from prev. commit
BlueWall
1
-2
/
+2
2012-09-18
Fix some inconsistencies in configurartion: NonPhys prims
BlueWall
1
-3
/
+3
2012-09-18
Add booleans to control whether we actually crete inventory items
Melanie
1
-2
/
+4
2012-09-18
***TEST*** still bad... create inventory itens for model textures and meshs....
UbitUmarov
1
-7
/
+76
2012-09-17
add some locks to GetTextureModule
UbitUmarov
1
-10
/
+13
2012-09-17
on upload store mesh list contents as mesh assets. Build prims by instances not
UbitUmarov
1
-8
/
+23
2012-09-17
make sure client still has money at upload
UbitUmarov
1
-0
/
+16
2012-09-17
same cleanup
UbitUmarov
1
-38
/
+41
2012-09-17
removed broken fee compression
UbitUmarov
1
-15
/
+1
2012-09-17
Moving ScriptModuleComms into the CoreModules tree.
Mic Bowman
1
-0
/
+0
2012-09-17
let mesh model estimator work even without money module, so other
UbitUmarov
1
-22
/
+22
2012-09-17
Make use of mesh cost functions
UbitUmarov
2
-24
/
+13
2012-09-17
Documentation of IScriptModuleComms.RegisterConstant and IScriptModuleComms.L...
SignpostMarv
1
-1
/
+18
2012-09-17
Implementing ability to register script constants and invocations on a region...
SignpostMarv
2
-0
/
+54
2012-09-17
missing file for suport of mesh upload cost
UbitUmarov
1
-0
/
+596
2012-09-17
preventing a null reference exception from being thrown
SignpostMarv
1
-0
/
+3
2012-09-17
script invocations cannot have void return type
SignpostMarv
1
-9
/
+9
2012-09-17
Remove spammy "axislock" debug.
Melanie
1
-1
/
+1
2012-09-16
HG2.0: Generalized the allowed HG appearances to be more than 1.
Diva Canto
1
-31
/
+59
2012-09-16
Change the close tmeout from 2 to 3 seconds on teleport. This may
Melanie
1
-1
/
+1
2012-09-16
Make IncomingCloseChildAgent not send a stop packet. This may prevent
Melanie
1
-1
/
+1
2012-09-16
Make the agent being kicked a child agent first so there won't be a ghost
Melanie
1
-1
/
+2
2012-09-15
More on HG2.0: added the possibility of controlling the appearance that avies...
Diva Canto
2
-2
/
+171
2012-09-15
BulletSim: update DLLs and SOs and remove some debugging code.
Robert Adams
1
-1
/
+1
2012-09-15
BulletSim: some debugging prints in BSPrim for tracking changes in linkset ch...
Robert Adams
1
-1
/
+3
2012-09-15
BulletSim: add the debugging routine DumpRigidBody2() to API2.
Robert Adams
1
-3
/
+6
2012-09-15
BulletSim: another attempt at computing physics FPS correctly.
Robert Adams
1
-23
/
+6
2012-09-15
BulletSim: remove timeStep parameter from calls for vehicle parameter setting...
Robert Adams
2
-9
/
+6
2012-09-15
BulletSim: Remove calculation and passing of unused collied object type.
Robert Adams
4
-28
/
+36
2012-09-15
BulletSim: set all linkset objects center of mass to the whole linkset's cent...
Robert Adams
1
-2
/
+15
2012-09-15
BulletSim: Add calls to linkset class when object going static or dynamic.
Robert Adams
2
-8
/
+32
2012-09-15
BulletSim: remove unused NeedsMeshing() code from BSScene.
Robert Adams
1
-116
/
+0
2012-09-15
BulletSim: Add 'IsNativeShape2' call
Robert Adams
1
-4
/
+7
2012-09-15
BulletSim: Way too many changes in one commit.
Robert Adams
9
-286
/
+351
2012-09-15
Add basic asset connector tests to check behaviour for normal, local and temp...
Justin Clark-Casey (justincc)
2
-2
/
+141
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