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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-09-16
* Fix a null ref that causes a stack unwind when crossing borders. Less stac...
teravus
3
-12
/
+49
2013-09-05
Restore group membership check for HG users in QueryAccess.
Diva Canto
2
-9
/
+11
2013-09-04
Stop "show client stats" from throwing an exception if somehow Scene.m_client...
Justin Clark-Casey (justincc)
1
-1
/
+8
2013-09-04
Also check user authorization if looking to upgrade from a child to a root ag...
Justin Clark-Casey (justincc)
1
-0
/
+13
2013-09-04
For a Hypergrid user, delay estate access checks until NewUserConnection() so...
Justin Clark-Casey (justincc)
1
-2
/
+6
2013-09-02
Remove test that gives issue on Windows, just let the try/catch do the work.
BlueWall
1
-5
/
+1
2013-09-02
Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
5
-15
/
+85
2013-09-02
Comment out warning about agent updating without valid session ID for now.
Justin Clark-Casey (justincc)
1
-4
/
+4
2013-09-02
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allo...
Justin Clark-Casey (justincc)
2
-0
/
+25
2013-08-29
Profiles: Clean up some log entries caused when visiting HG avatar is using l...
BlueWall
1
-16
/
+26
2013-08-29
Initialization: move key expansion out to operate on all sources and not just...
BlueWall
1
-2
/
+2
2013-08-27
BulletSim: add some protections for processing when shutting down.
Robert Adams
1
-2
/
+2
2013-08-25
Fix exception thrown after a region has been restarted through scheduling.
Justin Clark-Casey (justincc)
1
-10
/
+22
2013-08-24
Potential fix for access control bug on login introduced with SeeIntoRegion c...
Diva Canto
1
-1
/
+1
2013-08-23
Fix a printing of exception error in InventoryArchiveModule that only
Robert Adams
1
-1
/
+1
2013-08-23
minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...
Justin Clark-Casey (justincc)
1
-4
/
+4
2013-08-23
Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
1
-5
/
+0
2013-08-23
Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...
Justin Clark-Casey (justincc)
1
-28
/
+6
2013-08-23
minor: remove mono compiler warning from LLClientView
Justin Clark-Casey (justincc)
1
-4
/
+0
2013-08-22
Stop "handle sit user name" command from trying to sit avatars on objects whi...
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-08-22
Stop error messages being misleadingly generated when on client connection ac...
Justin Clark-Casey (justincc)
1
-2
/
+19
2013-08-22
Stop "sit user name" and "stand user name" console commands from trying to si...
Justin Clark-Casey (justincc)
1
-2
/
+8
2013-08-21
Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
2
-0
/
+29
2013-08-20
* Fix some threading issues in BulletXNA (the managed bullet library), this s...
teravus
2
-3
/
+48
2013-08-20
Add --regex options to "sit user name" and "stand user name" console commands...
Justin Clark-Casey (justincc)
1
-50
/
+81
2013-08-20
Add experimental "sit user name" and "stand user name" console commands in Si...
Justin Clark-Casey (justincc)
1
-0
/
+180
2013-08-18
Allow updating the wearable type of wearables that have a type of 0.
Melanie
1
-4
/
+16
2013-08-17
Remove mono compiler warnings from UserProfilesModule
Justin Clark-Casey (justincc)
1
-19
/
+16
2013-08-17
minor: remove mono compiler warning from AttachmentsModule
Justin Clark-Casey (justincc)
1
-2
/
+1
2013-08-17
minor: remove mono compiler warnings from ScenePresence
Justin Clark-Casey (justincc)
1
-4
/
+3
2013-08-17
Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...
Justin Clark-Casey (justincc)
4
-7
/
+69
2013-08-16
Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...
Justin Clark-Casey (justincc)
1
-2
/
+87
2013-08-16
refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-08-16
Packet headers are not zero-encoded so don't try to zero-decode these in Pack...
Justin Clark-Casey (justincc)
1
-16
/
+9
2013-08-15
Try to make "slow down" message that one could receive on rapid teleporting m...
Justin Clark-Casey (justincc)
1
-1
/
+2
2013-08-15
Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...
Justin Clark-Casey (justincc)
1
-2
/
+6
2013-08-15
Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...
Justin Clark-Casey (justincc)
2
-15
/
+7
2013-08-15
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
Justin Clark-Casey (justincc)
2
-23
/
+32
2013-08-14
minor: Comment out AvatarPicketSearch caps log message for now, which is occu...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-08-14
minor: remove unused entity transfer config in teleport v2 attachments test
Justin Clark-Casey (justincc)
1
-1
/
+0
2013-08-14
BulletSim: include check for volume detect in check for zeroing avatar motion.
Robert Adams
2
-2
/
+6
2013-08-14
BulletSim: add physical object initialized flag so updates and collisions
Robert Adams
5
-5
/
+23
2013-08-14
Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...
Justin Clark-Casey (justincc)
1
-4
/
+29
2013-08-14
Count any incoming packet that could not be recognized as an LLUDP packet as ...
Justin Clark-Casey (justincc)
1
-21
/
+44
2013-08-14
Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...
Justin Clark-Casey (justincc)
2
-0
/
+25
2013-08-13
BulletSim: move the creation of the avatar movement actor creating to
Robert Adams
1
-7
/
+7
2013-08-13
Remove exception when printing error for failure removing script state.
Robert Adams
1
-1
/
+1
2013-08-12
BulletSim: add check in avatar stair step code to verify the collision
Robert Adams
4
-13
/
+26
2013-08-12
Don't try and send group updates to NPCs via event queue, since NPCs have no ...
Justin Clark-Casey (justincc)
1
-1
/
+0
2013-08-12
minor: Extend warning message when adding trying to add an event for a client...
Justin Clark-Casey (justincc)
1
-3
/
+8
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