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2008-08-27Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation ofMelanie Thielker1-1/+7
2008-08-27reverting to prior meshing methods until some physics timing issues can be re...Dahlia Trimble1-15/+17
2008-08-27Added some exception trapping to PrimMesherDahlia Trimble1-3/+17
2008-08-27Added some exception handling to help catch some possibly corrupt primsDahlia Trimble1-2/+22
2008-08-27Meshmerizer now uses new PrimMesher class for meshing all standard (non-sculp...Dahlia Trimble1-10/+133
2008-08-27Completion of new PrimMesher classDahlia Trimble1-69/+604
2008-08-27Modified Mesh object to allow alternative mesher interfacingDahlia Trimble1-15/+59
2008-08-27Mantis#1518. Thank you kindly, Zaki for a patch that:Charles Krinke1-0/+17
2008-08-27Mantis#2047. Thank you kindly, Simsim for a patch that addresses:Charles Krinke1-0/+4
2008-08-26* Eliminate commented out code no longer needed, as discussed on the mlJustin Clarke Casey1-30/+1
2008-08-26* On loading archives, report an error if an asset does not have the expected...Justin Clarke Casey2-45/+61
2008-08-26* It turns out that Mono doesn't currently support setting the Certificate va...Teravus Ovares1-1/+8
2008-08-26* Workaround for application/llsd+xml requests coming in as application/xmlTeravus Ovares1-0/+20
2008-08-26* Fixed a bug that occurred if your home region wasn't logged in, in standalo...Teravus Ovares1-12/+30
2008-08-25* minor: zap some more compilation warningsJustin Clarke Casey1-8/+8
2008-08-25Documentation, headers and all the normal stuffTeravus Ovares1-0/+32
2008-08-25* minor: refactor thread report into a method that returns a string rather th...Justin Clarke Casey2-2/+2
2008-08-25* minor: Comment out the remaining unhandled packet messages in LLClientView,...Justin Clarke Casey1-12/+10
2008-08-25* minor: some logging conformance, code documentingJustin Clarke Casey1-5/+21
2008-08-25Mantis#2045. Thank you kindly, Tyre for a patch that:Charles Krinke2-423/+530
2008-08-25* zap compilation warningsJustin Clarke Casey4-27/+27
2008-08-25* Deal with a WebException thrown if a grid server cannot be contacted for re...Justin Clarke Casey3-7/+26
2008-08-25Add the same delay factor in the XEngine section for the XEngineMelanie Thielker1-2/+18
2008-08-25Add ScriptDelayFactor under LL-Functions in OpenSim.ini. DefaultedMelanie Thielker1-6/+22
2008-08-25Update svn properties.Jeff Ames2-923/+923
2008-08-25Fix osAvatarPlayAnimation to actually do what it says on the boxMelanie Thielker1-1/+1
2008-08-25Mantis #2044Melanie Thielker2-21/+187
2008-08-25* Fix to OGP Region to Region teleports. Yay.Teravus Ovares1-2/+2
2008-08-25* This commit incorporates the heart of the OpenGridProtocol patch that is cu...Teravus Ovares10-12/+1025
2008-08-24Mantis#2043. Thank you kindly, Ralphos for a patch that addresses:Charles Krinke1-0/+174
2008-08-24Completing the item sale series, this one implements sell contents.Melanie Thielker2-0/+18
2008-08-24Mantis #2028Melanie Thielker1-2/+104
2008-08-24Selling a copy of a prim (prim vendor) now works.Melanie Thielker1-7/+58
2008-08-24Selling an object in-place (as original) now works. Builders canMelanie Thielker3-0/+47
2008-08-24Plumb the data path for all those eye candy values. Saves textureMelanie Thielker2-1/+9
2008-08-24more progress on new meshing routinesDahlia Trimble1-26/+189
2008-08-24Implements 80% of object buy (prim vendor). You can't buy the object yet,Melanie Thielker6-4/+118
2008-08-23Change to no longer check funds on temp texture uploads.Melanie Thielker1-2/+3
2008-08-23Thank you, salahzar, for a patch that adds llGetNumberOfSides and willMelanie Thielker1-2/+105
2008-08-23more work on new meshing routines...Dahlia Trimble1-5/+77
2008-08-23some initial work on new prim meshing routines (incomplete)Dahlia Trimble1-0/+176
2008-08-23Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker10-4/+16
2008-08-23Patch #9171Melanie Thielker3-6/+53
2008-08-22* Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares5-182/+704
2008-08-22* Allow an exception generated in ProcessOutPacket to travel up the stackJustin Clarke Casey1-27/+16
2008-08-22bug fixes:Dr Scofield1-1/+2
2008-08-22Cleaned up some warningsDahlia Trimble1-2/+2
2008-08-22Commented out the float array "normals" in the Mesh object and all references...Dahlia Trimble3-56/+56
2008-08-21Mantis#904. Thank you kindly, Jonc for a patch that solves:Charles Krinke1-3/+9
2008-08-21Mantis#1990. Thank you kindly, Nlin and M.Igarashi for a patch that:Charles Krinke1-0/+6