Commit message (Collapse) | Author | Files | Lines | ||
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2012-10-28 | Add a property to determine if a link set is stored in the database. Also, fix | Melanie | 1 | -0/+13 | |
a bug where "Force object permissive" god action would fail to reset child prim permissions. | |||||
2012-10-28 | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 1 | -1/+4 | |
it's being iterated | |||||
2012-10-19 | [UNTESTED] core Ode: let broken mesh physical prims collide with land as | UbitUmarov | 1 | -6/+11 | |
the defaul basic box so they don't go off world. | |||||
2012-10-19 | [UNTESTED] core Ode: stop trying to load a broken asset. Make broken | UbitUmarov | 1 | -21/+97 | |
assets behave like phantom by Nebadon request | |||||
2012-10-18 | extend coment to include all unused SOG CheckSculptAndLoad() | UbitUmarov | 1 | -3/+4 | |
2012-10-18 | Remove redundant and annoyingly modal message box in upload processing. | Melanie | 1 | -11/+11 | |
2012-10-17 | Allow the console to be used by gods as well as region owners. | Melanie | 1 | -1/+1 | |
2012-10-16 | coment a debug warning | UbitUmarov | 1 | -1/+1 | |
2012-10-16 | fixes | UbitUmarov | 3 | -67/+82 | |
2012-10-14 | Fix perms when linking an object. Set root part perms to the perms | Melanie | 5 | -15/+30 | |
of the link set to make the build floater behave consistently. Fixes permissions exploit introduced on 23 August. | |||||
2012-10-14 | Allow bypassing perms dialog (console only) | Melanie | 1 | -0/+4 | |
2012-10-14 | Make texture sedning use only two threads to make things less harsh on bandwidth | Melanie | 1 | -2/+2 | |
2012-10-13 | missing file | UbitUmarov | 1 | -0/+2 | |
2012-10-13 | add mesh cache expire on region startup. Expires will be relative to | UbitUmarov | 4 | -3/+88 | |
previus expire (assumed done only once at startup). File 'cntr' on cache folder stores time. Deleting it will force a skip on expire. Default time is 48hours before previus startup to account for failed ones etc. | |||||
2012-10-13 | retouch mesh ids | UbitUmarov | 2 | -11/+21 | |
2012-10-13 | missing file (again) | UbitUmarov | 1 | -4/+8 | |
2012-10-13 | longer meshs identification keys, so first part on disk cache is it's asset id | UbitUmarov | 1 | -1/+3 | |
2012-10-12 | missing file | UbitUmarov | 1 | -0/+6 | |
2012-10-12 | [TEST] disk cache meshs | UbitUmarov | 3 | -282/+532 | |
2012-10-12 | commit the right files! | UbitUmarov | 2 | -5737/+4763 | |
2012-10-12 | remove some more debug spam on ode | UbitUmarov | 2 | -4766/+5735 | |
2012-10-11 | Remove spammy debug for IM | Melanie | 1 | -3/+3 | |
2012-10-10 | normalize quaternion.Slerp outputs | UbitUmarov | 2 | -0/+2 | |
2012-10-10 | add some quaternion normalizations to keep errors under control | UbitUmarov | 1 | -0/+3 | |
2012-10-10 | debug | UbitUmarov | 1 | -0/+6 | |
2012-10-09 | fix debug :) | UbitUmarov | 1 | -1/+1 | |
2012-10-09 | debug... | UbitUmarov | 1 | -0/+5 | |
2012-10-09 | debug... | UbitUmarov | 1 | -2/+5 | |
2012-10-09 | avoid crashing so debug is seen | UbitUmarov | 1 | -0/+1 | |
2012-10-09 | another debug msg | UbitUmarov | 1 | -0/+22 | |
2012-10-09 | force allocation of mesh data on creation ( messy code version ) | UbitUmarov | 9 | -12/+45 | |
2012-10-09 | temporary debug code | UbitUmarov | 1 | -0/+19 | |
2012-10-09 | fire a extra terseupdate when stopping (like in loosing physics). In some | UbitUmarov | 1 | -0/+3 | |
cases things seem not to stop | |||||
2012-10-09 | Change ray to land colision range limitation so it has no impact on other | UbitUmarov | 1 | -6/+8 | |
geom types | |||||
2012-10-09 | move terrain geom to own ode space. Limit range on raycast if includes | UbitUmarov | 4 | -83/+229 | |
terrain until ode doesn't eat all stack. Add a pre-simulation method to do pending actors changes (except mesh assets still not ready to use), to be optionaly called before firing heartbeat. [UNTESTED] | |||||
2012-10-08 | Change permissions on child prim inventory items when god mode "force | Melanie | 2 | -2/+10 | |
permissive" is used. | |||||
2012-10-07 | a few changes/fix (?) | UbitUmarov | 4 | -117/+112 | |
2012-10-07 | bug fix + make costs visible for testing | UbitUmarov | 4 | -41/+85 | |
2012-10-07 | refix so we can compile it, loosing alpha scultps fix on core meshmerizer | UbitUmarov | 1 | -0/+11 | |
2012-10-07 | fix wrong file commited | UbitUmarov | 1 | -10/+0 | |
2012-10-07 | comment out a spam coment on core Meshmerizer | UbitUmarov | 1 | -26/+4 | |
2012-10-07 | i update core ode plugin and make it load is meshs (i hope) | UbitUmarov | 3 | -24/+118 | |
2012-10-07 | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 7 | -1052/+632 | |
now | |||||
2012-10-04 | Allow default animation to be stopped to be replaced with another one. | Melanie | 2 | -16/+29 | |
Fixes Mantis #6327 | |||||
2012-10-04 | more changes and more non active code | UbitUmarov | 4 | -29/+144 | |
2012-10-04 | apply cmic fix to multi layer wearables | UbitUmarov | 1 | -1/+1 | |
2012-10-04 | more changes. Most code not in use | UbitUmarov | 5 | -23/+615 | |
2012-10-03 | missing changed file | UbitUmarov | 1 | -1/+1 | |
2012-10-03 | meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled | UbitUmarov | 2 | -4/+41 | |
for all physics engines) | |||||
2012-10-03 | making meshworker have more work.. | UbitUmarov | 2 | -4/+23 | |