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2021-08-03Backported from 0.9.2 fix owner on user rez from a prim inventory to groundonefang2-36/+60
With some minor fixes.
2021-08-03typo--onefang1-1/+1
2021-07-24Auto add groups for all hypergridders.onefang1-0/+43
2021-07-07If no file given for IARs, use users name and put it in the usual backups ↵onefang1-5/+5
directory.
2021-07-07Don't even try to save the IAR for the default GRID SERVICES pretend user.onefang1-0/+7
2021-07-07whitespace++onefang1-1/+1
2021-07-07No more stack trace due to missing IAR file.onefang1-0/+5
2021-07-07No more stack trace just coz IAR file isn't there.onefang1-0/+7
2021-07-07LessOhSilly threat level nonsense.onefang1-11/+6
2021-07-07Don't do the auto join groups thing for child agents.onefang1-0/+1
Coz it's done for root agents, all the surrounding sims just waste time doing it to.
2021-07-07For "show users" show if they are an NPC or not.onefang1-4/+7
Note that long ago OpenSim broke showing child avatars, and I don't care.
2021-07-06Fix up the usual script messes.onefang4-976/+3
Don't slow scripts down with bogus monitoring that isn't used anywhere. Don't make scripts sleep all the time. Don't bother with useless OhSilly Threat checks, and clean up the remains.
2021-07-06No need for password to save IARs.onefang1-0/+3
Makes it impossible to script.
2020-09-11Godliness can be in the first name as well.onefang1-3/+23
2020-09-11Automatically add members to certain groups, and HGers from specific grids ↵onefang6-15/+150
to certain other groups. It doesn't let them know, though the last group added will be their active group. This replaces a PHP script I used to use, that got broken by a PHP update. It also didn't let people know, no one complained. This is better. Another attempt at sorting out the auto group chicken and egg problems. Are you a local? Asking for a friend. Hypergridders have their full name in firstname, and their grid in lastname. Sometimes. Code filled with gotos may be spaghetti code, but object oriented code can be like chopped spaghetti that's hidden all over the kitchen. At least with gotos you can follow them.
2020-09-11Add DefaultRegionAccess in [AuthorizationService] section.onefang1-1/+2
2020-09-10Various map generation tweaks.onefang4-6/+44
Fix up Warp3DCachedImageModule to work with my directory structure. Remove some excess code from it. Clean up maptile directory creation code. When the generate map command is given, generate the map. The month check seems a bit dodgy, but I'll let it ride for now.
2020-09-10Various script engine speed ups, and Oh Silly Threat clean ups.onefang4-743/+682
Don't bother doing useless threat level, sleep, and bogus stat collections, it only slows things down. https://sledjhamr.org/mantisbt/view.php?id=15 for an analysis of the bogus stat collection.
2020-09-09Various teleport fixes.onefang4-24/+48
TPs from scripts avoid all that silly raycasting nonsense, just go where we ask. For the "teleport from above" case, do the right thing. Which includes looking for designated floor prims, which have ^ as the first character of their description. Don't do "teleport from above" when we have proper coords. Teleport home from off grid shouldn't land on roofs either.
2020-09-09Gatekeeper -> GatekeeperURIroot5-13/+13
Coz it says all over the source code - // Legacy. Remove soon! And has since later OpenSim 0.7s. One of theem even got removed upstream.
2020-09-09OpenSim dev typos --root1-1/+1
2020-09-09Revert list content type check.onefang1-6/+10
https://sledjhamr.org/mantisbt/view.php?id=19
2020-09-09Bandaid for ghost users, check and remove them from Presence when they log on.onefang2-1/+14
Once again OOP proves it's worse that spaghetti, by cutting up the spaghetti and hiding it all over the kitchen. Note the commented out bits from GateKeeperService.cs, this stuff is checked TWICE, though this time is for HGers, or not.
2020-09-09Remove various limits.onefang6-52/+43
Silly 4096 sim TP check for a client bug that was fixed long ago, seems they removed it themselves. Upgrade sim height. Allow menu items longer than 24 characters once more. Allow sitting on attachments, and attaching things with people sitting on them. Revert don't wear vegetables. Remove some script distance limits. Gods can do anything they want, including bypassing OhSilly threat levels. Low Y regions are no longer reserved for HG links. Varregions don't have to be square. Both now report a warning, but continue anyway. Cool VL Viewer handles non square regions, Singularity crashes. Not tested on others.
2020-09-09Whitespace--onefang1-4/+4
2020-09-09Move the terrain.raw file out of tree to a sim specific name.onefang1-4/+13
2020-09-09Various logging fix ups.onefang13-65/+66
Mostly removing console spam. Swap a bunch of info / debug logs. Better archiver console spam. Have some "avatar has left" mesasge hit the INFO console. Tweak the login logging a bit, especially for impersonations. Default to INFO on the console and DEBUG in the log files. More time stamp resolution. Better sim startup console notification. Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into something human readable as an aid to diagnosis. Beats hand translating the big block of hex codes it was spewing. Better sim startup finished messages. Inform neighbours we are up before the finished messages. Always send the "[RegionReady]: INITIALIZATION COMPLETE FOR" message.
2020-09-09Update version number stuff, and hack it into the money display.onefang1-2/+11
2020-09-09Remove useless executable bit that Windows adds.onefang83-0/+0
2020-09-08Better ROBUST and sim startup console notification.onefang1-2/+6
2020-09-08Move various paths out of the bin directory.onefang8-11/+16
2020-01-07change some lsl flag constants to HexaUbitUmarov1-5/+5
2019-12-18changes on lludp acks and resendsUbitUmarov5-171/+186
2019-12-16missing filesUbitUmarov2-8/+18
2019-12-16 do dispatch RequestLure imsUbitUmarov3-1/+12
2019-12-10add a formal lock objectUbitUmarov1-17/+16
2019-12-10enforce invariant culture on landmarksUbitUmarov2-3/+3
2019-12-03mantis 8632: stop trigering Changed on just scale checksUbitUmarov2-21/+51
2019-11-27a few changes on check targets for lslUbitUmarov4-122/+111
2019-11-23fix identationUbitUmarov1-3/+2
2019-11-23fix xml decode of kfm in single prims caseUbitUmarov1-5/+6
2019-11-22YEngine: change some startup log messagesUbitUmarov2-23/+25
2019-11-22YEngine, change default number of exec threads to 2 of priority Normal. Let ↵UbitUmarov2-6/+28
the threads priority a option on ini files
2019-11-22OooopssUbitUmarov1-2/+2
2019-11-22more changes on YEngine scripts heap usageUbitUmarov6-45/+54
2019-11-20cosmeticsUbitUmarov1-0/+2
2019-11-20cosmeticsUbitUmarov2-4/+4
2019-11-18fix the block of teleport to same region handleUbitUmarov1-10/+7
2019-11-18Yengine: more on constants operations reductionUbitUmarov3-86/+60
2019-11-18mantis 8551: Simplify Yengine heap usage controlUbitUmarov5-108/+66