Commit message (Collapse) | Author | Files | Lines | ||
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2008-11-21 | - No need to build a list of regions and then only the first one. | Homer Horwitz | 1 | -2/+4 | |
- I first did lock on m_scenes for that access, but as m_scenes (currently) is only changed in Initialise (and locked there), and PostInitialise is called after the calls to Initialise, there shouldn't be a need to lock here. - Trying out git-svn dcommit. Hope this works. | |||||
2008-11-21 | Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all | Melanie Thielker | 21 | -436/+436 | |
the internals of the permissions module adapter sane | |||||
2008-11-21 | * Comment out unused access time method in MSSQL | Justin Clarke Casey | 1 | -1/+0 | |
* This should probably be being called in FetchAsset() instead as for all the other databases, but I lack the means to test MSSQL | |||||
2008-11-21 | * refactor: Rip out SOP inventory from the partial into a separate class | Justin Clarke Casey | 18 | -187/+240 | |
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date | |||||
2008-11-21 | * Extend sog delete to inventory test to crank the normally async sog ↵ | Justin Clarke Casey | 2 | -2/+17 | |
deleter by hand * After the crank, assert that the object has now been removed from the scene | |||||
2008-11-21 | Update svn properties, minor formatting cleanup. | Jeff Ames | 5 | -12/+11 | |
2008-11-21 | * Largely revert the last revision and improve on the previous way of doing ↵ | Justin Clarke Casey | 2 | -4/+12 | |
things * Deleting the object before the async to inventory is bad since if OpenSim crashes (or is shutdown!) in the time inbetween, then the object is lost * Also now delete the object from the scene only after it has gone to inventory - in the old way there was still a race condition * This is still not ideal since the 'deleted' object remains in the scene and probably could be manipulated. But this is better than the alternative | |||||
2008-11-21 | * On delete to inventory, actually remove the group from the scene before ↵ | Justin Clarke Casey | 3 | -15/+21 | |
the async stage. * Last time I accidentally left the existing code in place that merely wiped the group from the client (but not the scene) * Put in an incomplete 'delete object o inventory' test to assert that this happens | |||||
2008-11-21 | * minor: Remove comparison of UUID struct against null picked up as a warning | Justin Clarke Casey | 1 | -1/+1 | |
2008-11-21 | * Improve and correct messages given to the user when permission is denied ↵ | Justin Clarke Casey | 1 | -3/+8 | |
for a particular OSSL function * I don't believe that the extra information given is anything that couldn't be worked out by trial and error | |||||
2008-11-21 | Fully implement object return from the parcel dialog | Melanie Thielker | 7 | -195/+116 | |
2008-11-21 | Allow selecting group objects and selecting objects by owner from the | Melanie Thielker | 1 | -0/+5 | |
parcel dialog. | |||||
2008-11-21 | Plumb in the list if user IDs to the land module to allow selection | Melanie Thielker | 4 | -8/+16 | |
of objects by owner name | |||||
2008-11-21 | Prevent a null reference when giving items. | Melanie Thielker | 1 | -0/+6 | |
2008-11-20 | * refactor: change some method names and doc in the physics plugin manager | Justin Clarke Casey | 3 | -15/+17 | |
* move the directory choice for plugins outside into RegionApplicationBase | |||||
2008-11-20 | * Allow physics dlls to be loaded separately, rather than just the contents ↵ | Justin Clarke Casey | 3 | -13/+40 | |
of bin/Physics * This is primarily to see if not loading ODE in the unit tests will allow them to proceed, though the option of separate loading is probably a good thing in itself | |||||
2008-11-20 | * Add a scratch test for removing a client from a scene | Justin Clarke Casey | 2 | -2/+19 | |
2008-11-20 | * Add forgotton tag to existing remove scene object test | Justin Clarke Casey | 2 | -0/+27 | |
2008-11-20 | * Add enough infrastructure code to run an extremely basic and flaky add ↵ | Justin Clarke Casey | 7 | -7/+1003 | |
root agent scene test | |||||
2008-11-20 | From: Christopher Yeoh <cyeoh@au1.ibm.com> | Sean Dague | 3 | -6/+9 | |
Attached is a patch which fixes mantis bug 2645 where scripts in child prims freeze after being unlinked from the root prim. This got introduced some time after the 0.6 freeze. Have checked test suites pass even after nant clean ;-) http://opensimulator.org/mantis/bug_update_page.php?bug_id=2645 Also removes a redundant ResetIDs call Regards, Chris | |||||
2008-11-19 | * Add just enough to allow the scene presences test to establish a new user ↵ | Justin Clarke Casey | 6 | -9/+69 | |
connection (though not yet an actual ScenePresence) | |||||
2008-11-19 | Guard against a strange nullref in ODE | Melanie Thielker | 1 | -0/+5 | |
2008-11-19 | Mantis#2638. Thank you kindly, Sacha Magne for a patch that: | Charles Krinke | 4 | -5/+52 | |
Implementing "Play sound inworld". Currently a WIP . | |||||
2008-11-19 | Mantis#2656. Thank you kindly, Nlin for a patch that: | Charles Krinke | 2 | -2/+53 | |
Attached patch implements llCollisionSound. Thanks T. Sado. | |||||
2008-11-19 | Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new | Melanie Thielker | 16 | -297/+301 | |
libOMV. | |||||
2008-11-19 | Reverting the texture sending patch and the new libOMV. This makes this | Melanie Thielker | 22 | -545/+430 | |
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366 | |||||
2008-11-19 | Ensure that the physics representation of a deleted object is also removed | Melanie Thielker | 1 | -1/+1 | |
2008-11-19 | Fix deleting object that have been persisted already from the DB | Melanie Thielker | 2 | -1/+6 | |
2008-11-18 | Patch from jhurliman. Fixing the texture decoding issues in progressive | Melanie Thielker | 4 | -5/+1 | |
texture sending. Grain of salt not included. | |||||
2008-11-18 | Remove perts of jhurliman's AD security patch that had slipped in | Melanie Thielker | 1 | -8/+0 | |
2008-11-18 | Prevent a nullref when building new prims while others watch | Melanie Thielker | 2 | -1/+3 | |
2008-11-18 | Apply JHurliman's texture sender patch | Melanie Thielker | 1 | -10/+43 | |
2008-11-18 | * Added and removed debug information relating to client connections | Adam Frisby | 4 | -3/+11 | |
* Minor client fixes * Added the ability for a client to login without a UserProfile, allowing certain alternate clients to connect to the region. | |||||
2008-11-17 | Prevent the texture downloader from locking a null object when a download | Melanie Thielker | 1 | -0/+3 | |
hits bad data | |||||
2008-11-17 | Make newly created prims be the correct group | Melanie Thielker | 5 | -9/+10 | |
2008-11-17 | Make texture decode errors nonfatal. The texture send is simply dropped | Melanie Thielker | 1 | -25/+33 | |
2008-11-17 | Fix a few small issues with the progressive texture-download: | Homer Horwitz | 2 | -11/+12 | |
- The initial priority wasn't passed in, so a discardLevel of -1 in the first request automatically cancelled texture-download. - One-packet textures weren't handled, as CurrentPacket starts at 1 and StopPacket == 0 in that case. - Increased MAX_ALLOWED_TEXTURE_REQUESTS to 15; incremental texture downloads will cause more requests. | |||||
2008-11-17 | Set group on newly rezzed objects to the rezzer's (or rezzing object's) | Melanie Thielker | 4 | -1/+28 | |
group | |||||
2008-11-17 | * Remove Appdomain code in XEngine.cs | Justin Clarke Casey | 1 | -12/+2 | |
2008-11-17 | * Apply http://opensimulator.org/mantis/view.php?id=2611 | Justin Clarke Casey | 1 | -99/+169 | |
* Progressive texture delivery (ported from jhurliman's Simian code) * Thanks jhurliman! | |||||
2008-11-17 | * Update libOMV to r2359. This is necessary for the progressive texture patch | Justin Clarke Casey | 16 | -297/+319 | |
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly | |||||
2008-11-17 | * Add allowed_script_editors to OpenSim.ini in the same fashion as ↵ | Justin Clarke Casey | 1 | -9/+12 | |
allowed_script_creators. * This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts. This allows edit ability to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes. * The default setting remains the existing one of never overruling normal edit permissions. * These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration. | |||||
2008-11-17 | Add a few comments | Melanie Thielker | 1 | -7/+13 | |
2008-11-17 | Change some comments that have been superseded | Melanie Thielker | 1 | -10/+1 | |
2008-11-17 | Fix the PAY_HIDE and PAY_DEFAULT constants to be LSLIntegers and get | Melanie Thielker | 1 | -2/+2 | |
accepted in the quick buttons list | |||||
2008-11-17 | * refactor: move user set permissions parsing code into a separate method ↵ | Justin Clarke Casey | 1 | -39/+99 | |
ready for reuse | |||||
2008-11-17 | * Make sure that deleted objects do not send further object updates to the ↵ | Justin Clarke Casey | 3 | -16/+11 | |
client | |||||
2008-11-17 | minor: remove mono compiler warnings | Justin Clarke Casey | 2 | -18/+18 | |
2008-11-17 | * Remove the TransferRequest and hip debugging console output that crept in ↵ | Justin Clarke Casey | 2 | -4/+3 | |
recently | |||||
2008-11-17 | * Eliminate SOG.FakeDeleteGroup() since it is now identical with ↵ | Justin Clarke Casey | 3 | -47/+1 | |
DeleteGroup() (except that is didn't lock the parts, which was a potential race condition) * Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface |