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2011-08-28
Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
1
-62
/
+1
2011-08-28
Add level of detail specification to optionally reduce the number of vertices...
Robert Adams
2
-5
/
+42
2011-08-27
Related to #4689 - Adding missing null check for SceneObjectPart
Makopoppo
2
-4
/
+18
2011-08-27
Stop avatars returning from neighbouring regions from stalling on the border ...
Justin Clark-Casey (justincc)
1
-3
/
+22
2011-08-27
Eliminate duplicate AttachmentPoint properties by always using the one stored...
Justin Clark-Casey (justincc)
4
-44
/
+41
2011-08-27
refactor: camel case AttachmentPoint method arg as per code standards
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-08-27
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
15
-109
/
+81
2011-08-26
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
3
-129
/
+228
2011-08-26
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
7
-27
/
+26
2011-08-26
refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG...
Justin Clark-Casey (justincc)
2
-41
/
+35
2011-08-26
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...
Justin Clark-Casey (justincc)
2
-11
/
+12
2011-08-26
refactor: remove common presence set up in attachments tests
Justin Clark-Casey (justincc)
1
-32
/
+38
2011-08-26
comment out verbose test logging from last commit
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-26
add regression test for detaching an attachment to the scene
Justin Clark-Casey (justincc)
1
-0
/
+33
2011-08-26
refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...
Justin Clark-Casey (justincc)
3
-36
/
+23
2011-08-26
Downgrade warning about not saving unchanged attachment to debug instead, and...
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-08-26
Fix a very recent regression from llAttachToAvatar() fix where I accidentally...
Justin Clark-Casey (justincc)
1
-5
/
+1
2011-08-25
llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
Micheil Merlin
2
-51
/
+111
2011-08-24
Remove forcing of phantom on ground attached objects - attachments can be bot...
Justin Clark-Casey (justincc)
3
-7
/
+2
2011-08-24
remove pointless IsDeleted check on SP.RezAttachments()
Justin Clark-Casey (justincc)
1
-3
/
+0
2011-08-24
refactor: simplify EntityBase.IsDeleted property
Justin Clark-Casey (justincc)
3
-10
/
+5
2011-08-24
extend initial rez regression test to check that attachment is phantom
Justin Clark-Casey (justincc)
1
-9
/
+14
2011-08-24
Make objects attached from the ground phantom
Justin Clark-Casey (justincc)
2
-2
/
+12
2011-08-24
add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readab...
Justin Clark-Casey (justincc)
1
-20
/
+46
2011-08-24
return InventoryItemBase from AddSceneObjectAsAttachment()
Justin Clark-Casey (justincc)
1
-8
/
+4
2011-08-24
refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...
Justin Clark-Casey (justincc)
2
-86
/
+100
2011-08-24
get rid of pointless grp null check in attachObjectAssetStore()
Justin Clark-Casey (justincc)
1
-73
/
+69
2011-08-24
minor: remove hardcoded region numbers with the region size constant and a cu...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-24
refactor: remove pointless AgentId argument from attachObjectAssetStore()
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-08-24
add TestAddAttachmentFromGround() regression test
Justin Clark-Casey (justincc)
2
-2
/
+32
2011-08-24
Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
6
-24
/
+80
2011-08-23
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
4
-23
/
+14
2011-08-23
remove mono compiler warnings
Justin Clark-Casey (justincc)
9
-16
/
+4
2011-08-23
replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()
Justin Clark-Casey (justincc)
1
-51
/
+27
2011-08-23
replace old TestAddAttachments() with a more thorough TestAddAttachment()
Justin Clark-Casey (justincc)
1
-7
/
+28
2011-08-23
Protect a check for default texture entry when setting alpha values. Apparently
Mic Bowman
1
-3
/
+10
2011-08-23
Remove pointless contains check in ScenePresence.RemoveAttachment()
Justin Clark-Casey (justincc)
1
-6
/
+1
2011-08-23
If an object failed to attach due to an exception, then try and detach it fro...
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-08-22
If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
3
-61
/
+84
2011-08-22
Add warning log message to say which attachment fails validation in order to ...
Justin Clark-Casey (justincc)
1
-0
/
+10
2011-08-22
minor: comment out simulator features log line
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-22
Add ISimulatorFeaturesModule so that other modules can register features in a...
Justin Clark-Casey (justincc)
2
-36
/
+129
2011-08-22
Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...
Snoopy Pfeffer
2
-2
/
+13
2011-08-20
Add avatar and attachments to llRegionSay
BlueWall
3
-11
/
+71
2011-08-19
Add llRegionSayTo
BlueWall
5
-6
/
+68
2011-08-19
Fix exception when using BasicPhysics
Robert Adams
1
-2
/
+2
2011-08-19
Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
4
-29
/
+101
2011-08-18
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
7
-28
/
+613
2011-08-18
refactor: fold CreateSceneViewer() back into ScenePresence constructor
Justin Clark-Casey (justincc)
1
-6
/
+1
2011-08-18
refactor: Fold 3 ScenePresence() constructors into one since only one is called.
Justin Clark-Casey (justincc)
1
-9
/
+2
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