aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (unfollow)
Commit message (Expand)AuthorFilesLines
2008-01-05Removed ModuleName because its like that and thats the way it is (according t...Tedd Hansen2-2/+0
2008-01-05Added ModuleName to /OpenSim/StartUp modules + debug messages during startupTedd Hansen2-9/+3
2008-01-05Added some comments + Ahlotta Debugging in startup sequenceTedd Hansen1-37/+69
2008-01-05Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen7-407/+233
2008-01-05Added errorhandler+tip that grid server might not be running on grid registra...Tedd Hansen1-4/+12
2008-01-05* Applying jhurliman's LLSD login enablement patch.Teravus Ovares1-0/+1
2008-01-05* Fixed a waste of resources in ODE. Possibly a cause of thread leak.Teravus Ovares1-2/+2
2008-01-05Log instead of crash on some specific unknown startup bug I'm gettingTedd Hansen1-8/+49
2008-01-04*Added ability to skip any use of the console when configuring and assume def...mingchen1-2/+2
2008-01-04* Fixed situation where sometimes your avatar tries to land and gets 'put' 80...Teravus Ovares1-1/+8
2008-01-04* Added the ability for estate managers to use the magic secondlife blue card...Teravus Ovares5-33/+133
2008-01-04* Fixing a the time clock issue on Sim Restart messages. See Mantis 287Teravus Ovares1-2/+3
2008-01-03* Made covenant changes made in the estate tools persist across sim restarts.Teravus Ovares1-1/+2
2008-01-03Tweaked "show users" formatting, added user's IP address to display.Brian McBee2-7/+14
2008-01-03* changed form Debug to Verbose on Texture sendinglbsa711-1/+1
2008-01-03* Added removal of TextureSenders and UserTextureDownloadService on agent lea...lbsa713-5/+34
2008-01-03Set svn:eol-style.Jeff Ames2-232/+232
2008-01-03* Some work on TextureDownloadModulelbsa713-214/+236
2008-01-03Reduce maximum number of items in an inventory packet to approximate Linden s...Justin Clarke Casey1-3/+3
2008-01-03Fix mantis 280 - sim crashes when a prim is deleted.Justin Clarke Casey1-0/+1
2008-01-03I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...Johan Berntsson7-79/+75
2008-01-02Minor refactoring to expose PrimInventory from SceneObjectPartJustin Clarke Casey1-7/+15
2008-01-02* Added the ability for Region Owners to add and remove estate managers using...Teravus Ovares2-26/+84
2008-01-02Full .dll-name in config option for ScriptEngine. Loading only scriptengine s...Tedd Hansen1-3/+3
2008-01-02* Did a bit of estate work. Added some fields to EstateSettings.xml for est...Teravus Ovares3-5/+97
2008-01-02* Trying to address TextureSender issueslbsa712-37/+43
2008-01-02* Re-wrote IM that sends the friend request so that it displays the name of t...Teravus Ovares3-6/+13
2008-01-02* Updates UserServer Teravus Ovares1-1/+174
2008-01-01Fixed nant compile problemTedd Hansen1-8/+17
2008-01-01Trying to fix nant compile errorTedd Hansen1-327/+318
2008-01-01Temp removed new data types patch from Mantis #272, causing compile problems ...Tedd Hansen1-336/+337
2008-01-01Minor changes. Changed Prebuild.xml to avoid first-time-compile error because...Tedd Hansen1-306/+330
2008-01-01Adrianas 0000272 -- I think we need to implement standard string/integer/floa...Tedd Hansen1-0/+304
2008-01-01Fixed string issue in compilerTedd Hansen2-35/+49
2008-01-01* You can add and remove a friend in standalone now within the same simulator...Teravus Ovares9-36/+390
2007-12-31Correction of last commitTedd Hansen3-97/+102
2007-12-31Changed type comparison from String to object typeTedd Hansen1-9/+9
2007-12-31Correct location of DotNetEngine. Remove some debug stuff since my addins pr...Justin Clarke Casey1-15/+5
2007-12-31Set svn:eol-style and svn:ignore.Jeff Ames5-728/+728
2007-12-31Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (t...Tedd Hansen1-1/+3
2007-12-31Standard library folders can now be configued in the xml in inventory/OpenSim...Justin Clarke Casey2-6/+21
2007-12-31* Added a catch for RemotingErrors on the TCP initTeravus Ovares1-0/+4
2007-12-30* Added graceful remote script server connection error handlingTeravus Ovares3-46/+298
2007-12-30* Fixed References in Prebuild so the project compilesTeravus Ovares2-4/+43
2007-12-30Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...Tedd Hansen3-2/+5
2007-12-30server->script event path almost ready for remote scriptengine (translation t...Tedd Hansen5-85/+127
2007-12-30Added ScriptEngine.RemoteServer moduleTedd Hansen4-0/+424
2007-12-30In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen5-1/+23
2007-12-30Added comments to ScriptEngine classes that explains what their purpose isTedd Hansen7-0/+71
2007-12-30* re-applied AddNewPrim refactoring... third time now...lbsa711-36/+34