| Commit message (Expand) | Author | Files | Lines |
2009-10-22 | * Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c... | Teravus Ovares (Dan Olivares) | 2 | -26/+28 |
2009-10-22 | * Send out m_bodyRot everywhere instead of m_rotation. Still have no clue whi... | John Hurliman | 2 | -23/+23 |
2009-10-22 | Forgot to hit save in the last commit | John Hurliman | 1 | -1/+1 |
2009-10-22 | * Sending (position - hipoffset) instead of position | John Hurliman | 1 | -5/+2 |
2009-10-22 | Implemented a Watchdog class. Do not manually create Thread objects anymore, ... | John Hurliman | 12 | -100/+116 |
2009-10-22 | Commented out instrumentation in ODEPrim.cs | KittoFlora | 1 | -0/+8 |
2009-10-22 | Fixing the patch to the patch | Snowcrash | 1 | -3/+6 |
2009-10-22 | Fix rounding error in PRIM_SIZE portion of llSetPrimitiveParams | Snowcrash | 1 | -3/+4 |
2009-10-22 | Add copyright header. Formatting cleanup. | Jeff Ames | 1 | -1/+1 |
2009-10-22 | A synchronous call to the messaging server was blocking the process of promot... | John Hurliman | 1 | -1/+7 |
2009-10-22 | * Allow SmartThreadPool to be initialized without setting max stack size (lik... | John Hurliman | 1 | -1/+6 |
2009-10-21 | * Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U... | John Hurliman | 4 | -11/+14 |
2009-10-22 | Make the LSL scripting delays take full effect. To tune, tweat the | Melanie | 1 | -56/+49 |
2009-10-22 | Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2 | Melanie | 1 | -1/+1 |
2009-10-22 | Add MaxPoolThreads in startup to limit the size of the thread pool used | Melanie | 1 | -0/+2 |
2009-10-21 | * Change the OnQueueEmpty signature to send the flags of the queues that are ... | John Hurliman | 4 | -61/+108 |
2009-10-21 | * Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ... | John Hurliman | 4 | -18/+8 |
2009-10-21 | * FireQueueEmpty now checks if a measurable amount of time has passed, and if... | John Hurliman | 3 | -38/+16 |
2009-10-21 | * Changed the timing calculations for sending resends/acks/pings from per-cli... | John Hurliman | 3 | -41/+63 |
2009-10-21 | Testing out a hack to identify the source of the high cpu usage | John Hurliman | 1 | -0/+3 |
2009-10-21 | Removing the Sleep(0) call from the OutgoingPacketHandler | John Hurliman | 1 | -6/+3 |
2009-10-21 | * Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca... | John Hurliman | 3 | -13/+49 |
2009-10-21 | Fix llParticleSystem to accept LSL variables and LSL constants in place | Melanie | 1 | -1/+1 |
2009-10-21 | * Replaced the UnackedPacketCollection with a lockless implementation. The ti... | John Hurliman | 4 | -208/+126 |
2009-10-21 | Patch by mcortez: Remove lock from scene presence updating in groups module | Melanie | 1 | -9/+7 |
2009-10-21 | Fixed the way OnQueueEmpty is called to prevent simultaneous calls for the sa... | John Hurliman | 1 | -7/+7 |
2009-10-21 | Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha... | John Hurliman | 4 | -50/+121 |
2009-10-20 | * Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the... | John Hurliman | 5 | -10/+235 |
2009-10-20 | * Removed the unused m_agentUpdates collection and some extra work that was b... | John Hurliman | 2 | -94/+34 |
2009-10-20 | * Removed the throttle speed optimizations to see if it brings stability back | John Hurliman | 2 | -72/+69 |
2009-10-20 | Added try/catches in the outgoing packet handler to match the one in the inco... | John Hurliman | 1 | -45/+59 |
2009-10-20 | Fixing position/rotation/collisionplane in ObjectUpdate packets for avatars | John Hurliman | 1 | -6/+8 |
2009-10-20 | Reverting the deletion of files related to texture sending until we figure ou... | John Hurliman | 6 | -0/+926 |
2009-10-20 | * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b... | John Hurliman | 3 | -11/+1 |
2009-10-20 | * Removing cruft left over from the conversion to the new texture sending and... | John Hurliman | 12 | -1275/+45 |
2009-10-20 | Change "config save" to "config save <filename>", which is mandatory. | Melanie | 1 | -2/+14 |
2009-10-20 | Fix for index error in llList2String | Snowcrash | 1 | -6/+6 |
2009-10-19 | * Optimized sending of terrain data | John Hurliman | 2 | -155/+180 |
2009-10-19 | * Removed OpenSim.Data.NHibernate | John Hurliman | 3 | -6/+6 |
2009-10-19 | * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This... | John Hurliman | 11 | -120/+117 |
2009-10-19 | Forgot {} on last commit. | Diva Canto | 1 | -0/+2 |
2009-10-19 | More instrumentation in physics. | Diva Canto | 1 | -0/+2 |
2009-10-18 | * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p... | John Hurliman | 5 | -684/+398 |
2009-10-19 | Formatting cleanup. | Jeff Ames | 6 | -11/+11 |
2009-10-18 | A bit of instrumentation to figure out what's going on with physics actors. | Diva Canto | 2 | -1/+14 |
2009-10-18 | * Process the avatar terse update priority queue as soon as an update for our... | John Hurliman | 1 | -40/+39 |
2009-10-18 | Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod... | John Hurliman | 1 | -0/+3 |
2009-10-18 | * Big performance increase in loading prims from the region database with MySQL | John Hurliman | 2 | -25/+50 |
2009-10-17 | * Committing Nini.dll with the patch from #3773 applied | John Hurliman | 1 | -1/+1 |
2009-10-17 | Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi... | John Hurliman | 7 | -20/+227 |