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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-03-09
more changes on undo/redo group scaling seems to work better
UbitUmarov
2
-14
/
+9
2012-03-09
Simplify minimap coarse location code by just reference SP.AbsolutePosition
Justin Clark-Casey (justincc)
2
-12
/
+3
2012-03-09
Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-03-09
Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...
Justin Clark-Casey (justincc)
4
-68
/
+32
2012-03-09
refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...
Justin Clark-Casey (justincc)
1
-15
/
+8
2012-03-09
Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-03-09
more changes in undo/redo. Basicly moved control to llclientview.cs. later w...
UbitUmarov
3
-100
/
+187
2012-03-09
FireAndForget scripted rez - port from Avination
Melanie
1
-41
/
+46
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+29
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+30
2012-03-08
Move "change region" command into general category
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-08
Uses shorter AddCommand form for "show estates"
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-08
Display help commander topics in capitalized form - the commands themselves a...
Justin Clark-Casey (justincc)
3
-45
/
+14
2012-03-08
Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
26
-143
/
+196
2012-03-07
changes on undo/redo (untested/incomplete). Think we may consider moving thi...
UbitUmarov
3
-153
/
+66
2012-03-07
Always zero the PhysActor on dupes to prevent side effects on the orignal prim
Melanie
1
-4
/
+1
2012-03-07
Fix merge issue
Melanie
1
-76
/
+79
2012-03-07
Stop individually deleting objects at the end of each ObjectTortureTest.
Justin Clark-Casey (justincc)
1
-28
/
+21
2012-03-07
Add documentation to make more explicit the difference between OnRezScript an...
Justin Clark-Casey (justincc)
1
-5
/
+20
2012-03-06
Remove static m_MainInstance in LocalGridServiceConnector.
Justin Clark-Casey (justincc)
1
-24
/
+10
2012-03-06
Add sensor, dataserver requests, timer and listener counts to "xengine status...
Justin Clark-Casey (justincc)
8
-12
/
+136
2012-03-06
Remove unnecessary explicit ElapsedEventHandler in SimReporter
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-06
Prevent scripted region crossings from crashing with prim limits enabled
Melanie
1
-1
/
+7
2012-03-06
Null PhysActor on SOP.Copy() to prevent clobbering the original one
Melanie
1
-4
/
+3
2012-03-06
Explictly close down the StatsReporter so that we can shutdown its timer
Justin Clark-Casey (justincc)
2
-0
/
+8
2012-03-06
Removed some whitespace errors - don't be naughty, don't use hard tabs!
Melanie
1
-11
/
+0
2012-03-06
make copied parts have diferent LocalIds than original. More building control...
UbitUmarov
2
-5
/
+74
2012-03-06
Fix TestSyntaxError() and TestSyntaxErrorDeclaringVariableInForLoop()
Justin Clark-Casey (justincc)
1
-8
/
+14
2012-03-06
Get all test methods in OpenSim.Region.ScriptEngine.Tests.dll to report that ...
Justin Clark-Casey (justincc)
8
-26
/
+228
2012-03-06
Fix off by one error in script error reporting.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-06
Simplify NPCModuleTests code by putting the NPCModule in an instance variable...
Justin Clark-Casey (justincc)
1
-61
/
+56
2012-03-06
Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...
Justin Clark-Casey (justincc)
2
-9
/
+57
2012-03-05
Allow NPC to be removed by the owner of the parcel they're over.
Melanie
1
-2
/
+9
2012-03-05
Teleport users to the cornfield when they are teleported with
Melanie
1
-3
/
+13
2012-03-05
update ubitOde
UbitUmarov
4
-78
/
+297
2012-03-05
llListSort SL compatibility: When sorting strided list and the list
Melanie
1
-2
/
+5
2012-03-05
SL compatibility - return only points on segemtn, not ray in llCastRay
Melanie
1
-0
/
+5
2012-03-05
A stab at making llEjectFromLand work in all cases
Melanie
1
-3
/
+10
2012-03-04
update UbitOde
UbitUmarov
5
-65
/
+69
2012-03-04
update UbitODE
UbitUmarov
3
-36
/
+55
2012-03-04
Zero velocity when drag-copying
Melanie
1
-0
/
+2
2012-03-02
comment out "[CAPS]: ScriptTaskInventory Request" log spam
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-02
Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...
Justin Clark-Casey (justincc)
1
-3
/
+1
2012-03-02
Allow a script to receive events if its root prim is in an area where it's al...
Justin Clark-Casey (justincc)
1
-4
/
+1
2012-03-02
This still causes terrain artefacts
Melanie
1
-3
/
+3
2012-03-02
This still causes terrain artefacts
Melanie
1
-3
/
+1
2012-03-02
ScenePresence line endings and fix AllowMovement default to true.
Dan Lake
1
-30
/
+30
2012-03-02
update ubitODE
UbitUmarov
1
-15
/
+45
2012-03-02
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-2
/
+1
2012-03-01
Send the right name and creation date on the BasicProfileModule.
Diva Canto
1
-2
/
+11
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