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2010-08-17* Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() t...John Hurliman3-3/+3
2010-08-16Attempt at sending TeleportProgress, but it doesn't seem to be doing anything...Diva Canto1-0/+3
2010-08-16Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ...Diva Canto3-0/+12
2010-08-16Work on TeleportStart: renamed method from TeleportLocationStart to TeleportS...Diva Canto8-19/+22
2010-08-15Better comment (related to previous commit)Diva Canto1-1/+1
2010-08-15Addresses mantis #4929. Agent was being logged off the grid too soon -- thing...Diva Canto2-6/+23
2010-08-14Fix a possible nullref in BestAvatarResponsiveness policyMelanie Thielker1-2/+2
2010-08-14clearing some debugmessagessacha1-1/+1
2010-08-14In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from li...Justin Clark-Casey (justincc)1-6/+4
2010-08-13Configuration files can read include files from relative paths.Marck1-1/+11
2010-08-13Updated the create_region command in the RemoteAdmin plugin to properly suppo...randomhuman4-41/+67
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)10-63/+62
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-3/+2
2010-08-13refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)3-110/+181
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)6-173/+222
2010-08-13minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+3
2010-08-13Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2-22/+99
2010-08-13refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2-9/+8
2010-08-13minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-08-13refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...Justin Clark-Casey (justincc)4-21/+10
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)4-32/+25
2010-08-13refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)5-15/+15
2010-08-11File wants to be committedDiva Canto1-2/+2
2010-08-11Prettify console output for long avatar names.Marck1-3/+3
2010-08-11Fix the llRemoveInventory recursive lock error (again)meta71-11/+13
2010-08-11Add some console debug to help fix a threadlock issue.meta71-2/+9
2010-08-11Fix Omega getting overwritten on startup.meta71-1/+1
2010-08-11Log the state of the prejump flagMelanie Thielker1-0/+2
2010-08-11Change chat packets to bypass the throttles. This should alleviate chat lagMelanie Thielker1-1/+1
2010-08-10Set triggering the texture and height update on a two second timer. This fixesMelanie Thielker1-4/+13
2010-08-10Changing prim color generates event CHANGED_COLOR.Marck1-0/+2
2010-08-10Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari3-8/+1
2010-08-10On shift-copy of an object, set up a new physics actor (as appropriate) for e...Justin Clark-Casey (justincc)4-23/+48
2010-08-10Avoid truncation of error message during region creation.Marck1-1/+1
2010-08-10This file wants to be committedDiva Canto1-37/+37
2010-08-10Fix a nullref issue in the AgentSetAppearance packet handler when removing th...meta71-6/+11
2010-08-10Fix a dangling lock issue in llRemoveInventorymeta71-11/+15
2010-08-10Reduce number of paths in SOP code by setting flags via Flags property rather...Justin Clark-Casey (justincc)1-15/+25
2010-08-10Note to self: don't break the buildmeta71-1/+1
2010-08-10remoning debug messagessacha1-5/+0
2010-08-10fixed ground texture issues ( it seems )sacha1-2/+9
2010-08-10Resolve merge issuesMelanie1-22/+46
2010-08-10Remove 4000+ DOS line endings. Grrr!Melanie1-4332/+4332
2010-08-10Remove windows line endingeMelanie2-118/+118
2010-08-10Add a stack trace to the error output on the recursive read lock warning on m...meta71-104/+114
2010-08-10Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)1-7/+9
2010-08-10extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)1-10/+19
2010-08-10Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ...Justin Clark-Casey (justincc)1-1/+5
2010-08-09Add a DebuggerSafe option to the ini to help with debugging in visual studio....meta72-3/+16
2010-08-09For my own sanity, fix a bug in xenginemeta71-1/+2