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2012-05-12Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)3-29/+2
2012-05-10Save the Telehub and its Spawn Points in the OAROren Hurvitz3-2/+29
2012-05-10Add ConsoleTable framework class for future uniform formatting of console out...Justin Clark-Casey (justincc)1-8/+26
2012-05-10Add "attachments" show console command that will show the server's record of ...Justin Clark-Casey (justincc)1-0/+177
2012-05-10Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake3-7/+34
2012-05-10Saving estate state is really slow (relatively) and it getsMic Bowman2-7/+10
2012-05-09Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)3-6/+13
2012-05-09Mantis 6015 new LSL function llGetAgentList.Talun4-0/+96
2012-05-09Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...Justin Clark-Casey (justincc)1-7/+9
2012-05-08Trigger event when scene presences are updatedDan Lake2-0/+34
2012-05-09Mantis 1456 same region teleport of a sitting avatar.Talun1-0/+2
2012-05-08Add automated TestllBreakLink()Justin Clark-Casey (justincc)1-0/+27
2012-05-08Add automated TestllCreateLink()Justin Clark-Casey (justincc)1-0/+112
2012-05-08refactor: Eliminate local id parameter from api initialize.Justin Clark-Casey (justincc)10-46/+36
2012-05-08Instead of constantly looking up unchanging self item in script code, pass in...Justin Clark-Casey (justincc)10-190/+145
2012-05-08Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...Justin Clark-Casey (justincc)1-75/+89
2012-05-07Fix moving no-mod objects. Fixes a regression introduced with the undo fixMelanie2-4/+29
2012-05-07 minor change to linear motor decayUbitUmarov1-11/+17
2012-05-07Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)3-32/+6
2012-05-07Better error handling if Load OAR or Save OAR failOren Hurvitz3-6/+32
2012-05-07For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and osGetGridCustom...Justin Clark-Casey (justincc)1-8/+10
2012-05-07refactor: Instead of performing a ScenePresence lookup twice over LocateClien...Justin Clark-Casey (justincc)1-18/+2
2012-05-07Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...Justin Clark-Casey (justincc)1-2/+7
2012-05-07remove default values from prior commit since mono cant deal with themdahlia4-5/+5
2012-05-06add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...dahlia4-4/+9
2012-05-06Stop llSetPos from sending one update per child primMelanie1-1/+1
2012-05-05UbitODE: reduced the diference btw dinamic and static friction, making dinami...UbitUmarov1-17/+17
2012-05-05SOG: tell physics about when we want a force or a impulse. (sorry add to cha...UbitUmarov1-2/+4
2012-05-05ubitODE prims: - moved outbounds checking back to UpdatePositionAndVelocity()...UbitUmarov1-4/+91
2012-05-05 force lower avatar density for testingUbitUmarov1-0/+4
2012-05-05Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)3-12/+17
2012-05-04Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...Justin Clark-Casey (justincc)1-1/+1
2012-05-04Don't try and update the access time of a file that is actively being cached.Justin Clark-Casey (justincc)1-2/+6
2012-05-04 UbitODE: leave avatar 'freemove' state (entered on setmomentum) on any signi...UbitUmarov1-2/+4
2012-05-04Temporarily add debug log lines to lsl url request and releaseJustin Clark-Casey (justincc)1-0/+13
2012-05-04Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...Talun2-10/+60
2012-05-04Add the default animation to the child agent data updateMelanie1-0/+3
2012-05-04Reverse the order of physics event unsubscription to allow GC. Adapted from U...Melanie1-2/+2
2012-05-04Retain velocity on walking crossing - adapted from Ubit's reverted patchMelanie1-1/+13
2012-05-04Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...Melanie2-28/+8
2012-05-04*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...UbitUmarov2-8/+28
2012-05-04SOG copy bug fix, now new group has own empty list of sitted avatars. Also ch...UbitUmarov1-12/+54
2012-05-03Reinsert a 2000ms delay before closing a no longer required agent on the sour...Justin Clark-Casey (justincc)2-6/+17
2012-05-03Fixes Mantis #5999. llSetLinkPrimitiveParams with PRIM_BUMP_SHINY did cause a...Snoopy Pfeffer1-1/+1
2012-05-03minor: resolve some mono compiler warningsJustin Clark-Casey (justincc)3-10/+5
2012-05-03Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)20-164/+255
2012-05-03Stabilize sit position on region crossingMelanie1-1/+7
2012-05-03Clear permissions given to the object we stand up fromMelanie1-1/+25
2012-05-02 Improved sitted avatars crossings ( plus tests on vehicles)UbitUmarov2-9/+18
2012-05-01Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...Justin Clark-Casey (justincc)1-1/+1