| Commit message (Expand) | Author | Files | Lines |
2012-03-26 | Further simplify ScriptComms | Melanie | 1 | -1/+3 |
2012-03-26 | Dynamically create the delegate type to reduce complexity in the caller | Melanie | 2 | -2/+23 |
2012-03-26 | Correct the design error I introduced into ScriptComms. Untested but about to | Melanie | 2 | -18/+25 |
2012-03-26 | Dynamically create the delegate type to reduce complexity in the caller | Melanie | 2 | -2/+23 |
2012-03-26 | Correct the design error I introduced into ScriptComms. Untested but about to | Melanie | 2 | -18/+25 |
2012-03-25 | Simplify the module invocation registration. The types and method name | Melanie | 2 | -3/+20 |
2012-03-24 | Add support for key, vector, rotation and list types for both | Mic Bowman | 4 | -74/+237 |
2012-03-24 | Allow the user to enter help topics in upper or lowercase. | Justin Clark-Casey (justincc) | 1 | -5/+6 |
2012-03-24 | Hack example on to "terrain save-tile" extended help. | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-03-24 | Use system provided temporary file in "terrain save-tile" to avoid problems w... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2012-03-24 | Give feedback when "terrain save-tile" is not successfully invoked. | Justin Clark-Casey (justincc) | 2 | -30/+52 |
2012-03-23 | Have the PhysicsParameters module output console command responses | Robert Adams | 1 | -5/+5 |
2012-03-23 | fix yield prolog so it compiles with mono 2.11 there has been a bugzilla | nebadon | 2 | -6/+6 |
2012-03-23 | Comment out log message about sending periodic appearance updates. | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-03-23 | Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start... | Justin Clark-Casey (justincc) | 1 | -0/+17 |
2012-03-23 | Add a scene maintenance thread in parallel to the heartbeat thread. The main... | Justin Clark-Casey (justincc) | 1 | -14/+77 |
2012-03-23 | Make anims way more snappy. Decouple SP animation handling from physics frame | Melanie | 1 | -14/+29 |
2012-03-23 | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method... | Justin Clark-Casey (justincc) | 1 | -17/+20 |
2012-03-23 | Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C... | Justin Clark-Casey (justincc) | 2 | -25/+26 |
2012-03-23 | Fix build break | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-23 | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e | Justin Clark-Casey (justincc) | 2 | -3/+3 |
2012-03-23 | Comment out unused scene loop restart code. | Justin Clark-Casey (justincc) | 1 | -19/+22 |
2012-03-23 | Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-03-22 | RegionReady logging | BlueWall | 1 | -10/+5 |
2012-03-23 | Add commented out section on collisions switch in Scene.SetSceneCoreDebug(). | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-03-22 | Comment out a terrain save-tile debugging message that accidentally crept in ... | Justin Clark-Casey (justincc) | 1 | -6/+6 |
2012-03-22 | refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M... | Justin Clark-Casey (justincc) | 1 | -11/+8 |
2012-03-22 | Fix llGiveInventory() so that it checks the destination part for AllowInvento... | Justin Clark-Casey (justincc) | 2 | -6/+63 |
2012-03-22 | Add llGiveInventory() test from object to object where both objects are owned... | Justin Clark-Casey (justincc) | 5 | -6/+134 |
2012-03-22 | HG Friends: don't notify if the server isn't there. | Diva Canto | 1 | -7/+10 |
2012-03-22 | Fix merge issue from core | Melanie | 1 | -1/+1 |
2012-03-22 | Change a false false to be truly true - or is this statement false? | Melanie | 1 | -1/+1 |
2012-03-22 | Rework Diva's patch to simplify it | Melanie | 2 | -16/+29 |
2012-03-22 | Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF... | Melanie | 3 | -86/+6 |
2012-03-22 | Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu... | Diva Canto | 3 | -6/+86 |
2012-03-22 | refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity... | Justin Clark-Casey (justincc) | 4 | -9/+9 |
2012-03-21 | Instead of loading default avatar animations in both SLUtil and AvatarAnimati... | Justin Clark-Casey (justincc) | 7 | -43/+83 |
2012-03-21 | minor clean | UbitUmarov | 1 | -27/+24 |
2012-03-21 | HG Friends: reroute the status notifications to the HGFriends service, so tha... | Diva Canto | 2 | -7/+26 |
2012-03-21 | HG Friends: pulled sim-bound notification code to HGStatusNotifier, so that w... | Diva Canto | 3 | -20/+58 |
2012-03-21 | fix a bad reset of shapetype on pbshape change, added missing checksculpload... | UbitUmarov | 1 | -7/+10 |
2012-03-21 | Removed extraneous debug message | Diva Canto | 1 | -3/+0 |
2012-03-21 | missed a creatMesh in chODE. temporary removed m_meshfailed test since it ma... | UbitUmarov | 1 | -4/+9 |
2012-03-21 | shapetype support on chOde so it can also request a simple convex hull 'mesh' | UbitUmarov | 2 | -34/+46 |
2012-03-20 | Removed extraneous debug messages. Added a check for UUID.Zero. | Diva Canto | 1 | -16/+23 |
2012-03-21 | Changes of PrimShapeType should now work with UbitOde ( almost untested ) | UbitUmarov | 2 | -3727/+3750 |
2012-03-21 | If "debug scene updates true" then print out to log when a garbage collection... | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2012-03-21 | Tell physics about physics shape when creating. Added some virtual methods to... | UbitUmarov | 5 | -5/+57 |
2012-03-21 | Add Scene.DebugUpdates switch which, if turned on, will print out a warning w... | Justin Clark-Casey (justincc) | 1 | -10/+32 |
2012-03-21 | add convex state to mesh key, so a change is detected. | UbitUmarov | 1 | -1/+1 |