aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (unfollow)
Commit message (Expand)AuthorFilesLines
2011-08-19Fix exception when using BasicPhysicsRobert Adams1-2/+2
2011-08-19Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)4-29/+101
2011-08-18refactor: fold CreateSceneViewer() back into ScenePresence constructorJustin Clark-Casey (justincc)1-6/+1
2011-08-18refactor: Fold 3 ScenePresence() constructors into one since only one is called.Justin Clark-Casey (justincc)1-9/+2
2011-08-18Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)10-18/+26
2011-08-17comment out noisy attachments loggingJustin Clark-Casey (justincc)1-5/+5
2011-08-17For now, supress 'OH NOES' warnings given by HGInventoryBroker.CacheInventory...Justin Clark-Casey (justincc)1-5/+5
2011-08-17Fix issue where loading a new appearance onto an NPC would not remove the pre...Justin Clark-Casey (justincc)3-3/+14
2011-08-17extend test to check that there is one attachment and that it has the right nameJustin Clark-Casey (justincc)1-1/+6
2011-08-17Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)4-11/+33
2011-08-16get rid of logged warnings about lack of some modules - afaik these never occ...Justin Clark-Casey (justincc)1-10/+0
2011-08-16Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)1-13/+33
2011-08-16Move some previously common code back into separate tests. Remove unused reg...Justin Clark-Casey (justincc)1-10/+9
2011-08-16Isolate existing incomplete attachments tests rather than have them rely on e...Justin Clark-Casey (justincc)1-5/+5
2011-08-16drop number of attachments in test from 3 to 2 to reduce text complexityJustin Clark-Casey (justincc)1-4/+1
2011-08-16remove setting up of second scene in attachments since it's not currently usedJustin Clark-Casey (justincc)1-24/+21
2011-08-16relocate AttachmentTests.cs to AttachmentsModuleTests.csJustin Clark-Casey (justincc)1-2/+2
2011-08-16minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2-5/+6
2011-08-16minor: change some comment text in flotsam asset cacheJustin Clark-Casey (justincc)1-4/+3
2011-08-16On Flotsam asset cache, go back to moving the file from the temporary locatio...Justin Clark-Casey (justincc)1-26/+47
2011-08-15Add "shutdown" message to RegionReadyBlueWall1-0/+5
2011-08-15Added console command "delete object outside" to delete all objects outside r...Snoopy Pfeffer1-2/+37
2011-08-14WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...Snoopy Pfeffer1-19/+187
2011-08-13llGetPrimitiveParams fix prim hollow/hole shape valueMicheil Merlin2-3/+178
2011-08-13Fix a problem in the Flotsam asset cache where assets were being put into the...Justin Clark-Casey (justincc)1-2/+6
2011-08-13Fix a bug preventing region modules from creating trees at anything but the d...Aaron Duffy1-3/+3
2011-08-12If a map request to a server fails, always close the outbound connection.Justin Clark-Casey (justincc)1-1/+5
2011-08-12minor: change login enable/disable messages in last commit so that they occur...Justin Clark-Casey (justincc)1-2/+2
2011-08-12minor: On "login disable/enable" always tell the user the final login status,...Justin Clark-Casey (justincc)2-7/+5
2011-08-12tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)3-34/+34
2011-08-12rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)3-5/+5
2011-08-12rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)3-4/+4
2011-08-12When saving appearance, only save the baked textures, not the other face text...Justin Clark-Casey (justincc)2-6/+44
2011-08-12Fix kicking of NPCs via "kick user" console command.Justin Clark-Casey (justincc)1-0/+2
2011-08-12Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)2-6/+26
2011-08-11implement osNpcGetPos()Justin Clark-Casey (justincc)3-0/+27
2011-08-11implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)4-5/+67
2011-08-11Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)4-5/+78
2011-08-11add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)5-41/+87
2011-08-11Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()Justin Clark-Casey (justincc)1-15/+33
2011-08-11eliminate redundant ground sitting checks since these are already done in enc...Justin Clark-Casey (justincc)1-4/+1
2011-08-11minor: a little bit of log message correction/commenting outJustin Clark-Casey (justincc)1-1/+1
2011-08-11eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...Justin Clark-Casey (justincc)2-6/+10
2011-08-11instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate...Justin Clark-Casey (justincc)2-17/+15
2011-08-11get rid of intermediate local store of body rotation in ScenePresence, this i...Justin Clark-Casey (justincc)1-5/+4
2011-08-11only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)3-24/+20
2011-08-11comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)5-7/+8
2011-08-11Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)5-8/+19
2011-08-11If SP.MoveToTarget has been called with a force walk, begin by landing the av...Justin Clark-Casey (justincc)2-2/+8
2011-08-10Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)7-17/+44