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2010-05-27fix hanging output throttle arithmeticMike Rieker1-39/+27
2010-05-27Prevent a null refMelanie Thielker1-0/+3
2010-05-26Just because there is an agent update handler, that doesn't mean there isMelanie Thielker1-3/+4
2010-05-24fix sculpt normal direction for mirrored plane sculptsdahlia1-2/+1
2010-05-24Change the way alpha is interpreted on prim text. Manris #4723Melanie1-1/+1
2010-05-24minor: expand upon comments about not scheduling two full updates for attachm...Justin Clark-Casey (justincc)1-2/+3
2010-05-23Remove an unneeded conditionalMelanie1-2/+1
2010-05-23Add the SitGround flag back inMelanie1-1/+4
2010-05-21Apply http://opensimulator.org/mantis/view.php?id=4632Justin Clark-Casey (justincc)2-2/+60
2010-05-21Apply http://opensimulator.org/mantis/view.php?id=4627Justin Clark-Casey (justincc)2-0/+20
2010-05-21Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628Justin Clark-Casey (justincc)1-3/+2
2010-05-21Added overload of SendGenericMessage to LLClientView with string list as para...Mikko Pallari4-0/+29
2010-05-21Added a sanity check before using m_config in the Scene constructorJohn Hurliman1-16/+19
2010-05-21* Added code comments to Prioritizer.cs that document how to add a new update...John Hurliman1-1/+13
2010-05-21rearrange SceneGraph.AddSceneObject() to return earlier if an object with tha...Justin Clark-Casey (justincc)1-53/+49
2010-05-21* Moving all of the prioritization/reprioritization code into a new file Prio...John Hurliman9-299/+193
2010-05-21minor: remove LongRunning test designator from TestAddSceneObject() since it ...Justin Clark-Casey (justincc)1-1/+1
2010-05-21add test to make sure that adding an object where one already exists in the s...Justin Clark-Casey (justincc)1-0/+34
2010-05-21extend TestAddSceneObject() to check Scene.AddNewSceneObject() return booleanJustin Clark-Casey (justincc)1-3/+13
2010-05-21Fix a problem where SceneGraph.AddSceneObject() would return false on success...Justin Clark-Casey (justincc)2-8/+14
2010-05-21Add a new priority scheme that works like FrontBack, but completely depriorit...Melanie1-0/+57
2010-05-21make oar object filename/pathname creation a helper methodJustin Clark-Casey (justincc)4-38/+75
2010-05-21add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)4-7/+38
2010-05-21Only send dialogs and notices to root agents, not child agentsJustin Clark-Casey (justincc)1-9/+7
2010-05-21Change the way the object perms are propagated to attempt to salvageMelanie1-21/+23
2010-05-20* Made PriorityQueue non-generic so it natively understands EntityUpdate structsJohn Hurliman1-38/+32
2010-05-21Ensure that the first update sent out for any given prim is a full updateMelanie Thielker1-0/+11
2010-05-21Ensure that the first update sent out for any given prim is a full updateMelanie Thielker1-0/+11
2010-05-21Refactor scene presence list for lockless iteration. Lock contention will now...Melanie1-82/+49
2010-05-21Change the way the object perms are propagated to attempt to salvageMelanie1-21/+23
2010-05-20Removed sessionID from GridUserservice again. Removed parcel crossing detecti...Diva Canto3-13/+5
2010-05-20* Don't send texture data for prims in ImprovedTerseObjectUpdate packets unle...unknown1-1/+5
2010-05-20* Added sessionID to IGridUserService.SetLastPosition(), as some connectors w...unknown3-6/+6
2010-05-19Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo w...Tom Grimshaw1-1/+1
2010-05-19Fix a nullref issue in SitAltitudeCallbackTom Grimshaw1-6/+9
2010-05-19Fix a nullref issue in SitAltitudeCallbackTom Grimshaw1-50/+53
2010-05-19Fix a null reference issue in cmGetAvatarList()Tom Grimshaw1-1/+1
2010-05-19Fix a null reference issue in cmGetAvatarList()Tom Grimshaw1-1/+1
2010-05-18Don't send kill packets to child agents as we close themTom Grimshaw1-2/+2
2010-05-18Fix to the scenario where we send an agent to a neighbouring sim (via telepor...Tom Grimshaw5-6/+59
2010-05-18Missed a nullref in the previous commitTom Grimshaw1-0/+2
2010-05-18Fix for hanging on "Connecting to region".. caused by packets being processed...Tom Grimshaw5-54/+97
2010-05-18Prevent an "index out of range" error on loginMelanie Thielker1-2/+5
2010-05-17Following on from the last commit, the stop/disconnect packet should NOT be s...Tom Grimshaw1-1/+1
2010-05-17Provide interface to prevent the client close function from sending the stop ...Tom Grimshaw4-3/+30
2010-05-17When killing a zombie session, don't send the stop packet since it often has ...Tom Grimshaw5-4/+31
2010-05-16Fixes mantis #4622.Diva Canto1-23/+14
2010-05-16* Revert last commit for now at Melanie_T's request.Teravus Ovares (Dan Olivares)1-1/+2
2010-05-15* Add User Friendly Configuration File Exists check. If OpenSim.ini and eith...Teravus Ovares (Dan Olivares)1-1/+115
2010-05-15Finalized the client's TCP IP address verification process for HG1.5.Diva Canto4-25/+78