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2011-10-25Fix ground sit autopilotMelanie2-9/+19
2011-10-24Fake an AgentCircuitData if none is available rather than crashing outMelanie1-2/+24
2011-10-21Allow updating the movement animation while flying. This fixes falling,Melanie1-20/+6
2011-10-20Fix up the animator and ScenePresence to like each other againMelanie2-7/+24
2011-10-13More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)3-8/+39
2011-10-13refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)2-91/+79
2011-10-12remove some mono compiler warningsJustin Clark-Casey (justincc)3-44/+1
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2-3/+1
2011-10-12Bring LindenUDP.Tests back from the dead. No tests are running.Justin Clark-Casey (justincc)5-343/+282
2011-10-12When shutting down XEngine, log how many scripts are being shutdown so the us...Justin Clark-Casey (justincc)2-2/+5
2011-10-12minor: insert some commented out log lines which are a blunt but useful instr...Justin Clark-Casey (justincc)3-3/+12
2011-10-12Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollectionJustin Clark-Casey (justincc)3-17/+39
2011-10-12Change default groups messaging module in hardcode to the empty string.Melanie1-1/+1
2011-10-12Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebrokenMelanie1-12/+6
2011-10-12HACK: Remove advanced property resending until it is fixed properly in core.Melanie1-10/+14
2011-10-12Fix tree populatorMelanie1-10/+0
2011-10-12Fix rezzing coalesced object broken by core mergeMelanie1-54/+36
2011-10-11Start recording object updates per second statistic (analogue of agent update...Justin Clark-Casey (justincc)3-1/+43
2011-10-11meaningless change to goose pandaJustin Clark-Casey (justincc)1-0/+1
2011-10-11osSetParcelDetails - PARCEL_DETAILS_CLAIMDATEPixel Tomsen2-21/+32
2011-10-10Allow monitoring of stats by region nameJustin Clark-Casey (justincc)1-0/+3
2011-10-10Add other region stats (total frame time, physics fps, etc.) currently missin...Justin Clark-Casey (justincc)16-21/+326
2011-10-10Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)3-15/+15
2011-10-10Provide a way to turn the MonitorModule on and offJustin Clark-Casey (justincc)1-15/+35
2011-10-10refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)3-15/+2
2011-10-10remove unused LastAssetID from DynamicTextureUpdaerJustin Clark-Casey (justincc)1-6/+4
2011-10-08Go back to lying that sim fps is 55 when it's actually locked at a maximum of...Justin Clark-Casey (justincc)1-2/+6
2011-10-07Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log messageJustin Clark-Casey (justincc)1-1/+1
2011-10-06Fixed line endings from previous commitDan Lake3-51/+51
2011-10-06Refactored "known child region" in ScenePresence. There were 4 differentDan Lake5-89/+79
2011-10-07remove the pointless slashes on the end of the (5!) different server stat ret...Justin Clark-Casey (justincc)3-13/+6
2011-10-06WebStats - Home Link FixPixel Tomsen1-2/+3
2011-10-06Simplified IsInTransit property on ScenePresence and removed InTransit() whic...Dan Lake2-17/+16
2011-10-06Refactor ScenePresence so gets and sets are through properties. Added private...Dan Lake1-287/+288
2011-10-06Fix physics proxy position when linking and rotating the root prim onlyMelanie1-2/+6
2011-10-06Instead of adding stat agentMS in all kinds of places, calculate it instead i...Justin Clark-Casey (justincc)4-36/+21
2011-10-05rename WebStatsModules.m_scene to m_scenes since it's a list of scenes, not a...Justin Clark-Casey (justincc)1-11/+11
2011-10-05Add user ID to new estate user prompt, to make it clearer and consistent with...Justin Clark-Casey (justincc)1-1/+1
2011-10-05Change WebStatsModule to check its config properly, instead of catching the i...Justin Clark-Casey (justincc)1-34/+7
2011-10-05Remove unused local variable i from OdeScene.Simulate()Justin Clark-Casey (justincc)1-3/+0
2011-10-05Make reported sim fps more accurate, in line with frame time msJustin Clark-Casey (justincc)3-24/+36
2011-10-05Removed redundant scene presence lookups in HGMessageTransferModuleDan Lake1-21/+4
2011-10-04Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree ob...Dan Lake1-14/+2
2011-10-04When creating a new user on the comand line, give the option of allowing a UU...Justin Clark-Casey (justincc)1-1/+10
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake4-384/+385
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake6-131/+83
2011-10-04trival tweak to trigger the continuous integration systemJustin Clark-Casey (justincc)1-1/+1
2011-10-04Animation-States Turning Left, Turning Right implemented/enabledPixel Tomsen1-2/+6
2011-10-04Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather...Justin Clark-Casey (justincc)1-1/+1
2011-10-04For llGetTexture(), if the face texture asset is in the inventory, return the...Justin Clark-Casey (justincc)1-1/+16