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My fork of OpenSim for IG and DG, called SledjChisl.
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2011-12-06
Remove harmless merge artefact
Melanie
1
-1
/
+1
2011-12-06
Fix phantom and temp flags not taking
Melanie
2
-2
/
+10
2011-12-06
Make "show appearance" a synonym for "appearance show"
Justin Clark-Casey (justincc)
1
-2
/
+8
2011-12-06
In "appearance show", if a particular avatar is specified, print out texture ...
Justin Clark-Casey (justincc)
1
-5
/
+35
2011-12-06
Actually send the avatar data if an individual avatar is specified, rather th...
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-12-06
Allow "appearance show" command to take an optional avatar name
Justin Clark-Casey (justincc)
1
-8
/
+40
2011-12-06
Make it possible to manually send appearance information via the "appearance ...
Justin Clark-Casey (justincc)
1
-11
/
+42
2011-12-06
Provide feedback as to which avatars are resending appearance informion on "a...
Justin Clark-Casey (justincc)
1
-2
/
+11
2011-12-05
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
12
-23
/
+23
2011-12-05
Adapt GodsModule to core changes
Melanie
1
-2
/
+2
2011-12-05
Remove erroneous message about hyperlinks when entering an invalid region name
Melanie
1
-2
/
+2
2011-12-05
Add the proper result code as per the LL announcement for llTransferLindenDol...
Melanie
1
-1
/
+1
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
4
-65
/
+67
2011-12-05
Serialize the Volume Detect field
Melanie
2
-3
/
+9
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
4
-66
/
+67
2011-12-05
Strip CR from http responses and limit them to 2048 chars
Melanie
1
-1
/
+3
2011-12-05
Fix setting seated avatar position and make llSameGroup work as in SL.
Melanie
1
-2
/
+4
2011-12-05
Reinstate setter for OffsetPosition to allow setting the offset by script
Melanie
1
-0
/
+7
2011-12-04
Don't allow position update on sitting avatar. Don't bounds check sitting
Melanie
1
-2
/
+9
2011-12-04
Implement ChangeInventoryItemFlagsPacket handling
Melanie
3
-0
/
+18
2011-12-03
Split up test SceneHelpers to provide an AddChildScenePresence() call
Justin Clark-Casey (justincc)
1
-0
/
+1
2011-12-03
Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...
Justin Clark-Casey (justincc)
1
-70
/
+5
2011-12-03
Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...
Justin Clark-Casey (justincc)
1
-0
/
+16
2011-12-03
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
3
-16
/
+51
2011-12-03
Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...
Justin Clark-Casey (justincc)
2
-5
/
+3
2011-12-03
Add agent circuit number checks to TestCloseAgent()
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-12-03
Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7
Justin Clark-Casey (justincc)
1
-7
/
+5
2011-12-03
Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
1
-1
/
+9
2011-12-03
Update SP.PhysicsCollisionUpdate() doc.
Justin Clark-Casey (justincc)
1
-2
/
+5
2011-12-03
Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-12-03
Add basic TestFlyingAnimation() regression test
Justin Clark-Casey (justincc)
2
-2
/
+75
2011-12-03
Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-12-03
For now, disable mechanism to limit avatar animation updates since this cause...
Justin Clark-Casey (justincc)
2
-23
/
+28
2011-12-03
refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...
Justin Clark-Casey (justincc)
1
-14
/
+12
2011-12-03
Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-03
Do a cagent.Anims != null check in SP.CopyFrom()
Justin Clark-Casey (justincc)
1
-1
/
+3
2011-12-03
Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
2
-4
/
+9
2011-12-03
Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...
Justin Clark-Casey (justincc)
2
-12
/
+13
2011-12-02
Stop some places where we're trying to reset animations in child agents where...
Justin Clark-Casey (justincc)
4
-116
/
+133
2011-12-02
Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...
Justin Clark-Casey (justincc)
1
-3
/
+0
2011-12-01
refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2
-122
/
+113
2011-12-01
Remove some debug code that had snuck in
Melanie
1
-8
/
+8
2011-12-01
Implement llTransferLindenDollars
Melanie
4
-0
/
+93
2011-11-29
Provide more user feedback when "debug http" is set
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-11-29
On "show caps", stop excluding the seed cap but do exclude it elsewhere
Justin Clark-Casey (justincc)
2
-2
/
+3
2011-11-29
Improve some of the debug help messages
Justin Clark-Casey (justincc)
3
-6
/
+6
2011-11-29
minor: remove mono compile warning, a Vector3 can never be null since it's a ...
Justin Clark-Casey (justincc)
1
-9
/
+6
2011-11-29
tabulate "show caps" output for easier readability
Justin Clark-Casey (justincc)
1
-5
/
+10
2011-11-29
Correct mistake in "debug eq" help
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-29
Add "debug http" command for currently simple extra debug logging of non-even...
Justin Clark-Casey (justincc)
1
-2
/
+24
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