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2010-04-05This commit adds some randomness to object persistence. It's a Work In Progre...Thomas Grimshaw1-4/+42
2010-04-05Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so...Thomas Grimshaw2-2/+10
2010-04-05Fix some overlooked merge conflicts that got committedMelanie1-10/+0
2010-04-04Fixed Ban and parcel exclusion. Need to fix the parcel chat toolcc1-1/+1
2010-03-23Change land overlay to send group owned status properlyMelanie Thielker1-0/+4
2010-03-19Update acceleration to 0 on no tphysical.Kitto Flora1-1/+3
2010-03-19Fix sit with autopilot.Kitto Flora1-3/+5
2010-03-18Unify a previous refactor of object return with the older solution. WeMelanie6-102/+21
2010-03-17Prevent llTeleportAgentHome from affecting godsThomas Grimshaw1-0/+3
2010-03-16Debugger tags for VS2010Thomas Grimshaw2-193/+196
2010-03-14RotLookAt repaired; debug msg cleanup.Kitto Flora4-444/+151
2010-03-13Fix the delay in llGiveInventory so that it only takes effect when giving inv...CasperW1-2/+5
2010-03-12Fix Rotation Lock. NOTE: This version had poor border crossing controlKitto Flora2-24/+18
2010-03-11Dynamics Integration Part 1Kitto Flora3-1756/+1644
2010-03-09Fix bug where approximately half the time, attachments would rez only their r...Justin Clark-Casey (justincc)4-43/+138
2010-03-07Small consistency changeMelanie1-1/+1
2010-03-07Small consistency changeMelanie1-1/+1
2010-03-06- implementing server 1.38 functionsunknown5-10/+119
2010-03-04Fix Physics angular reference frame.Kitto Flora3-655/+84
2010-03-04Remove a superfluous array creationMelanie1-1/+0
2010-03-04Remove a superfluous array creationMelanie1-1/+0
2010-02-26fix bug where region settings loaded via an oar (water height, terrain textur...Justin Clark-Casey (justincc)1-0/+2
2010-02-25Allow particles and texture anims to be persisted to XML. This behaviour is e...CasperW1-2/+0
2010-02-25llDie() should not work on attachments (results in an incosistent attachment ...CasperW1-1/+1
2010-02-25Disable blocking teleports within the same parcel for now; it's not implement...CasperW1-2/+4
2010-02-22Separate PhysX classes into separate files.Jeff Ames4-770/+882
2010-02-22Formatting cleanup.Jeff Ames2-5/+5
2010-02-20Formatting cleanup.Jeff Ames2-74/+59
2010-02-19Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2-0/+8
2010-02-19minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-02-19forestall bug reports about the Command error: System.EntryPointNotFoundExcep...Justin Clark-Casey (justincc)3-8/+86
2010-02-19minor: Make FlotsamAssetCache default loglevel 0 to match that given in bin/c...Justin Clark-Casey (justincc)2-4/+4
2010-02-18Change handling of the SYSTEMIP constant to be more sane.Melanie1-0/+2
2010-02-17remove old commented out switch statement in LLClientView since this has succ...Justin Clark-Casey (justincc)1-4845/+2
2010-02-17minor: fix error inserting field in log messageJustin Clark-Casey (justincc)1-1/+1
2010-02-16Change a condition to actually make linden land reclaim workMelanie1-1/+1
2010-02-16minor: Make SOG.DelinkFromGroup() return the newly delinked scene object inst...Justin Clark-Casey (justincc)2-11/+26
2010-02-15Fix an inconsistency in llSetPayPrice between SL and OS behaviourCasperW1-3/+6
2010-02-15Formatting cleanup.Jeff Ames18-181/+178
2010-02-15Implement missing llGetPrimitiveParams parametersCasperW1-32/+138
2010-02-15Fixes a bug in the previous patch.Revolution1-18/+13
2010-02-15Plug a small holeMelanie1-0/+3
2010-02-14Plug a small holeMelanie1-0/+3
2010-02-14Revolution is on the roll again! :)Revolution32-215/+1380
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)8-50/+50
2010-02-12minor: remove completely commented out and unused classJustin Clark-Casey (justincc)1-226/+0
2010-02-12Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)8-50/+70
2010-02-12Angular motor adjustmentsKitto Flora1-22/+26
2010-02-08add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)1-2/+59
2010-02-08refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObj...Justin Clark-Casey (justincc)2-5/+12