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2014-04-10BulletSim: small tweek to avatar height reduce feet embedded into prims.Robert Adams1-1/+1
2014-04-10Allows to sell objects on a parcel of land together with that parcel of land....Snoopy Pfeffer1-0/+44
2014-04-09Fixed: when teleporting between grids, the avatar name wasn't always updated.Oren Hurvitz1-6/+67
2014-04-09In teleports, pass the source region to the destination (similar to an HTTP r...Oren Hurvitz6-24/+34
2014-04-08Improved error messages when a teleport fails. The viewer's dialog already sa...Oren Hurvitz1-4/+4
2014-04-08Allow invalidating the users cacheOren Hurvitz2-2/+15
2014-04-07When sending QueryAccess to a region, also send the user's Home URIOren Hurvitz4-9/+13
2014-04-07Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a userOren Hurvitz4-14/+15
2014-04-06Fixed: during a teleport we always sent the error "The teleport destination c...Oren Hurvitz2-7/+1
2014-04-06When preparing a Hypergrid teleport, tell the receiving grid which user is en...Oren Hurvitz3-6/+23
2014-04-06Pass the correct position to QueryAccess() instead of UUID.Zero (it was wrong...Oren Hurvitz1-1/+1
2014-04-05Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (th...Justin Clark-Casey (justincc)1-2/+1
2014-04-05Revert "Don't re-retrieve sit part in SP.HandleAgentSit() when we already hav...Justin Clark-Casey (justincc)1-2/+0
2014-04-05Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it.Justin Clark-Casey (justincc)1-0/+2
2014-04-04fixed object-collision issue after uncheck phantom-flagtglion1-0/+2
2014-04-03Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns...Justin Clark-Casey (justincc)2-4/+64
2014-04-03remove some whitespace that snuck in with last patchMichael Cerquoni1-2/+2
2014-04-03Add Varregion support to Terragen HandlerDev Random1-28/+23
2014-04-03BulletSim: Minor Fix to vehicle hovering, add more ways to disable it.Vegaslon1-1/+1
2014-04-03Move new Estate commands to OpenSim.csDev Random3-190/+156
2014-04-03When teleporting using Hypergrid, show more informative error messages in cas...Oren Hurvitz3-11/+39
2014-04-02BulletSim: make avatar physical shape to be a rectangle rather thanRobert Adams4-16/+48
2014-04-02Fix problem with floating avatar by passing avatar size informationRobert Adams1-3/+7
2014-04-03Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.A...Justin Clark-Casey (justincc)1-2/+0
2014-04-03refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...Justin Clark-Casey (justincc)6-87/+36
2014-04-03minor: Fix warning in AvatarFactoryModuleJustin Clark-Casey (justincc)1-1/+1
2014-04-03Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a fai...Justin Clark-Casey (justincc)1-13/+19
2014-04-03Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary sin...Justin Clark-Casey (justincc)1-6/+1
2014-04-03Fix bug where crossing to a neighbouring region and back again would trigger ...Justin Clark-Casey (justincc)4-8/+138
2014-04-02Made GetScenePresence() case-insensitive when searching by user name. This ma...Oren Hurvitz1-1/+2
2014-04-02Added assets service method AssetsExist(), which returns whether the given li...Oren Hurvitz4-20/+83
2014-04-01fix orphaned code in sun module per mantis 7068Mic Bowman1-5/+5
2014-04-02Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() b...Justin Clark-Casey (justincc)1-0/+1
2014-04-02minor: comment out currently unused RegionCombinerModule.LogHeaderJustin Clark-Casey (justincc)1-1/+1
2014-04-02remove EstateManagmentCommands.m_commander that has been unused for some timeJustin Clark-Casey (justincc)1-2/+0
2014-04-02Console command to rename EstateDev Random3-221/+329
2014-04-02minor: Only calculate fetched usedPrims and simulatorCapacity info in PrimLim...Justin Clark-Casey (justincc)1-4/+4
2014-04-02minor: disable logging in recently added scene object crossing tests and remo...Justin Clark-Casey (justincc)1-6/+2
2014-04-02Fix problem where moving an object to another region on the same simulator wa...Justin Clark-Casey (justincc)3-6/+181
2014-03-31Add check to prevent the return of a wrong value when key is NULL_KEYBlueWall1-1/+4
2014-03-29Console command to change Estate ownerDev Random2-3/+157
2014-03-28Removed default timeout when starting scripts after Load OAROren Hurvitz1-2/+2
2014-03-28Better skipping of "SculptData" when parsing XMLOren Hurvitz1-7/+1
2014-03-28Removed "SculptData" from the serialized XML format of primsOren Hurvitz1-11/+3
2014-03-26refactor: Actually use MaptileStaticFile in RegionInfo rather than having bot...Justin Clark-Casey (justincc)1-4/+10
2014-03-26- Increased the threadpool timeout to 10 minutesOren Hurvitz1-2/+2
2014-03-26Also take YP/commented out JS references from script engine CodeTools.Justin Clark-Casey (justincc)2-157/+0
2014-03-26Remove unmaintained and unused YieldProlog scripting languageJustin Clark-Casey (justincc)16-15874/+0
2014-03-26minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...Justin Clark-Casey (justincc)1-1/+5
2014-03-25Fix issue with user picks creation. The snapshot id is UUID.Zero in new parcels.BlueWall1-6/+0