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2012-03-06Fix off by one error in script error reporting.Justin Clark-Casey (justincc)1-1/+1
2012-03-06Simplify NPCModuleTests code by putting the NPCModule in an instance variable...Justin Clark-Casey (justincc)1-61/+56
2012-03-06Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...Justin Clark-Casey (justincc)2-9/+57
2012-03-05Allow NPC to be removed by the owner of the parcel they're over.Melanie1-2/+9
2012-03-05Teleport users to the cornfield when they are teleported withMelanie1-3/+13
2012-03-05llListSort SL compatibility: When sorting strided list and the listMelanie1-2/+5
2012-03-05SL compatibility - return only points on segemtn, not ray in llCastRayMelanie1-0/+5
2012-03-05A stab at making llEjectFromLand work in all casesMelanie1-3/+10
2012-03-04Zero velocity when drag-copyingMelanie1-0/+2
2012-03-02comment out "[CAPS]: ScriptTaskInventory Request" log spamJustin Clark-Casey (justincc)1-1/+1
2012-03-02Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...Justin Clark-Casey (justincc)1-3/+1
2012-03-02Allow a script to receive events if its root prim is in an area where it's al...Justin Clark-Casey (justincc)1-4/+1
2012-03-02This still causes terrain artefactsMelanie1-3/+3
2012-03-02This still causes terrain artefactsMelanie1-3/+1
2012-03-02ScenePresence line endings and fix AllowMovement default to true.Dan Lake1-30/+30
2012-03-02minor: remove mono compiler warningJustin Clark-Casey (justincc)1-2/+1
2012-03-01Send the right name and creation date on the BasicProfileModule.Diva Canto1-2/+11
2012-03-01In ScenePresence, removed several private variables used to store public para...Dan Lake1-108/+44
2012-03-02Move SenseRepeaters.Count check inside the SenseRepeatListLock.Justin Clark-Casey (justincc)1-4/+4
2012-03-02lock SenseRepeatListLock when added a new sensor during script reconstitution.Justin Clark-Casey (justincc)1-1/+3
2012-03-01Adds an OSSL command for regular expression-based string replacement. ParametersMic Bowman3-0/+32
2012-03-01Fix indexing on string trimBlueWall1-1/+1
2012-02-28Call Dispose() via using() on SqliteCommands in WebStatsModule after use.Justin Clark-Casey (justincc)1-99/+98
2012-02-28Fixed two typos. White space cleanups.Kevin Cozens1-16/+16
2012-02-28Fix and hook up llTeleportAgentMelanie3-1/+7
2012-02-28Implement llTeleportAgentMelanie1-0/+22
2012-02-28 made box a little largerUbitUmarov1-6/+6
2012-02-28A few blind changes to go try to go around bad mesh little box replacement failUbitUmarov1-67/+50
2012-02-28Really dirty hack to make sims start. Causes errors but the ting runs. RemoveMelanie1-1/+5
2012-02-27 Let inworld meshs colide as such and not as basic prim all the time. Removed...UbitUmarov2-5/+10
2012-02-27Fix vehicles going physical stopping llTargetOmega parts (boat radar)Melanie1-3/+5
2012-02-27Fix NPC appearance setting to include attachments againMelanie1-1/+4
2012-02-27 update ubitODE to my current working stateUbitUmarov4-568/+378
2012-02-26Make llSetKeyframedMotion prims waut at the borders of down sims and try againMelanie2-0/+18
2012-02-26added in chODE GeomTriMeshDataDestroy to explicity release internal trimesh d...UbitUmarov2-3/+41
2012-02-26Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie7-39/+52
2012-02-26Implement proper selection behaviorMelanie3-2/+37
2012-02-26Implement KeyframedMotion selection behaviorMelanie3-2/+37
2012-02-26Fix deserialization of Buoyancy, Force and Torque. Remove debug from the newMelanie5-11/+9
2012-02-26Fix an infinite recursion caused by checking the wrong values forMelanie1-24/+27
2012-02-26Serialize Keyframe motion for region crossingsMelanie4-4/+96
2012-02-25HG: Remove async in posting assets to foreign grid. Mono hates concurrency th...Diva Canto1-1/+1
2012-02-26Zero force and torque on take so that items don't run away when rezzedMelanie1-0/+2
2012-02-26Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.Melanie9-2/+493
2012-02-25 changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...UbitUmarov3-35/+98
2012-02-25PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implementedPixelTomsen2-4/+8
2012-02-25Delay the sending of the initial werables update until the inventory andMelanie2-8/+12
2012-02-25Remove EXPERIMENTAL tags from load iar/save iar commands.Justin Clark-Casey (justincc)1-3/+0
2012-02-24llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: http:...PixelTomsen3-27/+105
2012-02-24 replace bad meshs by a small cube and log it.UbitUmarov1-5/+21