index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-06-01
Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
1
-19
/
+19
2012-05-30
ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
1
-3
/
+4
2012-05-30
Guard setting the building flag
Melanie
1
-0
/
+4
2012-05-30
Whitespace fix
Melanie
1
-1
/
+1
2012-05-30
Prevent multiple requests to go physical from reaching the physics plugin
Melanie
1
-0
/
+4
2012-05-30
Fix the log standing attach-from-world bug.
Melanie
2
-42
/
+59
2012-05-29
fix physics not reporting collisions only with terrain
UbitUmarov
1
-0
/
+1
2012-05-29
Add advanced collision processing into ScenePresence
Melanie
1
-162
/
+162
2012-05-29
Fix collision filtering
Melanie
1
-10
/
+10
2012-05-28
fix avatars collisions on sim crossings and other few cases where freemove()...
UbitUmarov
1
-2
/
+1
2012-05-28
a bit cleaner code (?) on sculpts/meshs meshing checking
UbitUmarov
1
-7
/
+6
2012-05-28
let meshs work indenpendently of mesh_sculpted_prim config option
UbitUmarov
1
-29
/
+25
2012-05-28
disable collision sounds for now
UbitUmarov
1
-2
/
+8
2012-05-28
revert making sculpts phanton if sculpt meshing option is off
UbitUmarov
1
-2
/
+0
2012-05-28
Place the return back into collision sounds.
Melanie
1
-0
/
+4
2012-05-28
Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
1
-176
/
+90
2012-05-27
Let OOB information usable outside ubitode
UbitUmarov
3
-29
/
+33
2012-05-21
also don't collide sculps or meshs if meshing is OFF
UbitUmarov
1
-0
/
+2
2012-05-21
try to let avas climb higher steps. Will only work in some cases, may have b...
UbitUmarov
2
-9
/
+75
2012-05-20
missing update script events call
UbitUmarov
1
-1
/
+12
2012-05-20
minor changes
UbitUmarov
3
-32
/
+24
2012-05-19
fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
1
-1
/
+1
2012-05-19
reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
4
-126
/
+148
2012-05-19
a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2
-53
/
+100
2012-05-19
temp work: sounds simetric acording to materials, still 'window close' test ...
UbitUmarov
1
-30
/
+98
2012-05-19
Fix setting positions of attachments. The recent security fix regarding
Melanie
1
-1
/
+1
2012-05-19
modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
2
-46
/
+89
2012-05-19
modulate collision sounds intensity with relative collision speed
UbitUmarov
2
-81
/
+120
2012-05-19
fix character IsPhysical
UbitUmarov
1
-1
/
+1
2012-05-19
add colliders relative velocity projected in collision direction to collision...
UbitUmarov
3
-1
/
+13
2012-05-17
removed redundant colision sounds. Temporary muted sounds ( returns at top o...
UbitUmarov
1
-28
/
+13
2012-05-17
Temprorarily disable collision sounds until we have some sound bites
Melanie
1
-1
/
+5
2012-05-17
udp transfer: make number packets estimation coerent with number actually sen...
UbitUmarov
1
-2
/
+8
2012-05-17
trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
2
-23
/
+22
2012-05-17
increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
2
-2
/
+2
2012-05-17
add avatar colision sounds. Changed test sound UUID
UbitUmarov
2
-62
/
+120
2012-05-17
default colisionVolume is 0, use it only for user specified sound
UbitUmarov
1
-3
/
+6
2012-05-17
default collision sounds. Incomplete, untested, needs revision
UbitUmarov
2
-1
/
+205
2012-05-16
collision sounds: simplify send code a bit and limit sending rate to 5 per s...
UbitUmarov
1
-1
/
+36
2012-05-16
Added a invalidCollisionSoundUUID so that scripts can stop all collision sou...
UbitUmarov
3
-6
/
+23
2012-05-15
use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren...
UbitUmarov
1
-2
/
+5
2012-05-15
sop colisions don't play sounds on volume detectors
UbitUmarov
1
-1
/
+1
2012-05-15
sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision...
UbitUmarov
1
-48
/
+118
2012-05-15
ubitODE: if stopped having collisions do report zero colisions once, so colli...
UbitUmarov
2
-9
/
+43
2012-05-15
ubitODE: fix not reporting land collisions on same cases.
UbitUmarov
1
-2
/
+25
2012-05-15
Port the mel/dahlia fix
Melanie
1
-0
/
+3
2012-05-15
don't send colision events to volume detectors
UbitUmarov
1
-1
/
+2
2012-05-14
make llGetCameraPos and llGetCameraRot apply to avatar that granted permissio...
UbitUmarov
1
-4
/
+14
2012-05-15
Fix an omission
Melanie
1
-1
/
+1
2012-05-14
Completely revamp collision handling. Now works as it is supposed to.
Melanie
4
-522
/
+189
[next]