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2013-07-24Today's wild shot at the infinity problem. Wait on the child agent left behind.Diva Canto1-1/+3
2013-07-24Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...Diva Canto1-7/+2
2013-07-24One more thing to test in order to let CompleteMovement go up the stack.Diva Canto1-2/+3
2013-07-24Minor adjustment on timings of waits.Diva Canto2-6/+21
2013-07-24Changed the RegionHandshake packet to the Unknown queue, so that it is sent w...Diva Canto1-1/+1
2013-07-24This commit message intentionally left blank (last commit was idiotic)Diva Canto1-1/+2
2013-07-24Improve the opening test in CompleteMovement, to account for multiple flags b...Diva Canto1-1/+1
2013-07-24More on putting TP V1 as it wasDiva Canto1-16/+16
2013-07-24Minor improvements on TP V1 trying to make it exactly as it was before.Diva Canto1-15/+17
2013-07-24New Teleport protocol (V2), still compatible with V1 and older. (version of t...Diva Canto5-74/+310
2013-07-24Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...Diva Canto3-28/+35
2013-07-24EXPERIMENTAL: yet another variation of ES/EAC/TPFinishDiva Canto1-39/+39
2013-07-24Amend previous commit.Diva Canto1-4/+4
2013-07-24Added config var that we all thought was already there: see_into_region. (Not...Diva Canto1-34/+45
2013-07-23For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what...Justin Clark-Casey (justincc)1-2/+2
2013-07-23Don't touch the Current Outfit folder also on coming back homeDiva Canto1-1/+9
2013-07-23Restoring landing on prims, which had been affected by the edit beams commit.Diva Canto1-0/+19
2013-07-23In renaming the folders for hypergriding, don't rename the Current Outfit fol...Diva Canto1-1/+1
2013-07-23Don't post Link asset types back to the home gridDiva Canto3-8/+11
2013-07-23BulletSim: Turn on center-of-mass calculation by default.Robert Adams2-5/+7
2013-07-23Revert "Revert "BulletSim: Add logic to linksets to change physical propertie...Robert Adams3-7/+59
2013-07-23Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimL...Robert Adams1-2/+15
2013-07-23Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...Robert Adams2-12/+33
2013-07-23Revert "Revert "BulletSim: move collision processing for linksets from BSPrim...Robert Adams5-18/+121
2013-07-23Revert "Revert "Add experimental stubs for an extension function interface on...Robert Adams2-0/+15
2013-07-23Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""Robert Adams3-23/+64
2013-07-23Add proper method doc and comments to m_dataPresentEvent (from d9d9959)Justin Clark-Casey (justincc)1-2/+13
2013-07-23Add clientstack.InboxPacketsCount stat. This records the number of packets w...Justin Clark-Casey (justincc)1-0/+13
2013-07-23Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP pac...Justin Clark-Casey (justincc)2-3/+22
2013-07-23Record raw number of UDP receives as clientstack.IncomingUDPReceivesCountJustin Clark-Casey (justincc)2-1/+20
2013-07-23Add AverageUDPProcessTime stat to try and get a handle on how long we're taki...Justin Clark-Casey (justincc)2-2/+56
2013-07-22Added check for user movement specification before discarding an incomingRobert Adams2-42/+42
2013-07-22Revert "BulletSim: freshen up the code for constraint based linksets."Robert Adams3-64/+23
2013-07-22Revert "Add experimental stubs for an extension function interface on both"Robert Adams2-15/+0
2013-07-22Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"Robert Adams5-121/+18
2013-07-22Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."Robert Adams2-33/+12
2013-07-22Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable"Robert Adams1-15/+2
2013-07-22Revert "BulletSim: Add logic to linksets to change physical properties for"Robert Adams3-59/+7
2013-07-22BulletSim: Add logic to linksets to change physical properties forRobert Adams3-7/+59
2013-07-22BulletSim: change BSDynamics to expect to be passed a BSPrimLinkableRobert Adams1-2/+15
2013-07-22BulletSim: only create vehicle prim actor when vehicles are enabled.Robert Adams2-12/+33
2013-07-22BulletSim: move collision processing for linksets from BSPrimLinkableRobert Adams5-18/+121
2013-07-22Add experimental stubs for an extension function interface on bothRobert Adams2-0/+15
2013-07-22BulletSim: freshen up the code for constraint based linksets.Robert Adams3-23/+64
2013-07-21Minor cosmetic changes.Diva Canto1-27/+23
2013-07-21Minor aesthetic change to make things more clear.Diva Canto1-1/+2
2013-07-21The quaternion delta was a bit to high, now that the head rotation is out of ...Diva Canto1-1/+1
2013-07-21EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto4-26/+10
2013-07-21Filter certain viewer effects depending on distance between the avatar that i...Diva Canto1-7/+25
2013-07-21A couple of small optimizations over the previous commitDiva Canto2-9/+11