aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (unfollow)
Commit message (Expand)AuthorFilesLines
2012-09-06adding utility method for getting SceneObjectGroup from sceneSignpostMarv1-0/+12
2012-09-06adding utility method for getting SceneObjectPart from sceneSignpostMarv1-0/+12
2012-09-060006270: Warp3D leaks memory on mono based systemsBlueWall1-1/+4
2012-09-06If the GetTexture capability receives a request for a range of data beyond th...Justin Clark-Casey (justincc)2-3/+33
2012-09-05Enables cast from int to float for MOD* functions;Mic Bowman1-1/+1
2012-09-04wrapping attachment functions in a regionSignpostMarv3-2/+4
2012-09-04Implementing functing to send messages directly to attachmentsSignpostMarv4-0/+201
2012-09-04refactoring the grunt work of MessageObject into a private method with a UUID...SignpostMarv1-0/+5
2012-09-04implementing a function to get the number of attachments wornSignpostMarv3-0/+55
2012-09-04formattingSignpostMarv1-6/+6
2012-09-04although the attachmentPoint argument is a uint, zero is not a valid attachme...SignpostMarv1-1/+4
2012-09-03Revert "made setting rotation match Second Life"Melanie1-1/+32
2012-09-03Revert "no need to assign rotation to a variable now"Melanie1-1/+2
2012-09-03Revert "formatting"Melanie1-2/+2
2012-09-03formattingSignpostMarv1-2/+2
2012-09-03no need to assign rotation to a variable nowSignpostMarv1-2/+1
2012-09-03made setting rotation match Second LifeSignpostMarv1-32/+1
2012-08-31BulletSim: Update BulletSimAPI to match the DLL interface.Robert Adams4-137/+231
2012-08-31BulletSim: clean up some variable naming for consistancy.Robert Adams4-102/+183
2012-08-31BulletSim: fix line endings.Robert Adams1-22/+22
2012-08-31BulletSim: Changes to terrain storage and management so mega-regions work.Robert Adams8-185/+597
2012-08-31BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...Robert Adams5-160/+200
2012-08-31BulletSim: add new interface for mesh, hull and terrain creation that will mo...Robert Adams1-7/+20
2012-08-31Type.Type is RuntimeTypeSignpostMarv1-1/+1
2012-08-31formattingSignpostMarv1-5/+5
2012-08-31adding support for static method script invocationsSignpostMarv2-2/+24
2012-08-31moving assignment to new line to make next commit easier to read in diffsSignpostMarv1-1/+2
2012-08-31using specific type instead of varSignpostMarv1-1/+1
2012-08-31formattingSignpostMarv1-1/+1
2012-08-31formattingSignpostMarv1-2/+1
2012-08-31adding support for finding static methodsSignpostMarv1-3/+9
2012-08-31assign binding flags to variableSignpostMarv1-1/+3
2012-08-31no need to assign result to GetMethodInfoFromTypeSignpostMarv1-3/+1
2012-08-31changing to use Type argument instead of objectSignpostMarv1-3/+3
2012-08-31moving code that will be common into private static methodSignpostMarv1-1/+8
2012-08-31adding documentation to script invokation methodsSignpostMarv1-0/+22
2012-08-31Implementing a vastly simpler means of allowing region modules to access GetL...SignpostMarv1-1/+1
2012-08-31Replace SendBannedUserList with Avination's version. Untested in core. Not ev...Melanie1-25/+32
2012-08-30Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...Justin Clark-Casey (justincc)1-1/+4
2012-08-30If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...Justin Clark-Casey (justincc)1-43/+59
2012-08-30fixing bug where last element in list is ignoredSignpostMarv1-1/+1
2012-08-30refactoring as the list funcs either skip invalid values or recall ToDoubleListSignpostMarv1-12/+11
2012-08-29This partially implements the LSL function to set the responseMic Bowman5-2/+49
2012-08-29implementing rule trackingSignpostMarv1-6/+9
2012-08-29track originating IScriptApi method for SL-like error messages. Will add rule...SignpostMarv3-13/+17
2012-08-29Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...Justin Clark-Casey (justincc)2-34/+66
2012-08-28Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...Justin Clark-Casey (justincc)5-56/+310
2012-08-28Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...Justin Clark-Casey (justincc)3-7/+8
2012-08-28copying documentation from http://opensimulator.org/wiki/Threat_levelSignpostMarv1-0/+59
2012-08-27formattingSignpostMarv1-22/+22