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2012-03-10Add ability to specify a default estate to be used when creating regions.Justin Clark-Casey (justincc)1-64/+152
2012-03-09Factor out common default animations code into SLUtil. LLClientView now make...Justin Clark-Casey (justincc)3-61/+4
2012-03-09fix for NPC not playing internal animationssatguru srivastava1-1/+36
2012-03-09More on inventory transfer hold ups:Diva Canto2-2/+77
2012-03-09More on HG inventory transfers. Move the FireAndForget higher up.Diva Canto2-2/+2
2012-03-08More on the freeze on HG inventory transfers: spawn a threadlet on the funct...Diva Canto1-1/+1
2012-03-09Simplify minimap coarse location code by just reference SP.AbsolutePositionJustin Clark-Casey (justincc)2-12/+3
2012-03-09Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)1-2/+2
2012-03-09Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)4-68/+32
2012-03-09refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)1-15/+8
2012-03-09Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)1-5/+5
2012-03-09FireAndForget scripted rez - port from AvinationMelanie1-41/+46
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+29
2012-03-08Move "change region" command into general categoryJustin Clark-Casey (justincc)1-1/+1
2012-03-08Uses shorter AddCommand form for "show estates"Justin Clark-Casey (justincc)1-1/+1
2012-03-08Display help commander topics in capitalized form - the commands themselves a...Justin Clark-Casey (justincc)3-45/+14
2012-03-08Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)26-143/+196
2012-03-07Always zero the PhysActor on dupes to prevent side effects on the orignal primMelanie1-4/+1
2012-03-07Stop individually deleting objects at the end of each ObjectTortureTest.Justin Clark-Casey (justincc)1-28/+21
2012-03-07Add documentation to make more explicit the difference between OnRezScript an...Justin Clark-Casey (justincc)1-5/+20
2012-03-06Remove static m_MainInstance in LocalGridServiceConnector.Justin Clark-Casey (justincc)1-24/+10
2012-03-06Add sensor, dataserver requests, timer and listener counts to "xengine status...Justin Clark-Casey (justincc)8-12/+136
2012-03-06Remove unnecessary explicit ElapsedEventHandler in SimReporterJustin Clark-Casey (justincc)1-1/+1
2012-03-06Explictly close down the StatsReporter so that we can shutdown its timerJustin Clark-Casey (justincc)2-0/+8
2012-03-06Fix TestSyntaxError() and TestSyntaxErrorDeclaringVariableInForLoop()Justin Clark-Casey (justincc)1-8/+14
2012-03-06Get all test methods in OpenSim.Region.ScriptEngine.Tests.dll to report that ...Justin Clark-Casey (justincc)8-26/+228
2012-03-06Fix off by one error in script error reporting.Justin Clark-Casey (justincc)1-1/+1
2012-03-06Simplify NPCModuleTests code by putting the NPCModule in an instance variable...Justin Clark-Casey (justincc)1-61/+56
2012-03-06Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...Justin Clark-Casey (justincc)2-9/+57
2012-03-02comment out "[CAPS]: ScriptTaskInventory Request" log spamJustin Clark-Casey (justincc)1-1/+1
2012-03-02Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...Justin Clark-Casey (justincc)1-3/+1
2012-03-02Allow a script to receive events if its root prim is in an area where it's al...Justin Clark-Casey (justincc)1-4/+1
2012-03-02ScenePresence line endings and fix AllowMovement default to true.Dan Lake1-30/+30
2012-03-02minor: remove mono compiler warningJustin Clark-Casey (justincc)1-2/+1
2012-03-01Send the right name and creation date on the BasicProfileModule.Diva Canto1-2/+11
2012-03-01In ScenePresence, removed several private variables used to store public para...Dan Lake1-108/+44
2012-03-02Start by adding XAssetService as a copy of the existing AssetService.Justin Clark-Casey (justincc)1-2/+5
2012-03-02Move SenseRepeaters.Count check inside the SenseRepeatListLock.Justin Clark-Casey (justincc)1-4/+4
2012-03-02lock SenseRepeatListLock when added a new sensor during script reconstitution.Justin Clark-Casey (justincc)1-1/+3
2012-03-01Adds an OSSL command for regular expression-based string replacement. ParametersMic Bowman3-0/+32
2012-03-01Fix indexing on string trimBlueWall1-1/+1
2012-02-28Call Dispose() via using() on SqliteCommands in WebStatsModule after use.Justin Clark-Casey (justincc)1-99/+98
2012-02-28Fixed two typos. White space cleanups.Kevin Cozens1-16/+16
2012-02-25HG: Remove async in posting assets to foreign grid. Mono hates concurrency th...Diva Canto1-1/+1
2012-02-25PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implementedPixelTomsen2-4/+8
2012-02-25Remove EXPERIMENTAL tags from load iar/save iar commands.Justin Clark-Casey (justincc)1-3/+0
2012-02-24llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: http:...PixelTomsen3-27/+105
2012-02-24Take watchdog alarm calling back outside the m_threads lock.Justin Clark-Casey (justincc)1-2/+2
2012-02-24Get rid of some of the identical exception catching in Scene.Update().Justin Clark-Casey (justincc)1-17/+1
2012-02-24Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)8-9/+23