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My fork of OpenSim for IG and DG, called SledjChisl.
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2014-07-21
Added "debug packet --all" option, which changes the packet logging level for...
Oren Hurvitz
1
-8
/
+26
2014-07-21
Fixed the logic that decides if a packet was queued (it was reversed)
Oren Hurvitz
1
-5
/
+6
2014-07-21
Eliminated some warnings
Oren Hurvitz
2
-2
/
+1
2014-07-21
Close streams immediately when we finish using them
Oren Hurvitz
12
-147
/
+143
2014-07-20
Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.
Robert Adams
1
-1
/
+1
2014-07-18
BulletSim: Modify first and default vehicle vertical attractor to be feature ...
Vegaslon
1
-0
/
+14
2014-07-18
minor: Add meters unit to water height console display
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-07-18
Add "show region" command which will show parameters for current region.
Justin Clark-Casey (justincc)
1
-1
/
+73
2014-07-18
In grid mode, add SuppressConsoleCommands flag to [GridService] so that we ca...
Justin Clark-Casey (justincc)
1
-4
/
+3
2014-07-18
refactor: slightly adjust some code in ODECharacter.Move() to eliminate a con...
Justin Clark-Casey (justincc)
1
-18
/
+19
2014-07-18
With ODE physics, fix an issue where the avatar couldn't jump and then move f...
Justin Clark-Casey (justincc)
1
-18
/
+5
2014-07-17
BulletSim: rearrange code to prevent using null pointers when a
Robert Adams
1
-11
/
+10
2014-07-17
fix all instances of "non-existant" to "non-existent" (spelling mistakes) tha...
Michael Cerquoni
4
-6
/
+6
2014-07-16
Change default script stop method to co-op instead of abort.
Justin Clark-Casey (justincc)
1
-1
/
+5
2014-07-14
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
Justin Clark-Casey (justincc)
1
-4
/
+2
2014-07-14
Call RemoveScriptInstance when removing from inventory
Dev Random
1
-2
/
+2
2014-07-11
minor: Move debug xengine script console command to Debug help section where ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-07-11
minor: further cleanup of old vb and yield prolog script engine references th...
Justin Clark-Casey (justincc)
3
-20
/
+2
2014-07-11
If [XEngine] ScriptStopStrategy is changed between abort and co-op, for the e...
Justin Clark-Casey (justincc)
6
-67
/
+111
2014-07-10
refactor: use existing Compiler.CreateScriptsDirectory() (renamed to CheckOrC...
Justin Clark-Casey (justincc)
1
-26
/
+4
2014-07-09
Fix bug in "show modules" comamnd that was showing shared modules as non-shar...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-07-04
Small change to my previous commit: not so aggressive on the trigger, please.
Diva Canto
1
-2
/
+0
2014-07-05
Show region size column in simulator version of "show regions" console command
Justin Clark-Casey (justincc)
1
-2
/
+8
2014-07-04
Instrument the UDP path of creating assets so that it triggers an asset post ...
Diva Canto
2
-5
/
+11
2014-07-04
minor: put standard 'category' in brackets at front of log messages from prev...
Justin Clark-Casey (justincc)
1
-2
/
+8
2014-07-04
When uploading mesh objects with textures also create inventory items for upl...
Latif Khalifa
1
-0
/
+63
2014-07-04
Include option to remove auto backup files older than given number of days. N...
AliciaRaven
2
-2
/
+52
2014-07-04
Still log (but this time with warning rather than an exception) if we regener...
Justin Clark-Casey (justincc)
1
-2
/
+8
2014-07-04
On logout, delay the removal of AgentCircuitData until the very end, because ...
Diva Canto
1
-5
/
+3
2014-07-04
This fixes the bug related to rebooting neighboring varregions while avatars ...
Diva Canto
1
-10
/
+14
2014-07-04
It turns out that child agent management has had a bug for a while: there was...
Diva Canto
2
-4
/
+12
2014-07-03
Avoid an exception in creating child agents some times.
Diva Canto
1
-0
/
+2
2014-07-03
Temporarily disable new regression test TestLifecycle() until I have a chance...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-07-03
Re-enabled TestLifecycle regression test logging so I can get some idea of wh...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-07-02
Actually call Close() for shared region modules when the simulator is being s...
Justin Clark-Casey (justincc)
4
-13
/
+290
2014-06-28
minor: Change default max phys prim size in code to match OpenSimDefaults.ini
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-06-28
minor: change allow script crossings default in code to true in order to matc...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-06-27
add LSL constant PRIM_ALPHA_MODE
dahlia
1
-0
/
+1
2014-06-27
Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ha...
Vegaslon
2
-2
/
+25
2014-06-23
add LSL constants PRIM_SPECULAR and PRIM_NORMAL
dahlia
1
-0
/
+2
2014-06-21
Bug fix in map teleports in varregions. The cherry was missing from the ice-c...
Diva Canto
2
-29
/
+2
2014-06-20
BulletSim: add some locking for collision lists to prevent collsions
Robert Adams
2
-4
/
+15
2014-06-19
Improved line map heuristics.
Aleric Inglewood
1
-16
/
+40
2014-06-19
Fix looking up line number and colum when there is no exact match.
Aleric Inglewood
1
-18
/
+11
2014-06-18
BulletSim: stop processing linkset child when it is discovered that the
Robert Adams
1
-0
/
+1
2014-06-18
BulletSim: more tweeks to AliciaRaven's flying mods. Added parameters
Robert Adams
2
-11
/
+18
2014-06-18
refactor: Simplify compilation result tests by factoring out common code.
Justin Clark-Casey (justincc)
1
-71
/
+45
2014-06-18
In compiler regression tests, setup and teardown structures for each test to ...
Justin Clark-Casey (justincc)
1
-1
/
+5
2014-06-18
Fix issue with LSL jumps screwing up the C# compiler error -> LSL code positi...
Justin Clark-Casey (justincc)
2
-8
/
+55
2014-06-17
Fix previous commit to ignore water height and allow flying underwater (swimm...
AliciaRaven
1
-16
/
+1
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