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2010-07-12fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)1-0/+7
2010-07-12factor out common code for updating the media urlJustin Clark-Casey (justincc)1-41/+27
2010-07-12factor out common face parameter checking codeJustin Clark-Casey (justincc)1-35/+21
2010-07-12minor: correct a few method names and change accessabilityJustin Clark-Casey (justincc)1-3/+3
2010-07-12implement llSetPrimMediaParams()Justin Clark-Casey (justincc)5-13/+183
2010-07-12Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)4-2/+193
2010-07-01Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)1-1/+21
2010-07-01handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)1-14/+55
2010-07-01send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)1-6/+2
2010-07-01start sending media url in object full updatesJustin Clark-Casey (justincc)1-2/+1
2010-07-01start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2-7/+30
2010-07-01replace hand parsing of incoming object media messages with parsing code in l...Justin Clark-Casey (justincc)1-60/+31
2010-07-01start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)1-3/+60
2010-07-01have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)1-2/+14
2010-07-01do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)1-6/+89
2010-06-30Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)1-5/+53
2010-06-30add stub media-on-a-prim (shared media) moduleJustin Clark-Casey (justincc)1-0/+56
2010-06-30minor: comment out high volume texture serving module debug messageJustin Clark-Casey (justincc)1-2/+2
2010-06-29Revert "stop exceptions in setting and getting state from propogating since t...Justin Clark-Casey (justincc)1-31/+8
2010-06-29Remove the override from DeletToInventory in HGInventoryAccessModule. This ma...Diva Canto1-1/+2
2010-06-29Fix the XML serializationt to provide an empty script state element ifMelanie1-4/+28
2010-06-29stop exceptions in setting and getting state from propogating since they aren...Justin Clark-Casey (justincc)1-8/+31
2010-06-29Fix a nullref on autoreturnMelanie1-5/+17
2010-06-29Revert "don't report the null uuid as a missing asset on saving oars/iars"Justin Clark-Casey (justincc)1-5/+3
2010-06-29This file wants to be committed.Diva Canto1-70/+70
2010-06-29Buglet fix in HG inventory. Make sure that GetRootFolder for non-HG xinventor...Diva Canto1-1/+1
2010-06-29Bug fix in HG standalone: wrong handler in the in module. Fixed a few broken ...Diva Canto2-12/+3
2010-06-28Thanks Micheil Merlin for Mantis #4784: [PATCH] llRotBetween does not return ...dahlia1-18/+71
2010-06-28One more bug fix in FriendsModule: GrantRights. One of the caches was not bei...Diva Canto1-0/+7
2010-06-28Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker2-2/+2
2010-06-28Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker4-6/+6
2010-06-28Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker3-20/+6
2010-06-27Make drag copy and copy-on-ray handle friends list perms properlyMelanie Thielker1-0/+22
2010-06-27Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie1-8/+9
2010-06-27Fix permission propagation to prevent permanently locked objects from beingMelanie1-3/+3
2010-06-25don't report the null uuid as a missing asset on saving oars/iarsJustin Clark-Casey (justincc)1-3/+5
2010-06-25minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2-14/+14
2010-06-25stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ...Justin Clark-Casey (justincc)1-6/+7
2010-06-25minor: Move log information about SYSTEMIP to the place where it's resolvedJustin Clark-Casey (justincc)1-3/+1
2010-06-25This file wants to be committed. Line endings mess up.Diva Canto1-14/+14
2010-06-24Move loading of parcels to before script start. Scripts using parcel functionsMelanie1-3/+3
2010-06-23Thank you, Snoopy, for a patch to reduce sim script startup CPU usageMelanie1-10/+12
2010-06-22Line ending fixJohn Hurliman1-14/+14
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
2010-06-22Security fix: Allow only textures to be fetched using HTTP texture capMelanie Thielker1-0/+12
2010-06-19fix faulty profile cut parameter checking in llSetPrimitiveParams() - see Man...dahlia1-6/+16
2010-06-19Bug fix: wrong name of requester in local friendship offer.Diva Canto1-1/+4
2010-06-19Hunting for the problem in #4777Diva Canto2-0/+5
2010-06-19Reverting my last two commits, putting back Melanie's exception handler. Does...Diva Canto1-1/+10
2010-06-19Reinstated the behavior of AddPrimShape *exactly* as it was as of December. T...Diva Canto1-10/+1