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2008-06-05Mantis#1459. Thank you kindly, CMickeyb for a patch that:Charles Krinke1-2/+5
2008-06-05* Applied 9085B_[5004]_xengine_abort_regression.patch from #1437lbsa711-0/+2
2008-06-05Mantis#1438. Thank you kindly, Melanie for a patch that:Charles Krinke1-17/+63
2008-06-05Mantis#1437. Patch 3 of 4. Thank you kindly, Melanie for:Charles Krinke2-10/+65
2008-06-05Mantis#1437. Patch 2 of 4. Thank you kindly, Melanie for:Charles Krinke1-0/+11
2008-06-05Mantis#1437. Patch one of four. Thank you kindly, Melanie for:Charles Krinke6-37/+95
2008-06-05Mantis#1455. Thank you kindly, Mikem for a patch that addressesCharles Krinke1-1/+0
2008-06-05Mantis#1451. Thank you kindly, Mikem for a patch that addresses:Charles Krinke2-10/+65
2008-06-05* This sends collision events to the script engine. Teravus Ovares6-28/+348
2008-06-05* Don't create ghost prim when rezzing objects from inventoryTeravus Ovares1-1/+2
2008-06-05Update svn properties.Jeff Ames1-25/+25
2008-06-05* minor: Yet another minor logging message tweak following on from the last c...Justin Clarke Casey1-1/+1
2008-06-05* minor: Increase verbosity of "new user request denied" incoming session war...Justin Clarke Casey1-1/+4
2008-06-05* refactor: rename now inaccurate textureUuids to assetUuidsJustin Clarke Casey1-5/+5
2008-06-05* If a client thread crashes, make an attempt to notify the client and clean ...Justin Clarke Casey1-4/+58
2008-06-05* exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey4-13/+34
2008-06-05* Change archiver 'textures' dir back to 'assets'Justin Clarke Casey4-7/+7
2008-06-04* Dearchive using assets metadata rather than assuming everything is a textureJustin Clarke Casey3-19/+199
2008-06-04Update svn properties.Jeff Ames1-129/+129
2008-06-04* Start writing out assets metadata file for archiverJustin Clarke Casey3-18/+133
2008-06-04change clientCircuits_reverse to a synchronized hash table. ThisSean Dague1-35/+45
2008-06-04* Start recording abnormal client thread terminationsJustin Clarke Casey1-0/+4
2008-06-04* Added a check for a non-finite heightfield array value passed to the ODEPlu...Teravus Ovares1-0/+9
2008-06-04Mantis#1447. Thank you kindly, Kinoc for a patch that:Charles Krinke1-3/+4
2008-06-04Mantis#1441. Thank you kindly, Kinoc for a patch that:Charles Krinke1-4/+30
2008-06-04Mantis#1440. Thank you kindly, Melanie for a patch thatCharles Krinke1-0/+1
2008-06-04Mantis#1446. Thank you kindly, Grumly57 for a patchCharles Krinke1-0/+22
2008-06-04Mantis#1439. Thank you kindly, Melanie for a patch thatCharles Krinke4-1/+53
2008-06-04applied patch from mantis #1268 , thanks mikemMW1-0/+4
2008-06-04* From DahliaTeravus Ovares1-21/+36
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames49-770/+786
2008-06-04* If a ThreadAbortException reaches AuthUser() then let it pass through unmol...Justin Clarke Casey1-0/+4
2008-06-03* minor: Remove my own stupidity in the last doc comment - it wouldn't actual...Justin Clarke Casey1-3/+1
2008-06-03* minor: Change comment on last commit. My English - not so good.Justin Clarke Casey1-3/+4
2008-06-03* Stop the crash to bash of the entire region server when a client thread fai...Justin Clarke Casey1-22/+36
2008-06-03* experimental: archive out and reload textures within a prim's inventoryJustin Clarke Casey1-0/+9
2008-06-03* Change single assets/ archiver directory to be textures/ insteadJustin Clarke Casey3-6/+5
2008-06-03temporarily disable the last bit of code as it prevents startup on Sean Dague1-1/+2
2008-06-03From: Dong Jun Lan <landj@cn.ibm.com>Sean Dague1-0/+6
2008-06-03* minor: Attempted method documentation clarifications related to last two co...Justin Clarke Casey1-3/+3
2008-06-03* Remove what should be unnecessary locking in InnerScene.GetEntitites()Justin Clarke Casey1-8/+1
2008-06-03* Remove what should be unnecessary locking of GetScenePresences()Justin Clarke Casey1-9/+3
2008-06-03* This should fix presence issues.Teravus Ovares2-2/+9
2008-06-03* It's probably safe to remove the 'Warning Duplicate packet detected Packet ...Teravus Ovares1-1/+1
2008-06-02remove the prolog parser from all LSL/C# scripts (it was adding overheadSean Dague1-12/+6
2008-06-02* experimental: Once we've received all the required assets from the asset se...Justin Clarke Casey1-1/+13
2008-06-02* experimental: Make OpenSim archiver save and reload all prim textures when ...Justin Clarke Casey1-2/+11
2008-06-02* This update enables grid wide presence updates.Teravus Ovares2-11/+129
2008-06-02* Fixes a bug saving the current sun phase to the estate_settings file.Teravus Ovares3-2/+25
2008-06-02PATCH : 0001431: corrections to torus physical mesh for default hollow shape ...Teravus Ovares2-19/+38