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My fork of OpenSim for IG and DG, called SledjChisl.
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Terrain.BasicTerrain
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2007-08-01
* Terrain engine now knows the region coordinates - this can be later used to...
Adam Frisby
1
-1
/
+11
2007-07-29
* Fixed a potential div by zero with terrain commands.
Adam Frisby
1
-4
/
+17
2007-07-29
* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)
Adam Frisby
1
-1
/
+1
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
21
-3328
/
+3328
2007-07-25
* Terrain now uses the older slower method again until the fast version can b...
Adam Frisby
1
-1
/
+1
2007-07-25
* Fixed an issue where Terrain brushes may not update correctly.
Adam Frisby
1
-1
/
+1
2007-07-25
* Assorted terrain fixes
Adam Frisby
6
-14
/
+176
2007-07-24
* Several functions should now be more efficient with sending packets to the ...
Adam Frisby
1
-3
/
+6
2007-07-24
* Terrain should now send just updated patches.
Adam Frisby
18
-11
/
+134
2007-07-24
* Terrain Fracture Generator now produces more appropriate results.
Adam Frisby
3
-4
/
+87
2007-07-23
* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.
Adam Frisby
1
-2
/
+19
2007-07-23
* 1 line commit: Erosion functions should taint the terrain.
Adam Frisby
1
-0
/
+1
2007-07-23
* Bonus commit, added a "terrain fill" command to fill a terrain with a speci...
Adam Frisby
1
-0
/
+5
2007-07-23
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
Adam Frisby
18
-180
/
+180
2007-07-22
* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.
Adam Frisby
3
-10
/
+27
2007-07-22
* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...
Adam Frisby
1
-1
/
+32
2007-07-22
* More navier-stokes fun. Will finish it later.
Adam Frisby
1
-1
/
+15
2007-07-22
* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...
Adam Frisby
1
-0
/
+214
2007-07-21
* Enabled hydraulic erosion command.
Adam Frisby
1
-0
/
+6
2007-07-21
* Reimplemented Hydraulic Erosion routines, may be buggy.
Adam Frisby
1
-1
/
+144
2007-07-21
* Removed reference to libTerrain-BSD.dll from the terrain filter system.
Adam Frisby
1
-1
/
+0
2007-07-21
* Updated licensing headers on libTerrain imported components.
Adam Frisby
18
-504
/
+450
2007-07-21
* Deleted libTerrain-BSD.dll
Adam Frisby
25
-2
/
+2671
2007-07-21
* Renamed terrain functions to match OpenSim naming styles.
Adam Frisby
1
-50
/
+86
2007-07-21
* Fixed an issue whereby extremely tall terrains would be unable to output a ...
Adam Frisby
1
-35
/
+35
2007-07-21
* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)
Adam Frisby
1
-7
/
+13
2007-07-16
changed to native line ending encoding
Sean Dague
3
-1139
/
+1139
2007-07-15
* Terrain now uses the new StorageManager.
Adam Frisby
1
-0
/
+26
2007-07-14
* libterrain now builds again
lbsa71
1
-1
/
+1
2007-07-08
* By popular demand, all generated build files are now deleted. Somebody shou...
lbsa71
2
-157
/
+0
2007-07-04
* Cleaning - attempting to get compiler warnings back down to zero.
Adam Frisby
1
-3
/
+3
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
3
-32
/
+27
2007-07-02
You can now substitute %name% in the filename argument for terrain save & loa...
Adam Frisby
1
-1
/
+3
2007-07-02
Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly
Adam Frisby
1
-19
/
+11
2007-07-02
* Added "HiRAW" mode export for generating as precise outputs as possible in ...
Adam Frisby
1
-1
/
+80
2007-07-02
* Added support for SL-style RAW export similar to the official simulators op...
Adam Frisby
1
-0
/
+68
2007-06-28
Imported the scripting changes, so now should be up to date with sugilite.
MW
3
-3
/
+77
2007-06-27
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
mingchen
4
-7
/
+7
2007-06-27
*Updated prebuild.xml and ran prebuild again
mingchen
1
-12
/
+0
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