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* * Diuerse beavtificatemslbsa712007-11-012-2/+2
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* * Optimized usingslbsa712007-10-3019-282/+240
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-153-3/+87
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* Terrain:Adam Frisby2007-09-253-8/+8
| | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.
* mass update of urls in source code to new websiteSean Dague2007-09-1019-19/+19
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* * Fixed a potential div by zero with terrain commands.Adam Frisby2007-07-291-4/+17
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* Start of the OpenSim library , for now only contains a few textures. MW2007-07-2519-3205/+3205
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* * Terrain now uses the older slower method again until the fast version can ↵Adam Frisby2007-07-251-1/+1
| | | | be fixed.
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-251-1/+1
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* * Assorted terrain fixesAdam Frisby2007-07-255-12/+168
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* * Several functions should now be more efficient with sending packets to the ↵Adam Frisby2007-07-241-3/+6
| | | | client (at the expense of some server CPU while editing)
* * Terrain should now send just updated patches.Adam Frisby2007-07-2417-11/+118
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* * Terrain Fracture Generator now produces more appropriate results.Adam Frisby2007-07-243-4/+87
| | | | | | * Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed.
* * Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby2007-07-231-2/+19
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* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-2316-131/+131
| | | | | * Issue#218 - Updated mySQL region table.
* * Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2007-07-222-9/+26
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* * Added Navier Stokes computational fluid dynamics algorithms to ↵Adam Frisby2007-07-221-1/+32
| | | | libTerrain.Channel.
* * More navier-stokes fun. Will finish it later.Adam Frisby2007-07-221-1/+15
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* * Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ↵Adam Frisby2007-07-221-0/+214
| | | | included in libTerrain - May I never have to do that again.
* * Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby2007-07-211-1/+144
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* * Updated licensing headers on libTerrain imported components.Adam Frisby2007-07-2117-476/+425
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* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-2121-0/+2483
* Added libTerrain to BasicTerrain directly as a subfolder