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My fork of OpenSim for IG and DG, called SledjChisl.
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2007-07-29
* Fixed a potential div by zero with terrain commands.
Adam Frisby
1
-4
/
+17
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
19
-3205
/
+3205
2007-07-25
* Terrain now uses the older slower method again until the fast version can b...
Adam Frisby
1
-1
/
+1
2007-07-25
* Fixed an issue where Terrain brushes may not update correctly.
Adam Frisby
1
-1
/
+1
2007-07-25
* Assorted terrain fixes
Adam Frisby
5
-12
/
+168
2007-07-24
* Several functions should now be more efficient with sending packets to the ...
Adam Frisby
1
-3
/
+6
2007-07-24
* Terrain should now send just updated patches.
Adam Frisby
17
-11
/
+118
2007-07-24
* Terrain Fracture Generator now produces more appropriate results.
Adam Frisby
3
-4
/
+87
2007-07-23
* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.
Adam Frisby
1
-2
/
+19
2007-07-23
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
Adam Frisby
16
-131
/
+131
2007-07-22
* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.
Adam Frisby
2
-9
/
+26
2007-07-22
* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...
Adam Frisby
1
-1
/
+32
2007-07-22
* More navier-stokes fun. Will finish it later.
Adam Frisby
1
-1
/
+15
2007-07-22
* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...
Adam Frisby
1
-0
/
+214
2007-07-21
* Reimplemented Hydraulic Erosion routines, may be buggy.
Adam Frisby
1
-1
/
+144
2007-07-21
* Updated licensing headers on libTerrain imported components.
Adam Frisby
17
-476
/
+425
2007-07-21
* Deleted libTerrain-BSD.dll
Adam Frisby
21
-0
/
+2483