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path: root/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators (unfollow)
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2008-03-18Formatting cleanup.Jeff Ames4-108/+104
2007-12-27* Optimized usingslbsa714-4/+4
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames4-8/+8
2007-11-01* Diuerse beavtificatemslbsa711-1/+1
2007-10-30* Optimized usingslbsa714-83/+77
2007-09-10mass update of urls in source code to new websiteSean Dague4-4/+4
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW4-775/+775
2007-07-25* Fixed an issue where Terrain brushes may not update correctly.Adam Frisby1-1/+1
2007-07-25* Assorted terrain fixesAdam Frisby2-8/+68
2007-07-24* Terrain should now send just updated patches.Adam Frisby3-2/+6
2007-07-24* Terrain Fracture Generator now produces more appropriate results.Adam Frisby1-2/+2
2007-07-23* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby1-2/+19
2007-07-23* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby3-27/+27
2007-07-22* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2-9/+26
2007-07-22* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...Adam Frisby1-1/+32
2007-07-22* More navier-stokes fun. Will finish it later.Adam Frisby1-1/+15
2007-07-22* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...Adam Frisby1-0/+214
2007-07-21* Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby1-1/+144
2007-07-21* Updated licensing headers on libTerrain imported components.Adam Frisby2-56/+50
2007-07-21* Deleted libTerrain-BSD.dllAdam Frisby3-0/+284