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My fork of OpenSim for IG and DG, called SledjChisl.
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2008-04-23
* Removing old libTerrainBSD and associated Plugin & Project.
Adam Frisby
2
-332
/
+0
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-2
/
+0
2008-03-25
Comment out unused private methods.
Jeff Ames
1
-42
/
+43
2008-03-18
Formatting cleanup.
Jeff Ames
2
-56
/
+52
2008-02-29
From: Mike Pitman <pitman@us.ibm.com>
Sean Dague
1
-0
/
+62
2008-02-09
Applied patch from mirceakitsune to fix #502 (lower land does the same as rai...
Jeff Ames
1
-1
/
+1
2008-02-08
* Made some terrain functions faster computationally.
Adam Frisby
2
-16
/
+8
2007-12-27
* Optimized usings
lbsa71
2
-2
/
+2
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2
-4
/
+4
2007-10-30
* Optimized usings
lbsa71
2
-24
/
+19
2007-09-25
Terrain:
Adam Frisby
1
-1
/
+1
2007-09-10
mass update of urls in source code to new website
Sean Dague
2
-2
/
+2
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
2
-286
/
+286
2007-07-25
* Terrain now uses the older slower method again until the fast version can b...
Adam Frisby
1
-1
/
+1
2007-07-24
* Terrain should now send just updated patches.
Adam Frisby
2
-4
/
+4
2007-07-24
* Terrain Fracture Generator now produces more appropriate results.
Adam Frisby
1
-0
/
+50
2007-07-23
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
Adam Frisby
2
-21
/
+21
2007-07-21
* Updated licensing headers on libTerrain imported components.
Adam Frisby
2
-56
/
+50
2007-07-21
* Deleted libTerrain-BSD.dll
Adam Frisby
2
-0
/
+244