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My fork of OpenSim for IG and DG, called SledjChisl.
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path:
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OpenSim
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Region
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Terrain.BasicTerrain
/
TerrainEngine.cs
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Author
Age
Files
Lines
*
Rotated the terrain textures that are created for world map by 90 degree as s...
MW
2007-08-08
1
-1
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+1
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-2
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+2
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-1
/
+1
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-43
/
+26
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-1
/
+18
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-04
1
-1
/
+1
*
More work on the AllNewSceneObject* classes.
MW
2007-08-03
1
-1
/
+1
*
* Terrain load variables now work. HiRAW exporter works wonderfully. :D
Adam Frisby
2007-08-02
1
-5
/
+8
*
* Fixed several issues with Terrain
Adam Frisby
2007-08-02
1
-8
/
+13
*
* Added new "terrain add" command.
Adam Frisby
2007-08-02
1
-0
/
+5
*
* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.
Adam Frisby
2007-08-01
1
-0
/
+1
*
* Fixed terrain fill command
Adam Frisby
2007-08-01
1
-0
/
+11
*
* Fixed an assorted group of bugs with tiled terrain import.
Adam Frisby
2007-08-01
1
-6
/
+6
*
* Added load-tile terrain command to correspond with previous commit.
Adam Frisby
2007-08-01
1
-0
/
+13
*
* F32 Terrain load function written to support loading tiles from a larger he...
Adam Frisby
2007-08-01
1
-0
/
+42
*
* Terrain engine now knows the region coordinates - this can be later used to...
Adam Frisby
2007-08-01
1
-1
/
+11
*
* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)
Adam Frisby
2007-07-29
1
-1
/
+1
*
* Assorted terrain fixes
Adam Frisby
2007-07-25
1
-2
/
+8
*
* Terrain should now send just updated patches.
Adam Frisby
2007-07-24
1
-0
/
+16
*
* 1 line commit: Erosion functions should taint the terrain.
Adam Frisby
2007-07-23
1
-0
/
+1
*
* Bonus commit, added a "terrain fill" command to fill a terrain with a speci...
Adam Frisby
2007-07-23
1
-0
/
+5
*
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
Adam Frisby
2007-07-23
1
-47
/
+47
*
* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.
Adam Frisby
2007-07-22
1
-1
/
+1
*
* Enabled hydraulic erosion command.
Adam Frisby
2007-07-21
1
-0
/
+6
*
* Deleted libTerrain-BSD.dll
Adam Frisby
2007-07-21
1
-2
/
+2
*
* Renamed terrain functions to match OpenSim naming styles.
Adam Frisby
2007-07-21
1
-50
/
+86
*
* Fixed an issue whereby extremely tall terrains would be unable to output a ...
Adam Frisby
2007-07-21
1
-35
/
+35
*
* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)
Adam Frisby
2007-07-21
1
-7
/
+13
*
changed to native line ending encoding
Sean Dague
2007-07-16
1
-953
/
+953
*
* Terrain now uses the new StorageManager.
Adam Frisby
2007-07-15
1
-0
/
+26
*
* libterrain now builds again
lbsa71
2007-07-14
1
-1
/
+1
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
1
-24
/
+25
*
You can now substitute %name% in the filename argument for terrain save & loa...
Adam Frisby
2007-07-02
1
-1
/
+3
*
Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly
Adam Frisby
2007-07-02
1
-19
/
+11
*
* Added "HiRAW" mode export for generating as precise outputs as possible in ...
Adam Frisby
2007-07-02
1
-1
/
+80
*
* Added support for SL-style RAW export similar to the official simulators op...
Adam Frisby
2007-07-02
1
-0
/
+68
*
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
mingchen
2007-06-27
1
-1
/
+1
*
Some work on restructuring the namespaces / project names. Note this doesn't ...
MW
2007-06-27
1
-0
/
+786