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2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa713-1/+85
2007-09-25Terrain:Adam Frisby1-3/+3
2007-09-22fix to do hollow prims correctly. Reported fromSean Dague1-1/+1
2007-09-13add some locks around DataSet manipulation to ensure we are doing this Sean Dague1-117/+93
2007-09-13Backup is now optional on classeslbsa711-47/+37
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW1-0/+1
2007-08-31remove some more rote Verbose strings, leave only ones that actually have som...Sean Dague1-3/+0
2007-08-31change debugging around failed prim loading. I have one prim that doesn't Sean Dague1-2/+5
2007-08-29Remove a debug line.MW1-2/+1
2007-08-29Fixed the problem of prims not being loaded from the database (that my last c...MW1-80/+110
2007-08-28use order by ParentID to ensure root prims are selected firstSean Dague1-35/+38
2007-08-28Removed last commit, as sdague has also done a fix.MW1-18/+3
2007-08-28Attempt to track down the loading prims error. So Temporary fix to see if it ...MW1-1/+20
2007-08-28Start of trying to make Region/Scene more modular. MW2-2/+2
2007-08-27get rid of my debugging, it causes a crash on multiple backupsSean Dague1-3/+0
2007-08-27some debugging to see if there are easy optimizations here for updateSean Dague1-0/+2
2007-08-25updated to include saving of object flags.Sean Dague1-0/+3
2007-08-24add some better verbose statements to get a better feel for what is goingSean Dague1-6/+14
2007-08-24Added temporary fix for the sqlite datastore exception in windows .Net, Added...MW1-2/+11
2007-08-24attempted fix for .NET issue with the databaseSean Dague1-6/+6
2007-08-23Add region to dbSean Dague1-48/+50
2007-08-23I think this fixes blob save/load issues (though I'm still not convinced this Sean Dague1-20/+26
2007-08-23grouping of functions to make the overall logic easier to grasp for people,Sean Dague1-349/+394
2007-08-23fix typoSean Dague1-5/+1
2007-08-22setup test tables function which lets us make sure that everythingSean Dague1-111/+28
2007-08-22Bit of refactoring of the sqlite storage code to build the Sean Dague1-50/+187
2007-08-21auto create sqlite database if it doesn't exist. This works, but needs someSean Dague1-85/+161
2007-08-20The regionUUID is now being passed to the datastore calls.MW3-9/+9
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW1-38/+100
2007-08-16Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...MW1-1/+18
2007-08-16* Introduced IScriptHost as an interface to fetching object data from scripts.lbsa711-2/+2
2007-08-14Start of Inventory service, currently only (partially) functional in standalo...MW1-1/+1
2007-08-13Partial Linking of prim groups should work (its partial as currently only the...MW1-18/+34
2007-08-11Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so tha...MW1-5/+8
2007-08-10Some cleaning up and removed a few old files no longer in use.MW1-3/+4
2007-08-10Removed a piece of debug codeMW1-9/+0
2007-08-10Made a few changes so that once we enable the sqlite data store (simple line ...MW1-8/+41
2007-08-09Couldn't leave this one alone. Data is now flowing both ways inSean Dague1-72/+79
2007-08-09comment out load from sqlite as this blows up on object creation right now.Sean Dague1-11/+14
2007-08-09completely untest load prims from db code. Testing shortlySean Dague1-0/+16
2007-08-09utility functions to convert from rows to new objects. untestedSean Dague1-0/+87
2007-08-09added GroupPositionSean Dague1-1/+13
2007-08-09build update clauses correctlySean Dague1-1/+6
2007-08-09some more typos about wrong table for shapesSean Dague1-3/+3
2007-08-09use correct table name for shapesSean Dague1-1/+1
2007-08-09pull out some uneeded attributes, and setup keys on primshapes datasetSean Dague1-3/+3
2007-08-09prim.Shape -> primshapes tableSean Dague1-3/+35
2007-08-09prim object -> prims table codeSean Dague1-7/+52
2007-08-09make MonoSqliteDataStore compile with new objectsSean Dague1-23/+23
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW2-11/+11