Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | XEngine: make calls to gc.collect on region startup scripts loading a ↵ | UbitUmarov | 2016-11-03 | 1 | -6/+6 | |
| | | | | configurable option, since it is very slow operation | |||||
* | ignore prims with shape type none on max size check for physics | UbitUmarov | 2016-10-25 | 1 | -6/+5 | |
| | | | | also on llStatus() | |||||
* | bug fix: add a missing return; add some error messages | UbitUmarov | 2016-09-22 | 1 | -2/+7 | |
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* | mantis 8027: let osMessageAttachments also send to attachments child prims.. ↵ | UbitUmarov | 2016-09-22 | 1 | -93/+65 | |
| | | | | also changed its code structure and could not test | |||||
* | tests making sure evering thing is coerently wrong.. | UbitUmarov | 2016-09-03 | 1 | -1/+1 | |
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* | <0,0,0,0> is not a rotation | UbitUmarov | 2016-09-03 | 2 | -4/+4 | |
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* | Xengine only do GC.Collect if logins disabled | UbitUmarov | 2016-09-01 | 1 | -1/+3 | |
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* | Xengine: and fix line count again | UbitUmarov | 2016-08-31 | 2 | -9/+5 | |
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* | Xengine: put back a newline on scripts preamble, and the ugly filename ↵ | UbitUmarov | 2016-08-31 | 1 | -3/+3 | |
| | | | | prefix, for now | |||||
* | Xengine: if option AppDomainLoading = true, create script domains for each ↵ | UbitUmarov | 2016-08-31 | 1 | -3/+4 | |
| | | | | SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded. | |||||
* | Xengine: coment out tests too dependent on precise characters and lines ↵ | UbitUmarov | 2016-08-31 | 1 | -2/+5 | |
| | | | | generated on code convertion, viewer error position is what matters | |||||
* | Xengine: also missed a few newlines account | UbitUmarov | 2016-08-31 | 2 | -3/+7 | |
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* | Xengine: forgot to do the indent on map too | UbitUmarov | 2016-08-31 | 1 | -0/+3 | |
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* | Xengine: fix intermediate csharpe source identation. Not sure why i care, ↵ | UbitUmarov | 2016-08-31 | 1 | -1/+2 | |
| | | | | compiler sure doesn't and only we bother to create this files on code gen debug | |||||
* | Xengine: try to reduce memory pressure of scripts compile. Still ugly code, ↵ | UbitUmarov | 2016-08-31 | 5 | -356/+337 | |
| | | | | possible mistakes, but i need to share it before i loose it :) ) | |||||
* | Xengine: remove a no thread safe locking, don't allocate a few objects only ↵ | UbitUmarov | 2016-08-30 | 1 | -21/+16 | |
| | | | | needed if creating a new domain | |||||
* | change my previus fix, change xengine to expect SOG and not attachments ↵ | UbitUmarov | 2016-08-29 | 1 | -1/+8 | |
| | | | | module, this way not breaking other script engines or modules out there for no valid reason | |||||
* | mantis: 8008 unscripted child prim collisions didn't trigger scripted root ↵ | UbitUmarov | 2016-08-28 | 2 | -0/+6 | |
| | | | | prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing | |||||
* | experimental function. Results still too volatile to be usefull | UbitUmarov | 2016-08-27 | 3 | -2/+14 | |
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* | stack overflow is (not)funny :) | UbitUmarov | 2016-08-27 | 1 | -1/+7 | |
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* | llCollisionSound(,value) back to disable all sounds. new ↵ | UbitUmarov | 2016-08-27 | 4 | -9/+46 | |
| | | | | osCollisionSound(..). allows defualt sounds with volume | |||||
* | potencial null ref | UbitUmarov | 2016-08-24 | 1 | -15/+15 | |
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* | minor locking issue | UbitUmarov | 2016-08-22 | 1 | -11/+11 | |
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* | add a missing lock() | UbitUmarov | 2016-08-21 | 1 | -1/+2 | |
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* | fix llSetText utf8 string size cliping | UbitUmarov | 2016-08-21 | 1 | -12/+2 | |
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* | make the case llCollisionSound("",1.0) more clear its retunring to default ↵ | UbitUmarov | 2016-08-21 | 1 | -1/+3 | |
| | | | | sounds, ie like a prim that never had this funtion called. | |||||
* | fix llCollisionSound("",0.0) not disabling sounds BUT let ↵ | UbitUmarov | 2016-08-20 | 1 | -1/+4 | |
| | | | | llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL | |||||
* | avoid telling a work job to cancel itself | UbitUmarov | 2016-08-19 | 1 | -2/+9 | |
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* | do not enqueue next event processing if script is in SelfDelete state | UbitUmarov | 2016-08-19 | 1 | -3/+4 | |
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* | ubOde revert making vehicle hover height disable hover. This at least ↵ | UbitUmarov | 2016-08-06 | 1 | -15/+19 | |
| | | | | breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments | |||||
* | fix incorrect ids in llDetected collision parameters | UbitUmarov | 2016-08-06 | 1 | -2/+4 | |
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* | fill data for llDetected funtions of collisions closer to the event. ↵ | UbitUmarov | 2016-08-05 | 2 | -31/+64 | |
| | | | | (xengine wasn't update with this on merge bc was not used there). fix some parameters | |||||
* | remove country from avatars DetectParams, since it is only used on a cm ↵ | UbitUmarov | 2016-08-05 | 2 | -7/+13 | |
| | | | | function that can get it directly | |||||
* | Provide tests for native datatypes where LSL Constants are used in lists as ↵ | BlueWall | 2016-08-03 | 1 | -6/+24 | |
| | | | | | | JSON elements. Namely: LSL_Float/double, LSL_String/string, LSL_Integer/int. Fixes http://opensimulator.org/mantis/view.php?id=7957 Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | missed a Math.sqrt ... | UbitUmarov | 2016-08-01 | 1 | -4/+4 | |
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* | rename a few things to reduce confusion between regions wold location and ↵ | UbitUmarov | 2016-07-31 | 1 | -6/+6 | |
| | | | | grid location (a lot more elsewhere) | |||||
* | fix llEdgeOfWorld() for var regions (someone needs to test this better | UbitUmarov | 2016-07-29 | 1 | -45/+41 | |
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* | a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, ↵ | UbitUmarov | 2016-07-28 | 1 | -1/+2 | |
| | | | | (SL wiki) | |||||
* | remove references to RegionCombinerModule | UbitUmarov | 2016-07-28 | 1 | -18/+3 | |
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* | add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); ↵ | UbitUmarov | 2016-07-25 | 3 | -0/+36 | |
| | | | | healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested) | |||||
* | add osSetHealth() value from 1 to 100; (mantis 7973) | UbitUmarov | 2016-07-24 | 3 | -0/+25 | |
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* | Add some additional checks to llTransferLindenDollars. | Melanie Thielker | 2016-07-18 | 1 | -2/+20 | |
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* | add OSSL osGetPhysicsEngineName(). this returns a string with name and ↵ | UbitUmarov | 2016-07-04 | 3 | -0/+22 | |
| | | | | version. does no permition checks or it whould be less usefull ( only ubOde returns value) | |||||
* | dont try to check CanObjectEntry on a attachment in llSetPos() | UbitUmarov | 2016-07-03 | 1 | -1/+1 | |
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* | fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during ↵ | UbitUmarov | 2016-06-28 | 1 | -3/+3 | |
| | | | | creation, before scenepresence.CompleteMovement, set tittle just after it. | |||||
* | add PRIM_OMEGA to llGet(LINK)PrimitiveParams. This will not return same ↵ | UbitUmarov | 2016-06-26 | 1 | -0/+24 | |
| | | | | values as spec, because the way our targetomega works. ( only did minor testing) | |||||
* | Mantis #7861. llEdgeOfWorld not working. Two reasons: (1) edge was being ↵ | Diva Canto | 2016-06-12 | 1 | -5/+5 | |
| | | | | | | filled but not used; (2) region size was being ignored when computing the neighbors' coordinates. Not sure if this is the intended semantics of this function, but it made sense in my varregion test with neighbors all around except in the South. | |||||
* | Correct spelling and grammar, thanks Mata Hari | Melanie Thielker | 2016-05-30 | 1 | -2/+2 | |
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* | Enhancement of osRegionRestart | Mandarinka Tasty | 2016-05-30 | 3 | -11/+53 | |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: Melanie Thielker <melanie@t-data.com> | |||||
* | Change requirements for the LL god functions from CanRunConsoleCommand to ↵ | Melanie Thielker | 2016-05-01 | 1 | -2/+2 | |
| | | | | IsAdministrator, a function that was not available when these were first coded and makes much more sense. |