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* osSetParcelDetails: place hard restrictions on change owner,claimdate (both ↵UbitUmarov2017-07-123-19/+103
| | | | estate owner or manager) and group (same plus parcel owner that also needes to be a member of the new group); add PARCEL_DETAILS_SEE_AVATARS, PARCEL_DETAILS_ANY_AVATAR_SOUNDS and PARCEL_DETAILS_GROUP_SOUNDS
* remove wrong comment on lsl object rez. we can't add delays on async processUbitUmarov2017-07-111-3/+1
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* do lsl object rez checks on script thread before wasting time possible ↵UbitUmarov2017-07-111-19/+21
| | | | creating a new poll thread
* do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵UbitUmarov2017-06-301-208/+16
| | | | of course still wrong LPS does not mean api function calls
* put osGetAgentIP() in threat control with level Severe so it can be disabled ↵UbitUmarov2017-06-301-11/+5
| | | | even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information
* put back getAgentIP bug restricted, script owner must be a Administrator (god)UbitUmarov2017-06-283-0/+24
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* remove osGetAgentIP() this was not a good idea to have :(UbitUmarov2017-06-273-32/+2
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* dont list deleted ones, that still don't know they are goneUbitUmarov2017-06-261-2/+2
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* dont list deleted ones, that still don't know they are goneUbitUmarov2017-06-261-1/+2
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* add osGetNPCList()UbitUmarov2017-06-263-0/+25
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* also on the actual source fileUbitUmarov2017-06-261-11/+13
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* add similar restrictions to osObjectTeleport :(UbitUmarov2017-06-261-2/+41
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* let osTeleport* always work on script prim ownerUbitUmarov2017-06-261-17/+15
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* put back restriction that on osTeleport the target must be on land owned by ↵UbitUmarov2017-06-261-15/+78
| | | | the script owner or this is a estate manager/owner, or target did gave script permission.
* some shortcuts on local osTeleport, reduce its time penalty, do it with ↵UbitUmarov2017-06-261-53/+49
| | | | script thread
* add respective ossl helper funtion osDrawScaleTransform(string drawList, ↵UbitUmarov2017-06-253-11/+26
| | | | LSL_Float x, LSL_Float y)
* add string osDrawTranslationTransform(string drawList, LSL_Float x, ↵UbitUmarov2017-06-243-16/+60
| | | | LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
* revert the thread level change; remove unused dynamic texture timer from ↵UbitUmarov2017-06-241-7/+7
| | | | internal code; let blend alpha work if < 255; let blend work with the selected face; etc
* change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov2017-06-241-1/+1
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* add string osSetDynamicTextureDataFace(string dynamicID, string contentType, ↵UbitUmarov2017-06-243-1/+15
| | | | string data, string extraParams, int timer, int face) to easy only setting a prim face
* osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov2017-06-243-0/+15
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* make use of a rare thing called StringBuilder on LSL_List. LSL_List uses ↵UbitUmarov2017-05-281-30/+39
| | | | may need a revision to make sure they are passed by ref and not by value, with necessary adjustments. This does not have much impact on AppDomains, since if they cross, they are always serialized. Since lists are important parts of LSL, the AppDomainLoading option needs to be replaced by something else
* make LSL_list a CLASS again. Now we need to it allover again. Scripts need ↵UbitUmarov2017-05-281-1/+1
| | | | to be recompiled ( delete contents of bin/ScriptEngines)
* minor cleanupUbitUmarov2017-05-272-76/+32
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* avoid some wrong watchdog timeoutsUbitUmarov2017-05-261-2/+1
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* move assetsconnector threads to whatchdog; Abort all alive threads known to ↵UbitUmarov2017-05-252-0/+2
| | | | watchdog before exit
* give up on the code to stop AsyncCommandManager. It fails with many scripts ↵UbitUmarov2017-05-241-1/+3
| | | | running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did
* fix lock position removing a not necessary functionUbitUmarov2017-05-231-10/+1
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* allow new thread creation if it was aborted on AsyncCommandManagerUbitUmarov2017-05-231-3/+6
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* protect AsyncCommandManager thread from fails on the several things it checksUbitUmarov2017-05-231-6/+7
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* only remove AsyncCommandManager thread when last instance is deletedUbitUmarov2017-05-231-4/+11
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* stop a few more threads on exitUbitUmarov2017-05-231-16/+14
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* please DIE! PLEASE??UbitUmarov2017-05-231-0/+3
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* fix a cast that makes LitJson unhappyUbitUmarov2017-05-201-1/+1
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* mantis 8172: fix llList2Json() in case of vector or rotation typesUbitUmarov2017-05-201-4/+18
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* reWrite lsl json functions, forward slash is not escaped as LitJson spec; ↵UbitUmarov2017-05-192-139/+650
| | | | code can use some cleanup. Scripts need to be recompiled
* minor fix on sensorrepeatUbitUmarov2017-05-121-4/+10
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* do the same in the cases we are just moving parts around and not changing ↵UbitUmarov2017-05-041-1/+1
| | | | their caches (ie their taskInventory)
* fix LSL_ApiHttpTestsUbitUmarov2017-05-021-5/+9
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* mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore ↵UbitUmarov2017-04-261-3/+10
| | | | entries in excess of 8 on the request
* some fixes on the materials paramenters of llGetPrimitiveParams()UbitUmarov2017-04-241-8/+48
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* add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and ↵UbitUmarov2017-04-241-0/+88
| | | | PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong
* fix (or actually break) llList2float() since LSL_Key is same as ↵UbitUmarov2017-04-241-2/+3
| | | | LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string
* mantis 8154 dont let self lResetOtherScript mean harakiriUbitUmarov2017-04-211-89/+77
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* several changes for osTeleportObjectUbitUmarov2017-04-154-9/+8
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* OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. ↵UbitUmarov2017-04-051-4/+28
| | | | Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template.
* give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov2017-04-051-2/+2
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* add a little speedup on repeated requests for same name on osGetLinkNumber.UbitUmarov2017-04-041-0/+1
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* add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the ↵UbitUmarov2017-04-042-0/+14
| | | | string to linknumber map, cache invalidations may still be missing :(
* mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ↵UbitUmarov2017-04-044-7/+14
| | | | parameter by flags, add flags OSTPOBJ_STOPATTARRGET and OSTPOBJ_SETROT