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| * | | | Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ↵Justin Clark-Casey (justincc)2012-07-041-40/+36
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| * | | | refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ↵Justin Clark-Casey (justincc)2012-07-041-10/+4
| | | | | | | | | | | | | | | | | | | | inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
| * | | | refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() ↵Justin Clark-Casey (justincc)2012-07-041-10/+4
| | | | | | | | | | | | | | | | | | | | rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
| * | | | refactor: use existing GetInventoryItem() in GetScriptByName(), itself ↵Justin Clark-Casey (justincc)2012-07-041-13/+9
| | | | | | | | | | | | | | | | | | | | renamed from ScriptByName()
| * | | | refactor: In llGetInventoryType() use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-11/+5
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| * | | | refactor: In llGetInventoryCreator() use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-12/+8
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| * | | | refactor: In llGetInventoryPermMask() use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-24/+21
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| * | | | refactor: in llGetInventoryPermMask use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-23/+19
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| * | | | refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-20/+5
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| * | | | refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing ↵Justin Clark-Casey (justincc)2012-07-041-22/+11
| | | | | | | | | | | | | | | | | | | | GetInventoryItem()
| * | | | refactor: In llGetInventoryKey() use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-15/+9
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| * | | | In llMessageLinked() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)2012-07-041-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
| * | | | In llRequestInventoryData() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)2012-07-041-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
| * | | | refactor: In llCollisionSound() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)2012-07-041-11/+5
| | | | | | | | | | | | | | | | | | | | rather than have it iterate through TaskInventory itself.
| * | | | refactor: In llRemoveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)2012-07-041-14/+9
| | | | | | | | | | | | | | | | | | | | rather than have it iterate through TaskInventory itself.
| * | | | refactor: make llGiveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)2012-07-041-24/+11
| | | | | | | | | | | | | | | | | | | | rather than iterate through TaskInventory itself.
| * | | | Add preservation of running state of scripts when drag-copying.Melanie2012-07-011-0/+12
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* | | | | Merge branch 'master' into careminsterMelanie2012-06-292-20/+24
|\ \ \ \ \ | |/ / / / | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | | | Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵Justin Clark-Casey (justincc)2012-06-281-9/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
| * | | | If rest of first line after colon is blank then still warn about running in ↵Justin Clark-Casey (justincc)2012-06-281-11/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | XEngine if engine specified does not exist. This is to take account of situations where the user was intending to specify a script engine using colon using its default language. This probably generates few false positive as scripts are less likely to end a first line colon with a comment for other purposes.
* | | | | Merge branch 'avination' into careminsterMelanie2012-06-293-3/+6
|\ \ \ \ \ | | |_|_|/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
| * | | | Return NPC instead of AGENT in the detect parameters for touch, collision andMelanie2012-06-281-0/+2
| | |_|/ | |/| | | | | | | | | | sensor.
| * | | Disable physics raycast until it can be seen to. Fix distance calculationMelanie2012-06-261-2/+3
| | | | | | | | | | | | | | | | for some results.
| * | | Correct a wrong error constantMelanie2012-06-261-1/+1
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* | | Revert "Mantis 5977 Corrections to llRegionSayTo"Melanie2012-06-281-6/+4
| | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 679da63da617d031e5e7ae3f2d2a29db1a23ace3. Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
* | | Merge branch 'master' into careminsterMelanie2012-06-282-24/+48
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
| * | Avoid reporting false positives when a colon is in a comment in the first ↵Justin Clark-Casey (justincc)2012-06-281-17/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | line of a script where the user was not trying to select a different script engine. This works by only posting the "Selected engine unavailable" message if we're falling back on XEngine and the language is one handled by XEngine. In cases where the language is not handled or not allowed, the user will still be notified by the later compiler error. This avoids the overwhelming majority of false positives where the first line contains a : for other reasons (e.g. source control systems, vim settings, etc.) Ultimately, I think it would be better to detect script language/engine with a mechanism that didn't just rely on : detection (e.g like #! in unix scripts).
| * | minor: reuse colon index calculation in XEngine.OnRezScript. The index if a ↵Justin Clark-Casey (justincc)2012-06-281-2/+2
| | | | | | | | | | | | colon is found on the first line will always be the same as for the whole script.
| * | Add stub for llCastRayBlueWall2012-06-261-0/+5
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* | | Merge branch 'master' into careminsterMelanie2012-06-264-36/+70
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * | Fix script "Running" behaviorBlueWall2012-06-234-0/+37
| | | | | | | | | | | | Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057
| * | Avoid race condition between m_PrimObjects iteration in ↵Justin Clark-Casey (justincc)2012-06-221-14/+14
| | | | | | | | | | | | XEngine.PostObjectEvent and places where the list is modified by extending the m_PrimObjects lock.
| * | If starting scripts on initial sim start, provide INFO level log feedback ↵Justin Clark-Casey (justincc)2012-06-221-6/+10
| | | | | | | | | | | | | | | | | | | | | each time 50 scripts have been started. This is to provide an indication of what's happening now that the default isn't to report every single script start. Changes XEngine logging level in OpenSim.exe.config from WARN to INFO.
| * | Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in ↵Justin Clark-Casey (justincc)2012-06-221-9/+2
| | | | | | | | | | | | | | | | | | XEngine.DoOnRezScriptQueue() The later invocation of this function will happen on an empty compile queue.
| * | Add item id, name, prim name and id to log message when state exists but ↵Justin Clark-Casey (justincc)2012-06-211-5/+5
| | | | | | | | | | | | | | | | | | loading fails. Drop logging about memory limit exceeded to warn from error
| * | Retrigger build - last jenkins run was glitchedJustin Clark-Casey (justincc)2012-06-211-1/+2
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| * | Add state file location to errors logged when there's some issue with ↵Justin Clark-Casey (justincc)2012-06-211-4/+4
| | | | | | | | | | | | retrieving state (e.g. exceeds memory limit)
* | | Merge branch 'master' into careminsterMelanie2012-06-211-45/+101
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * | Comment out recently added log message detailing number of scripts started ↵Justin Clark-Casey (justincc)2012-06-201-2/+2
| | | | | | | | | | | | when compile queue empties for now
| * | Raise some IO associated Exception logging in XEngine to error level, in ↵Justin Clark-Casey (justincc)2012-06-201-7/+5
| | | | | | | | | | | | | | | | | | line with other similar cases. Remove more unnecessary Close() calls - these are being triggered by the Dispose() called when exiting the using statement for these sdk io objects.
| * | Log how many scripts are candidates for starting and how many are actually ↵Justin Clark-Casey (justincc)2012-06-201-4/+60
| | | | | | | | | | | | | | | | | | started. Adds DebugLevel infrastructure to XEngine though currently commented out and unused.
| * | Like the assembly and text files, only write the c#-lsl linemap in ↵Justin Clark-Casey (justincc)2012-06-191-27/+27
| | | | | | | | | | | | | | | | | | XEngine.SetXMLState() if the trust binaries flag is set. This doesn't affect other locations where the map is written, such as on script compilation.
| * | minor: Add a little more detail to IOException logging in XEngine.SetXMLState()Justin Clark-Casey (justincc)2012-06-191-11/+14
| | | | | | | | | | | | | | | Also removes superflous Close() commands for statements taking place within using() constructs Also adds some comment out debug log messages for future use.
* | | Merge branch 'avination' into careminsterMelanie2012-06-151-92/+579
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | Reapply the one change that was in the revert that was actually function, notMelanie2012-06-151-1/+1
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| * | Revert changes...UbitUmarov2012-06-151-55/+34
| | | | | | | | | | | | This reverts commit c8227e1bb70817351de283fb647ec39f090fc9f1.
| * | SL doesn't let scripts rotate root part of physical linksets also fix ↵UbitUmarov2012-06-151-16/+27
| | | | | | | | | | | | sitting avatars rotations broken in previus commit, forcing send of updates.
| * | only rotation of root part change parts positions, so only call ↵UbitUmarov2012-06-151-21/+31
| | | | | | | | | | | | ResetChildPrimPhysicsPositions() if root part. Plus 'cosmetics'
| * | Merge branch 'avination' into ubitworkUbitUmarov2012-06-131-3/+11
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| | * | Add detecting non-physical phantoms back into raycastMelanie2012-06-131-3/+11
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