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* Xengine: forgot to do the indent on map tooUbitUmarov2016-08-311-0/+3
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* Xengine: fix intermediate csharpe source identation. Not sure why i care, ↵UbitUmarov2016-08-311-1/+2
| | | | compiler sure doesn't and only we bother to create this files on code gen debug
* Xengine: try to reduce memory pressure of scripts compile. Still ugly code, ↵UbitUmarov2016-08-315-356/+337
| | | | possible mistakes, but i need to share it before i loose it :) )
* Xengine: remove a no thread safe locking, don't allocate a few objects only ↵UbitUmarov2016-08-301-21/+16
| | | | needed if creating a new domain
* change my previus fix, change xengine to expect SOG and not attachments ↵UbitUmarov2016-08-291-1/+8
| | | | module, this way not breaking other script engines or modules out there for no valid reason
* mantis: 8008 unscripted child prim collisions didn't trigger scripted root ↵UbitUmarov2016-08-282-0/+6
| | | | prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
* experimental function. Results still too volatile to be usefullUbitUmarov2016-08-273-2/+14
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* stack overflow is (not)funny :)UbitUmarov2016-08-271-1/+7
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* llCollisionSound(,value) back to disable all sounds. new ↵UbitUmarov2016-08-274-9/+46
| | | | osCollisionSound(..). allows defualt sounds with volume
* potencial null refUbitUmarov2016-08-241-15/+15
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* minor locking issueUbitUmarov2016-08-221-11/+11
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* add a missing lock()UbitUmarov2016-08-211-1/+2
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* fix llSetText utf8 string size clipingUbitUmarov2016-08-211-12/+2
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* make the case llCollisionSound("",1.0) more clear its retunring to default ↵UbitUmarov2016-08-211-1/+3
| | | | sounds, ie like a prim that never had this funtion called.
* fix llCollisionSound("",0.0) not disabling sounds BUT let ↵UbitUmarov2016-08-201-1/+4
| | | | llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL
* avoid telling a work job to cancel itselfUbitUmarov2016-08-191-2/+9
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* do not enqueue next event processing if script is in SelfDelete stateUbitUmarov2016-08-191-3/+4
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* ubOde revert making vehicle hover height disable hover. This at least ↵UbitUmarov2016-08-061-15/+19
| | | | breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments
* fix incorrect ids in llDetected collision parametersUbitUmarov2016-08-061-2/+4
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* fill data for llDetected funtions of collisions closer to the event. ↵UbitUmarov2016-08-052-31/+64
| | | | (xengine wasn't update with this on merge bc was not used there). fix some parameters
* remove country from avatars DetectParams, since it is only used on a cm ↵UbitUmarov2016-08-052-7/+13
| | | | function that can get it directly
* Provide tests for native datatypes where LSL Constants are used in lists as ↵BlueWall2016-08-031-6/+24
| | | | | | JSON elements. Namely: LSL_Float/double, LSL_String/string, LSL_Integer/int. Fixes http://opensimulator.org/mantis/view.php?id=7957 Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* missed a Math.sqrt ...UbitUmarov2016-08-011-4/+4
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* rename a few things to reduce confusion between regions wold location and ↵UbitUmarov2016-07-311-6/+6
| | | | grid location (a lot more elsewhere)
* fix llEdgeOfWorld() for var regions (someone needs to test this betterUbitUmarov2016-07-291-45/+41
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* a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, ↵UbitUmarov2016-07-281-1/+2
| | | | (SL wiki)
* remove references to RegionCombinerModuleUbitUmarov2016-07-281-18/+3
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* add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); ↵UbitUmarov2016-07-253-0/+36
| | | | healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
* add osSetHealth() value from 1 to 100; (mantis 7973)UbitUmarov2016-07-243-0/+25
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* Add some additional checks to llTransferLindenDollars.Melanie Thielker2016-07-181-2/+20
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* add OSSL osGetPhysicsEngineName(). this returns a string with name and ↵UbitUmarov2016-07-043-0/+22
| | | | version. does no permition checks or it whould be less usefull ( only ubOde returns value)
* dont try to check CanObjectEntry on a attachment in llSetPos()UbitUmarov2016-07-031-1/+1
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* fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during ↵UbitUmarov2016-06-281-3/+3
| | | | creation, before scenepresence.CompleteMovement, set tittle just after it.
* add PRIM_OMEGA to llGet(LINK)PrimitiveParams. This will not return same ↵UbitUmarov2016-06-261-0/+24
| | | | values as spec, because the way our targetomega works. ( only did minor testing)
* Mantis #7861. llEdgeOfWorld not working. Two reasons: (1) edge was being ↵Diva Canto2016-06-121-5/+5
| | | | | | filled but not used; (2) region size was being ignored when computing the neighbors' coordinates. Not sure if this is the intended semantics of this function, but it made sense in my varregion test with neighbors all around except in the South.
* Correct spelling and grammar, thanks Mata HariMelanie Thielker2016-05-301-2/+2
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* Enhancement of osRegionRestartMandarinka Tasty2016-05-303-11/+53
| | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Change requirements for the LL god functions from CanRunConsoleCommand to ↵Melanie Thielker2016-05-011-2/+2
| | | | IsAdministrator, a function that was not available when these were first coded and makes much more sense.
* Add osRequestURL and osRequestSecureURL with an options list.Melanie Thielker2016-03-164-2/+51
| | | | | | Only currently supported option is "allowXss" which will send the needed Access-control-allow-origin: * header to allow xss scripting against the LSL http server.
* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto2016-02-214-4/+4
| | | | replace anymore.
* add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created ↵UbitUmarov2016-01-012-64/+92
| | | | with the group of the object with the script, if that object owner is member of that group. This should allow parcel access by group to work now, and not much else. The groupTitle will also be set, it the region option NoNPCGroup is not active.
* a few code cosmetic changesUbitUmarov2015-12-251-21/+30
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* more changes on lookAt and RotLookAt; do something in attachmentsUbitUmarov2015-12-011-5/+11
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* fix llLookAt in non-physical caseUbitUmarov2015-11-291-2/+2
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* change llLookAt math to master cleaner solution, assuming lAxis2rot does workUbitUmarov2015-11-291-13/+18
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* add a delay to consume other change messages on move and crossUbitUmarov2015-11-271-0/+1
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* make llAvatarOnLinkSitTarget(0) return UUID.ZeroUbitUmarov2015-11-201-3/+6
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* remove duplicate object chat messages ( mantis 7745 ),fix llRegionSay, this ↵UbitUmarov2015-11-201-7/+7
| | | | are still merge issues
* work around some 'tests' errors: use one autoresetevent per sceneUbitUmarov2015-11-191-5/+9
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* work around some 'tests' errors: reset the event at start of new test.UbitUmarov2015-11-191-1/+5
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