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* Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-193-18/+19
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| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-293-18/+19
| | | | | | | | Util.cs routines to convert region coords to and from world coords or handles.
* | Fix adding a scalar to the end of a listMelanie Thielker2015-08-191-2/+5
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* | Add WhiteCore's LL Json functionsMelanie Thielker2015-05-264-0/+279
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* | Taking a reference to the value collection is not thread safe. Change thisMelanie Thielker2015-03-231-3/+3
|/ | | | | to create a shallow copy instead and then iterate it's values to avoid the "out of sync" error.
* Merge branch 'ubitworkmaster'Melanie Thielker2014-11-211-5/+7
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| * some steps to rez center or root of prim inventory object at requestedUbitUmarov2014-11-191-5/+7
| | | | | | | | position ( does nothing diferent still )
* | Remove braindead "fix" that messed up intersim scripted giving.Melanie Thielker2014-11-211-1/+14
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* dont do recoil on llRezObject called from attachments, as seem to happenUbitUmarov2014-11-181-8/+13
| | | | at sl
* n llPushObject if pushed object is a avatar use its rotation, not pusherUbitUmarov2014-11-141-1/+2
| | | | rotation
* remove some Xengine errors on scripted object deleteUbitUmarov2014-10-221-14/+8
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* populate collision lists with LinkNumber, and detected structure inUbitUmarov2014-09-231-0/+3
| | | | Xengine
* remove LockItemsForRead(false) without previus call with trueUbitUmarov2014-09-212-3/+1
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* *TEST* add movement states SIT and SITGROUND. ScenePresence on SIT,UbitUmarov2014-09-101-13/+17
| | | | | SITGROUND or STAND, sets directly the state, and desired sitAnimation for default sits
* it its a default ( internal ) animation return its name in lower caseUbitUmarov2014-09-091-1/+1
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* remove the check animState == anim for same reasonsUbitUmarov2014-09-091-16/+10
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* look for animation on part inventory before default animations, soUbitUmarov2014-09-091-4/+7
| | | | | user can use same name. Search directly on default animations using uppercase.
* Plumb the rest of the serverside AOMelanie Thielker2014-09-093-0/+108
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* Add some case magic and send an anim pack when an override is setMelanie Thielker2014-09-091-1/+1
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* Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-091-4/+19
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| * Add perms checkMelanie Thielker2014-09-091-0/+3
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| * Also check standard anim namesMelanie Thielker2014-09-091-4/+16
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* | Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-094-1/+52
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| * make PERMISSION_OVERRIDE_ANIMATIONS implicit for attachmentsMelanie Thielker2014-09-091-1/+2
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| * Plumb llSetAnimationOverrideMelanie Thielker2014-09-094-0/+50
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* | limit number of prims on physical objects. Not all cases covered stillUbitUmarov2014-09-081-0/+11
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* Merge branch 'ubitworkmaster'Melanie Thielker2014-08-111-1/+10
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| * make sensors detect sitting avatars also by the distance to the root primUbitUmarov2014-08-101-1/+10
| | | | | | | | of the object as sl does (as sl avatar needs to be in the arc)
* | LSL llListFindList fix: check types as well as content. Items must be same typeMelanie Thielker2014-08-101-2/+10
|/ | | | to be found.
* change how sounds work. May be bad.. needs testingUbitUmarov2014-07-271-5/+6
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* Remove some already commented linesMelanie Thielker2014-07-201-11/+0
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* Fix LSL portions of sit positioningMelanie Thielker2014-07-201-36/+12
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* replace old Attachoffset by AttachedPos. Comented out possible mergeUbitUmarov2014-07-201-1/+1
| | | | artifacts
* Merge branch 'avination-current'Melanie Thielker2014-07-191-7/+6
|\ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
| * fix Xengine script instance loadUbitUmarov2014-07-181-7/+6
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* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie Thielker2014-06-2130-8521/+11543
|\ \ | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
| * \ Merge branch 'master' into careminsterMelanie2014-01-284-12/+68
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
| | * | Added osGetRegionSize(), which returns the region size in meters and ↵Oren Hurvitz2014-01-283-0/+29
| | | | | | | | | | | | | | | | recognizes megaregions
| | * | Following on from 50ea2e0, only fetch scene presence for check if ↵Justin Clark-Casey (justincc)2014-01-181-17/+38
| | | | | | | | | | | | | | | | lightscript function has failed initial IsEstateManagerOrOwner() check
| | * | Fixed: Windlight functions caused an error if called when the script's owner ↵Oren Hurvitz2014-01-181-3/+9
| | | | | | | | | | | | | | | | isn't in the scene
| | * | Revert "Fixed: Windlight functions caused an error if called when the ↵Justin Clark-Casey (justincc)2014-01-171-9/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | script's owner isn't in the scene" This reverts commit 39e5785c0f5bfa9fce2549757ac895920c88825a. Did not mean to apply this yet.
| | * | Fixed: Windlight functions caused an error if called when the script's owner ↵Oren Hurvitz2014-01-171-3/+9
| | | | | | | | | | | | | | | | isn't in the scene
| * | | Merge branch 'master' into careminsterMelanie2014-01-281-0/+1
| |\ \ \ | | |/ / | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| | * | Fixed llTextBox error message textDavid Rowe2014-01-101-1/+1
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| * | | Intermediate commit. Sill errors.Melanie2014-01-054-8639/+10029
| |\ \ \ | | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster Conflicts: OpenSim/Data/SQLite/SQLiteUserProfilesData.cs OpenSim/Framework/RegionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Services/UserProfilesService/UserProfilesService.cs
| | * | Add lsl arg syntax checking for control eventJustin Clark-Casey (justincc)2013-12-212-9386/+9716
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| | * | refactor: rename internal lsl parser VectorDeclaration -> VecDeclaration for ↵Justin Clark-Casey (justincc)2013-12-211-7907/+7903
| | | | | | | | | | | | | | | | consistency
| | * | Add arg checking for at_target lsl eventJustin Clark-Casey (justincc)2013-12-212-8828/+9158
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| | * | Add lsl event arg checking for at_rot_targetJustin Clark-Casey (justincc)2013-12-212-8915/+9306
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| | * | Add lsl event argument checking for attach and on_rezJustin Clark-Casey (justincc)2013-12-212-8593/+8946
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