Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed llTextBox error message text | David Rowe | 2014-01-10 | 1 | -1/+1 |
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* | Add lsl arg syntax checking for control event | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -9386/+9716 |
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* | refactor: rename internal lsl parser VectorDeclaration -> VecDeclaration for ↵ | Justin Clark-Casey (justincc) | 2013-12-21 | 1 | -7907/+7903 |
| | | | | consistency | ||||
* | Add arg checking for at_target lsl event | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -8828/+9158 |
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* | Add lsl event arg checking for at_rot_target | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -8915/+9306 |
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* | Add lsl event argument checking for attach and on_rez | Justin Clark-Casey (justincc) | 2013-12-21 | 2 | -8593/+8946 |
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* | Extend TestLlGetNotecardLine() regression test to contain chars that are two ↵ | Justin Clark-Casey (justincc) | 2013-12-14 | 1 | -1/+1 |
| | | | | bytes in utf8 | ||||
* | Convert if-blocks to return statements in small functions such as ↵ | Eva Comaroski | 2013-12-14 | 1 | -15/+5 |
| | | | | GetStartParameter(). | ||||
* | Add parameter checking for land_collision, land_collision_start and ↵ | Justin Clark-Casey (justincc) | 2013-11-29 | 2 | -7784/+8165 |
| | | | | | | land_collision_end lsl events Wrong number of parmeters now generates syntax error on compile, as seen on LL grid | ||||
* | Add regression test to check that specifying a non-existent event raise a ↵ | Justin Clark-Casey (justincc) | 2013-11-16 | 1 | -0/+9 |
| | | | | | | syntax error This was the case before any of the recent changes | ||||
* | Add syntax checking for no_sensor() no-arg event | Justin Clark-Casey (justincc) | 2013-11-16 | 2 | -4970/+4981 |
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* | refactor common code out of no argument LSL event regression tests | Justin Clark-Casey (justincc) | 2013-11-16 | 1 | -14/+13 |
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* | If anything other than a single integer is specified for events that only ↵ | Justin Clark-Casey (justincc) | 2013-11-16 | 2 | -8245/+8691 |
| | | | | | | take a single integer, generate a syntax error on LSL script compile rather than an exception later on. This applies to events changed, collision, collision_start, collision_end, on_rez, run_time_permissions, sensor, touch, touch_start, touch_end | ||||
* | Make state_exit, moving_end, moving_start, not_at_rot_target, not_at_target ↵ | Justin Clark-Casey (justincc) | 2013-11-16 | 2 | -7447/+7520 |
| | | | | | | | and timer LSL events generate a syntax error if inappropriately given arguments. This matches behaviour seen on the LL grid and a previous change for state_entry. These are all the events which should take no arguments | ||||
* | refactor LSL_EventTests.TestStateEntryEvent into single method to test compile | Justin Clark-Casey (justincc) | 2013-11-16 | 1 | -14/+17 |
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* | refactor: replace verbose checks with String.IsNullOrEmpty where applicable. | Justin Clark-Casey (justincc) | 2013-11-15 | 2 | -3/+3 |
| | | | | Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845 | ||||
* | Add initial test for checking that specifying a parameter in LSL ↵ | Justin Clark-Casey (justincc) | 2013-11-09 | 1 | -0/+64 |
| | | | | | | state_entry() generates a syntax error. Same for other events to follow at a later date. | ||||
* | add support for particle glow LSL functions | dahlia | 2013-11-05 | 1 | -0/+12 |
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* | add support for particle blending LSL functions | dahlia | 2013-11-05 | 1 | -1/+15 |
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* | If the LSL state_entry() event definition contains any parameters, then ↵ | Justin Clark-Casey (justincc) | 2013-11-02 | 4 | -7471/+7692 |
| | | | | | | | | generate syntax error as seen on the LL grid This is done through the parser and so generates the same syntax error message if any parameters are wrongly specified for this event. We were already enforcing event names in the parser. This is only for state_entry so far as an initial test of the approach - appears to work correctly. | ||||
* | add new particle system blending rule enumerations | dahlia | 2013-10-31 | 1 | -1/+5 |
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* | add new LSL constants associated with new "ribbon", "glow", and "blend" ↵ | dahlia | 2013-10-31 | 1 | -0/+13 |
| | | | | particle system functionality. Note that this does *not* complete required server side changes for implementing the new particle system | ||||
* | Call ScriptSleep() instead of llSleep() in routine for llEmail. | Kevin Cozens | 2013-10-18 | 1 | -1/+1 |
| | | | | Signed-off-by: teravus <teravus@gmail.com> | ||||
* | Fixed rezzing coalesced objects from a prim's inventory | Oren Hurvitz | 2013-10-15 | 1 | -19/+22 |
| | | | | Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed. | ||||
* | Bump OPenSimulator version and assembly versions up to 0.8.0 Dev | Justin Clark-Casey (justincc) | 2013-10-04 | 4 | -4/+4 |
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* | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵ | Justin Clark-Casey (justincc) | 2013-09-27 | 1 | -1/+1 |
| | | | | | | it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient() | ||||
* | Fix bug where using PRIM_LINK_TARGET with only two remaining list items ↵ | Justin Clark-Casey (justincc) | 2013-09-16 | 2 | -2/+16 |
| | | | | | | (e.g. link number then PRIM_ROTATION) would not return the parameter Extended regression test for this case | ||||
* | Make llGetLinkPrimitiveParams() abort and return existing list of params ↵ | Justin Clark-Casey (justincc) | 2013-09-16 | 3 | -239/+397 |
| | | | | | | | | | when it encounters an invalid link number, rather than throwing an exception Addresses http://opensimulator.org/mantis/view.php?id=6768 Thanks to talun for the patch on that commit - in the end I took a different approach that also deals with invalid PRIM_LINK_TARGET However, not yet generating the same warning on invalid PRIM_LINK_TARGET as seen on LL grid This commit also adds regression tests for some cases of llGetLinkPrimitiveParams() | ||||
* | 6762: llList2Key fails to convert a string in a list to a key | Talun | 2013-09-12 | 1 | -1/+1 |
| | | | | | llGetPrimitiveParams changed to return the sculpty key as an LSL_String so that type checking in llList2Key will work | ||||
* | Remove exception when printing error for failure removing script state. | Robert Adams | 2013-08-13 | 1 | -1/+1 |
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* | Fix problem with modInvoke defined integer constants being build into | Robert Adams | 2013-08-02 | 2 | -3/+3 |
| | | | | | | scripts as boxed integers rather than proper reference to a new LSLInteger. This fixes an exception when using a registered integer constant in a script. | ||||
* | Fix NPC regression test failures. | Justin Clark-Casey (justincc) | 2013-07-26 | 1 | -0/+1 |
| | | | | | These were genuine failures caused by ScenePresence.CompleteMovement() waiting for an UpdateAgent from NPC introduction that would never come. Instead, we do not wait if the agent is an NPC. | ||||
* | In co-op termination, extend EventWaitHandle to give this an indefinite ↵ | Justin Clark-Casey (justincc) | 2013-07-13 | 1 | -2/+21 |
| | | | | | | | lifetime in order to avoid a later RemotingException if scripts are being loaded into their own domains. This is necessary because XEngineScriptBase now retains a reference to an EventWaitHandle when co-op termination is active. Aims to address http://opensimulator.org/mantis/view.php?id=6634 | ||||
* | If a sensor is in an attachment, avoid throwing an exception if the attachee ↵ | Justin Clark-Casey (justincc) | 2013-07-09 | 1 | -0/+10 |
| | | | | is removed from the scene before we try to retrieve them. | ||||
* | Add implementations for llSetVelocity and llSetAngularVelocity. | Robert Adams | 2013-07-06 | 3 | -0/+38 |
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* | correct method doc for llRot2Axis() | dahlia | 2013-06-14 | 1 | -1/+1 |
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* | minor: remove mono compiler warnings from LSL_Api, properly format method ↵ | Justin Clark-Casey (justincc) | 2013-06-15 | 1 | -7/+5 |
| | | | | doc for llRot2Axis() | ||||
* | Mantis 6280: llSetContentType(). An implementation. | Talun | 2013-06-15 | 4 | -0/+84 |
| | | | | | An implimentation of llSetContentType including all of the new constants added since the mantis was raised. | ||||
* | Mantis 6108: ossetprimitiveparams temporary/phantom problem | Talun | 2013-06-15 | 1 | -2/+2 |
| | | | | | | Corrected to ensure that the target prim is updated by osSetPrimitiveParams when setting PRIM_TEMP_ON_REZ and/or PRIM_PHANTOM instead of the prim that the script is in. | ||||
* | Adjust output of llRot2Axis and llRot2Angle to match domains SL(tm) uses. ↵ | dahlia | 2013-06-11 | 1 | -0/+3 |
| | | | | Addresses Mantis #0006671 | ||||
* | LSL_Rotation.Normalize() now returns 0,0,0,1 for x,y,z,s when normalization ↵ | dahlia | 2013-06-10 | 1 | -2/+2 |
| | | | | fails | ||||
* | llRot2Angle now checks absolute value of s rotation component before normalizing | dahlia | 2013-06-10 | 1 | -11/+3 |
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* | llRot2Axis now checks absolute value of s rotation component before ↵ | dahlia | 2013-06-10 | 1 | -22/+6 |
| | | | | normalizing. Also removed some excessive division and cleaned up a bit | ||||
* | Check For NaN and Infinity in llRot2Axis/Angle Fixes mantis #6669 | teravus | 2013-06-10 | 1 | -2/+4 |
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* | add a Normalize() method for LSL_Rotation | dahlia | 2013-06-10 | 1 | -0/+25 |
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* | Mantis 5346: llAxisAngle2Rot() should normalize before computing | Talun | 2013-06-10 | 1 | -0/+1 |
| | | | | | | | | Corrected to agree with http://wiki.secondlife.com/wiki/Llaxisangle2rot#Deep_Notes to normalise the vector before computing the quaternion Signed-off-by: dahlia <dahlia@nomail> | ||||
* | Hook up Keyframe motion to almost everything. Failing to cross a sim border | Melanie | 2013-06-06 | 4 | -0/+159 |
| | | | | may yield unexpected results in some cases. No database persistence yet, | ||||
* | Remove unnecessary m_scenes and m_scene from AsyncCommandManager. | Justin Clark-Casey (justincc) | 2013-05-31 | 1 | -6/+1 |
| | | | | These were private and the sole point of use (to know when to load config for the first time) can be done by looking at script engines instead. | ||||
* | Lock areas of AsyncCommandManager where multiple threads could try to ↵ | Justin Clark-Casey (justincc) | 2013-05-31 | 1 | -111/+177 |
| | | | | | | | | access/update the same static structures simultaneously. This is possible where there is more than one scene (multiple copies of the same script engine) and/or more than one script engine being used. These operations are not thread safe and could be leading to the exceptions/problems seen in http://opensimulator.org/mantis/view.php?id=6651 This also prevents a small race condition where more than one AsyncLSLCmdHandlerThread could be started. | ||||
* | refactor: Remove unused AsyncCommandManager.PleaseShutdown | Justin Clark-Casey (justincc) | 2013-05-31 | 1 | -19/+1 |
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