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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
...
*
implementing osDropAttachment & osDropAttachmentAt
SignpostMarv
2012-10-02
3
-2
/
+53
*
Add money event routing to the script engine.
Melanie
2012-10-02
1
-0
/
+3
*
Send money() events to the clicked prim. Reverting a change I made over a yea...
Melanie
2012-10-02
1
-1
/
+1
*
Fix llListFindList() returning no match when there is a match with a script c...
Justin Clark-Casey (justincc)
2012-09-22
2
-8
/
+150
*
passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...
SignpostMarv
2012-09-10
1
-4
/
+4
*
refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...
SignpostMarv
2012-09-08
2
-10
/
+10
*
4096 is used in various places as the maximum height of a region, refactoring...
SignpostMarv
2012-09-08
1
-1
/
+1
*
Enables cast from int to float for MOD* functions;
Mic Bowman
2012-09-05
1
-1
/
+1
*
wrapping attachment functions in a region
SignpostMarv
2012-09-04
3
-2
/
+4
*
Implementing functing to send messages directly to attachments
SignpostMarv
2012-09-04
4
-0
/
+201
*
refactoring the grunt work of MessageObject into a private method with a UUID...
SignpostMarv
2012-09-04
1
-0
/
+5
*
implementing a function to get the number of attachments worn
SignpostMarv
2012-09-04
3
-0
/
+55
*
Revert "made setting rotation match Second Life"
Melanie
2012-09-03
1
-1
/
+32
*
Revert "no need to assign rotation to a variable now"
Melanie
2012-09-03
1
-1
/
+2
*
Revert "formatting"
Melanie
2012-09-03
1
-2
/
+2
*
formatting
SignpostMarv
2012-09-03
1
-2
/
+2
*
no need to assign rotation to a variable now
SignpostMarv
2012-09-03
1
-2
/
+1
*
made setting rotation match Second Life
SignpostMarv
2012-09-03
1
-32
/
+1
*
Implementing a vastly simpler means of allowing region modules to access GetL...
SignpostMarv
2012-08-31
1
-1
/
+1
*
fixing bug where last element in list is ignored
SignpostMarv
2012-08-30
1
-1
/
+1
*
refactoring as the list funcs either skip invalid values or recall ToDoubleList
SignpostMarv
2012-08-30
1
-12
/
+11
*
This partially implements the LSL function to set the response
Mic Bowman
2012-08-29
3
-1
/
+28
*
implementing rule tracking
SignpostMarv
2012-08-29
1
-6
/
+9
*
track originating IScriptApi method for SL-like error messages. Will add rule...
SignpostMarv
2012-08-29
3
-13
/
+17
*
copying documentation from http://opensimulator.org/wiki/Threat_level
SignpostMarv
2012-08-28
1
-0
/
+59
*
implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams
SignpostMarv
2012-08-25
2
-11
/
+60
*
minor formatting
SignpostMarv
2012-08-25
1
-2
/
+2
*
refactoring to local variable for cleaner code
SignpostMarv
2012-08-25
1
-2
/
+5
*
since we will be making the Get return type the remaining ruleset as with the...
SignpostMarv
2012-08-25
2
-18
/
+22
*
use SceneObjectPart instead of var
SignpostMarv
2012-08-25
1
-3
/
+3
*
renaming to be similar to equivalent Set command
SignpostMarv
2012-08-25
3
-8
/
+8
*
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
2012-08-25
1
-2
/
+4
*
stripping superfluous whitespace
SignpostMarv
2012-08-24
1
-3
/
+0
*
immediately returning the string.Join operation instead of checking if the li...
SignpostMarv
2012-08-24
1
-11
/
+5
*
refactoring using List.ConvertAll<string>
SignpostMarv
2012-08-24
1
-6
/
+5
*
Revert "implementing function to allow scripts to self-replicate as if the ow...
Justin Clark-Casey (justincc)
2012-08-24
3
-62
/
+0
*
implementing function to allow scripts to self-replicate as if the owner dupl...
SignpostMarv
2012-08-24
3
-0
/
+62
*
Removed land checking as suggested by SignpostMarv.
TBG Renfold
2012-08-24
1
-12
/
+2
*
Adds osGetHealth.
TBG Renfold
2012-08-24
3
-1
/
+28
*
If a script state save fails for some reason on shutdown/region removal, get ...
Justin Clark-Casey (justincc)
2012-08-23
1
-2
/
+25
*
this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
-5
/
+7
*
refactoring out SetFaceColor
SignpostMarv
2012-08-20
1
-2
/
+2
*
making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
1
-1
/
+1
*
single operation for PRIM_COLOR
SignpostMarv
2012-08-20
1
-2
/
+1
*
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
1
-2
/
+2
*
Add a reference to OpenMetaverseType.dll to compiled script assemblies.
Melanie
2012-08-18
1
-0
/
+2
*
integrating redundant code into operator
SignpostMarv
2012-08-18
2
-14
/
+7
*
Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
2
-12
/
+11
*
constructor means not having to manually refer to individual properties
SignpostMarv
2012-08-18
3
-6
/
+6
*
implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
2
-7
/
+5
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